Player Matchup

Xing Tian
Xing Tian
CoolBlackMan
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,614 Elo+
Party 3
Gilgamesh
Gilgamesh
DamonicSinz
Gilgamesh
Level 42
God Stats
6W - 4L
1,541 SR
Queue Stats
72W - 71L
1,501 Elo+
Solo
Sol
Sol
MKurnZ
Sol
Level 68
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 6L
1,487 Elo+
Party 4
Thanatos
Thanatos
Scxton
Thanatos
Level 22
God Stats
2W - 1L
1,853 SR
Queue Stats
7W - 5L
1,686 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
im grumpy yay
Ah Muzen Cab
Level 121
God Stats
6W - 4L
1,652 SR
Queue Stats
112W - 75L
1,585 Elo+
Party 3
Team Averages
Level 52
1,649 SR
1,575 Elo+

VS

Team Averages
Level 75
1,527 SR
1,530 Elo+
Hachiman
Hachiman
 
Hachiman
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
PipilinDeSirius
Nike
Level 26
God Stats
2W - 2L
1,191 SR
Queue Stats
22W - 18L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Spartann1198
Baron Samedi
Level 125
God Stats
9W - 4L
1,560 SR
Queue Stats
199W - 154L
1,583 Elo+
Party 1
Ares
Ares
TheShield01
Ares
Level 137
God Stats
7W - 5L
1,607 SR
Queue Stats
258W - 239L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
doctorbo226
Hun Batz
Level 45
God Stats
7W - 2L
1,778 SR
Queue Stats
119W - 134L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoolBlackMan
Xing Tian
7
0 / 8 / 3
5,328
333
1,916
14,021
5,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
DamonicSinz
Gilgamesh
13
2 / 5 / 1
7,840
490
10,788
17,276
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
MKurnZ
Sol
11
1 / 8 / 5
7,155
447
8,109
11,100
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Scxton
Thanatos
14
6 / 7 / 2
9,069
567
9,909
15,258
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
im grumpy yay
Ah Muzen Cab
11
1 / 6 / 4
6,974
436
6,114
13,700
2,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 3 / 4
8,458
529
11,058
9,423
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 0 / 11
9,192
575
13,719
13,041
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Spartann1198
Baron Samedi
16
14 / 2 / 6
9,991
624
15,669
10,932
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 19
8,226
514
9,433
14,726
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
doctorbo226
Hun Batz
14
4 / 4 / 11
8,525
533
6,764
12,675
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
10
Kills
34
34
Deaths
10
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
3
4
2.33
L
Xing Tian
CoolBlackMan
Xing Tian
0
8
3
0.19
L
Gilgamesh
DamonicSinz
Gilgamesh
2
5
1
0.5
L
Sol
MKurnZ
Sol
1
8
5
0.44
W
7
0
11
12.5
L
Thanatos
Scxton
Thanatos
6
7
2
1
W
Baron Samedi
Spartann1198
Baron Samedi
14
2
6
8.5
W
4
1
19
13.5
W
Hun Batz
doctorbo226
Hun Batz
4
4
11
2.38
L
Ah Muzen Cab
im grumpy yay
Ah Muzen Cab
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,836
Damage
56,643
71,355
Taken
60,797
27,384
Mitigated
37,722
22,022
Healing
26,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,058
5,813
0
3,730
9,423
2,846
588
488
8,935
0
56,568
L
Xing Tian
CoolBlackMan
Xing Tian
1,916
139
0
480
14,021
5,627
0
6,204
7,469
5,271
0
L
Gilgamesh
DamonicSinz
Gilgamesh
10,788
2,535
403
4,820
17,276
9,675
0
6,263
10,136
4,502
45,141
L
Sol
MKurnZ
Sol
8,109
2,637
196
2,097
11,100
3,767
0
4,926
5,612
31,472
3,014
W
13,719
612
0
6,074
13,041
8,616
971
2,970
9,391
6,809
51,418
L
Thanatos
Scxton
Thanatos
9,909
2,513
0
10,380
15,258
5,336
0
5,412
9,411
0
47,425
W
Baron Samedi
Spartann1198
Baron Samedi
15,669
1,330
2,602
4,959
10,932
5,674
214
1,415
9,481
68,039
0
W
9,433
336
0
4,581
14,726
15,552
68
3,209
11,386
19,489
0
W
Hun Batz
doctorbo226
Hun Batz
6,764
704
0
4,059
12,675
5,034
266
2,817
9,737
0
57,731
L
Ah Muzen Cab
im grumpy yay
Ah Muzen Cab
6,114
2,576
0
3,646
13,700
2,979
0
4,043
9,549
0
32,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
44,392
293
Minions Killed
471
0
Camps Cleared
0
1,440,976
Distance Traveled
1,583,259
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,458
529
113
7
0
278,410
2
L
Xing Tian
5,328
333
7
0
0
263,229
0
L
Gilgamesh
7,840
490
96
6
0
295,521
1
L
Sol
7,155
447
51
3
0
277,865
0
W
Nike
9,192
575
115
7
0
318,418
2
L
Thanatos
9,069
567
80
5
0
315,050
2
W
Baron Samedi
9,991
624
118
7
0
306,649
5
W
Ares
8,226
514
21
1
0
345,713
1
W
Hun Batz
8,525
533
104
7
0
334,069
4
L
Ah Muzen Cab
6,974
436
59
4
0
289,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role