Player Matchup

Freya
Freya
Blt41
Freya
Level 22
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 1
Medusa
Medusa
CreepyK
Medusa
Level 125
God Stats
12W - 21L
1,554 SR
Queue Stats
109W - 137L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
LordSemon
Gilgamesh
Level 85
God Stats
0W - 4L
1,512 SR
Queue Stats
122W - 145L
1,442 Elo+
Party 1
Set
Set
RareDevil1337
Set
Level 64
God Stats
0W - 1L
1,216 SR
Queue Stats
3W - 10L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
kousa20
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 240L
1,482 Elo+
Solo
Team Averages
Level 69
1,460 SR
1,426 Elo+

VS

Team Averages
Level 92
1,713 SR
1,587 Elo+
Scylla
Scylla
ANDY930113
Scylla
Level 87
God Stats
1W - 0L
1,736 SR
Queue Stats
214W - 245L
1,435 Elo+
Party 2
Achilles
Achilles
Fuzz Bat
Achilles
Level 88
God Stats
11W - 6L
1,811 SR
Queue Stats
95W - 61L
1,686 Elo+
Party 3
Fenrir
Fenrir
Gotchoo6496
Fenrir
Level 17
God Stats
6W - 1L
1,774 SR
Queue Stats
20W - 15L
1,646 Elo+
Party 3
Chang'e
Chang'e
Okamy
Chang'e
Level 126
God Stats
10W - 6L
1,545 SR
Queue Stats
408W - 436L
1,499 Elo+
Party 2
Discordia
Discordia
Sir Gonski
Discordia
Level 143
God Stats
9W - 5L
1,698 SR
Queue Stats
160W - 107L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Blt41
Freya
16
1 / 6 / 3
9,504
634
8,578
15,659
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
CreepyK
Medusa
17
1 / 6 / 4
10,133
676
12,964
16,096
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
LordSemon
Gilgamesh
18
2 / 2 / 4
10,617
708
11,995
15,864
15,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 10 / 2
10,001
667
5,623
16,179
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
kousa20
Cthulhu
16
3 / 7 / 3
10,120
675
13,243
17,899
21,696
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ANDY930113
Scylla
18
2 / 3 / 17
11,208
747
8,855
12,467
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Fuzz Bat
Achilles
17
5 / 2 / 18
12,072
805
12,050
16,902
23,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
2 / 2 / 12
10,324
688
5,158
11,168
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Okamy
Chang'e
19
4 / 3 / 15
12,337
822
9,342
15,000
12,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Sir Gonski
Discordia
20
18 / 0 / 10
15,053
1,004
33,867
9,298
4,708
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
10
Kills
31
31
Deaths
10
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Scylla
ANDY930113
Scylla
2
3
17
3.5
L
Freya
Blt41
Freya
1
6
3
0.42
L
Medusa
CreepyK
Medusa
1
6
4
0.5
W
Achilles
Fuzz Bat
Achilles
5
2
18
7
W
Fenrir
2
2
12
4
L
Gilgamesh
LordSemon
Gilgamesh
2
2
4
2
W
Chang'e
Okamy
Chang'e
4
3
15
3.83
L
3
10
2
0.4
W
Discordia
Sir Gonski
Discordia
18
0
10
23
L
Cthulhu
kousa20
Cthulhu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,403
Damage
69,272
81,697
Taken
64,835
59,028
Mitigated
52,420
11,266
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ANDY930113
Scylla
8,855
1,404
86
950
12,467
5,254
1,495
5,168
7,095
37,554
0
L
Freya
Blt41
Freya
8,578
2,750
0
3,005
15,659
6,692
1,076
11,156
4,191
29,423
0
L
Medusa
CreepyK
Medusa
12,964
4,316
0
3,527
16,096
6,667
0
10,608
5,059
0
50,631
W
Achilles
Fuzz Bat
Achilles
12,050
3,019
0
1,959
16,902
23,527
598
5,366
11,199
0
19,835
W
Fenrir
5,158
448
0
1,474
11,168
6,267
1,079
3,131
7,904
0
10,548
L
Gilgamesh
LordSemon
Gilgamesh
11,995
1,084
0
2,004
15,864
15,967
0
10,034
5,262
0
43,012
W
Chang'e
Okamy
Chang'e
9,342
1,181
2,292
4,554
15,000
12,664
282
5,529
9,242
47,013
0
L
5,623
1,789
0
1,614
16,179
8,006
0
9,911
5,915
0
23,865
W
Discordia
Sir Gonski
Discordia
33,867
1,126
743
3,561
9,298
4,708
1,813
2,780
6,377
84,954
0
L
Cthulhu
kousa20
Cthulhu
13,243
987
86
1,030
17,899
21,696
0
10,317
6,934
31,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
60,994
315
Minions Killed
349
10
Camps Cleared
7
1,339,915
Distance Traveled
1,517,577
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,208
747
81
5
2
282,415
0
L
Freya
9,504
634
64
4
0
263,025
2
L
Medusa
10,133
676
94
6
4
278,854
3
W
Achilles
12,072
805
24
2
1
320,563
0
W
Fenrir
10,324
688
16
1
2
288,171
0
L
Gilgamesh
10,617
708
77
5
3
293,664
2
W
Chang'e
12,337
822
102
7
0
306,642
1
L
Set
10,001
667
38
3
2
257,322
1
W
Discordia
15,053
1,004
126
8
2
319,786
1
L
Cthulhu
10,120
675
42
3
1
247,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role