Player Matchup

Sylvanus
Sylvanus
BlueDynamite524
Sylvanus
Level 86
God Stats
16W - 15L
1,408 SR
Queue Stats
390W - 646L
1,294 Elo+
Party 1
Hou Yi
Hou Yi
NaTiVe_SkItZ
Hou Yi
Level 116
God Stats
33W - 28L
1,526 SR
Queue Stats
290W - 337L
1,326 Elo+
Party 1
Chaac
Chaac
TheJanitor9420
Chaac
Level 36
God Stats
1W - 6L
1,155 SR
Queue Stats
78W - 170L
1,156 Elo+
Party 1
Thor
Thor
philli902
Thor
Level 83
God Stats
0W - 6L
1,026 SR
Queue Stats
317W - 557L
1,280 Elo+
Party 1
Poseidon
Poseidon
xXLitLifestyleXx
Poseidon
Level 108
God Stats
16W - 18L
1,440 SR
Queue Stats
153W - 182L
1,337 Elo+
Solo
Team Averages
Level 86
1,311 SR
1,279 Elo+

VS

Team Averages
Level 49
1,425 SR
1,281 Elo+
Cthulhu
Cthulhu
Waquandisha
Cthulhu
Level 27
God Stats
7W - 6L
1,300 SR
Queue Stats
28W - 35L
1,244 Elo+
Party 2
Discordia
Discordia
YeshuongDong
Discordia
Level 38
God Stats
6W - 4L
1,669 SR
Queue Stats
34W - 40L
1,309 Elo+
Party 2
Anhur
Anhur
chacho22larga
Anhur
Level 66
God Stats
8W - 12L
1,433 SR
Queue Stats
182W - 255L
1,281 Elo+
Party 3
Nemesis
Nemesis
feber06
Nemesis
Level 43
God Stats
5W - 6L
1,254 SR
Queue Stats
110W - 153L
1,252 Elo+
Party 3
Sun Wukong
Sun Wukong
theyounggargamel
Sun Wukong
Level 69
God Stats
6W - 5L
1,470 SR
Queue Stats
366W - 393L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 2 / 1
6,615
413
3,973
13,416
11,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
12
1 / 1 / 0
7,031
439
7,549
8,657
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 0
6,045
378
4,626
16,569
8,488
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
11
2 / 8 / 2
7,452
466
5,889
14,430
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 4 / 1
8,983
561
6,673
9,066
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Waquandisha
Cthulhu
12
0 / 0 / 5
7,527
470
7,424
10,317
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
YeshuongDong
Discordia
16
4 / 4 / 2
9,285
580
5,396
7,337
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 3
7,237
452
8,490
7,381
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
feber06
Nemesis
14
6 / 2 / 7
8,558
535
8,167
12,724
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
theyounggargamel
Sun Wukong
16
10 / 0 / 2
10,125
633
15,845
10,186
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
22
22
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
2
1
0.25
L
Hou Yi
1
1
0
1
L
0
7
0
0
W
Cthulhu
Waquandisha
Cthulhu
0
0
5
2.5
W
Discordia
YeshuongDong
Discordia
4
4
2
1.25
W
2
1
3
3.5
W
Nemesis
feber06
Nemesis
6
2
7
4.75
L
Thor
2
8
2
0.38
W
Sun Wukong
theyounggargamel
Sun Wukong
10
0
2
11
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
45,322
62,138
Taken
47,945
30,389
Mitigated
24,444
17,157
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,973
1,612
1,043
3,682
13,416
11,539
34
4,831
8,585
22,640
6,852
L
Hou Yi
7,549
3,207
435
2,673
8,657
2,921
708
2,284
6,327
0
52,397
L
4,626
978
106
4,666
16,569
8,488
0
1,371
14,224
0
23,124
W
Cthulhu
Waquandisha
Cthulhu
7,424
587
0
2,952
10,317
7,556
0
2,529
7,788
27,300
0
W
Discordia
YeshuongDong
Discordia
5,396
233
0
1,198
7,337
2,522
243
2,581
4,756
55,659
0
W
8,490
4,215
0
2,617
7,381
2,252
116
674
6,707
0
48,132
W
Nemesis
feber06
Nemesis
8,167
3,285
0
2,090
12,724
4,299
0
4,153
8,571
0
58,222
L
Thor
5,889
1,461
497
3,428
14,430
4,763
0
2,907
11,210
0
37,404
W
Sun Wukong
theyounggargamel
Sun Wukong
15,845
3,470
0
1,602
10,186
7,815
180
178
10,008
6,954
60,803
L
6,673
450
0
627
9,066
2,678
314
2,821
5,965
55,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
42,732
391
Minions Killed
475
0
Camps Cleared
0
1,353,373
Distance Traveled
1,617,147
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,615
413
66
4
0
264,149
1
L
Hou Yi
7,031
439
87
5
0
290,650
3
L
Chaac
6,045
378
44
3
0
253,328
1
W
Cthulhu
7,527
470
37
2
0
334,431
7
W
Discordia
9,285
580
114
7
0
304,440
2
W
Anhur
7,237
452
92
6
0
281,983
0
W
Nemesis
8,558
535
93
6
0
366,797
0
L
Thor
7,452
466
71
4
0
266,029
2
W
Sun Wukong
10,125
633
139
9
0
329,496
1
L
Poseidon
8,983
561
123
8
0
279,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role