Player Matchup

Bacchus
Bacchus
BuggyJee
Bacchus
Level 46
God Stats
1W - 2L
1,145 SR
Queue Stats
64W - 99L
1,304 Elo+
Solo
Izanami
Izanami
Ilodikal
Izanami
Level 42
God Stats
18W - 9L
1,592 SR
Queue Stats
111W - 132L
1,305 Elo+
Party 1
Fenrir
Fenrir
SunDeeX_
Fenrir
Level 47
God Stats
4W - 2L
1,559 SR
Queue Stats
40W - 47L
1,337 Elo+
Solo
Bellona
Bellona
Zimabluue
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 148L
1,326 Elo+
Party 1
Chang'e
Chang'e
solgtn
Chang'e
Level 49
God Stats
1W - 4L
1,111 SR
Queue Stats
148W - 163L
1,365 Elo+
Party 1
Team Averages
Level 45
1,381 SR
1,328 Elo+

VS

Team Averages
Level 73
1,410 SR
1,336 Elo+
Neith
Neith
Elduce7
Neith
Level 15
God Stats
24W - 24L
1,250 SR
Queue Stats
26W - 27L
1,283 Elo+
Party 2
Awilix
Awilix
Onizukaa-Eikichi
Awilix
Level 128
God Stats
155W - 166L
1,439 SR
Queue Stats
740W - 765L
1,400 Elo+
Party 2
Janus
Janus
Shaiiiz
Janus
Level 145
God Stats
7W - 6L
1,508 SR
Queue Stats
261W - 279L
1,403 Elo+
Party 2
Izanami
Izanami
Xar0oss
Izanami
Level 49
God Stats
1W - 4L
1,355 SR
Queue Stats
131W - 169L
1,299 Elo+
Solo
Bacchus
Bacchus
rookeen70122
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuggyJee
Bacchus
20
9 / 9 / 23
22,252
464
25,000
45,222
76,829
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Ilodikal
Izanami
20
19 / 9 / 14
27,866
581
46,252
33,740
13,364
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
SunDeeX_
Fenrir
20
7 / 16 / 23
21,481
448
19,670
50,843
51,020
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Zimabluue
Bellona
20
6 / 12 / 22
21,657
451
21,688
44,769
48,848
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
solgtn
Chang'e
20
10 / 11 / 20
22,350
466
40,958
49,652
18,814
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elduce7
Neith
20
5 / 7 / 15
20,451
426
18,373
30,682
13,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
32 / 12 / 15
28,039
584
52,164
47,672
34,981
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Shaiiiz
Janus
20
10 / 10 / 26
24,382
508
64,906
42,205
21,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Xar0oss
Izanami
20
4 / 19 / 20
20,623
430
21,957
39,275
16,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
rookeen70122
Bacchus
20
5 / 6 / 32
21,149
441
23,882
41,168
79,917
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
164
51
Kills
56
57
Deaths
54
102
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BuggyJee
Bacchus
9
9
23
2.28
L
Neith
Elduce7
Neith
5
7
15
1.79
W
Izanami
Ilodikal
Izanami
19
9
14
2.89
L
32
12
15
3.29
L
Janus
Shaiiiz
Janus
10
10
26
2.3
W
Fenrir
SunDeeX_
Fenrir
7
16
23
1.16
L
Izanami
Xar0oss
Izanami
4
19
20
0.74
W
Bellona
Zimabluue
Bellona
6
12
22
1.42
L
Bacchus
rookeen70122
Bacchus
5
6
32
3.5
W
Chang'e
solgtn
Chang'e
10
11
20
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,568
Damage
181,282
224,226
Taken
201,002
208,875
Mitigated
166,188
63,572
Healing
40,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BuggyJee
Bacchus
25,000
1,348
1,024
9,335
45,222
76,829
58
13,777
31,445
61,724
0
L
Neith
Elduce7
Neith
18,373
9,904
0
10,388
30,682
13,716
3,236
12,512
18,050
0
117,314
W
Izanami
Ilodikal
Izanami
46,252
37,371
0
9,153
33,740
13,364
9,469
13,353
20,387
0
262,765
L
52,164
20,098
0
3,132
47,672
34,981
958
21,936
25,428
0
241,607
L
Janus
Shaiiiz
Janus
64,906
1,431
1,390
14,668
42,205
21,454
932
12,581
29,436
215,434
0
W
Fenrir
SunDeeX_
Fenrir
19,670
1,541
0
6,005
50,843
51,020
500
20,025
30,818
9,938
106,513
L
Izanami
Xar0oss
Izanami
21,957
15,083
862
7,047
39,275
16,120
5,108
16,754
22,309
0
144,332
W
Bellona
Zimabluue
Bellona
21,688
4,795
0
9,150
44,769
48,848
454
21,388
23,381
932
116,549
L
Bacchus
rookeen70122
Bacchus
23,882
1,461
0
2,846
41,168
79,917
534
13,985
26,858
66,871
0
W
Chang'e
solgtn
Chang'e
40,958
1,995
6,904
22,001
49,652
18,814
1,735
22,095
27,557
161,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,606
Gold Earned
114,644
834
Minions Killed
779
0
Camps Cleared
0
4,183,307
Distance Traveled
4,311,791
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
22,252
464
53
1
0
832,665
0
L
Neith
20,451
426
164
3
0
814,794
2
W
Izanami
27,866
581
303
6
0
809,471
4
L
Awilix
28,039
584
192
4
0
929,037
7
L
Janus
24,382
508
234
5
0
913,719
12
W
Fenrir
21,481
448
145
3
0
845,805
6
L
Izanami
20,623
430
153
3
0
738,545
4
W
Bellona
21,657
451
135
3
0
860,072
3
L
Bacchus
21,149
441
36
1
0
915,696
2
W
Chang'e
22,350
466
198
4
0
835,294
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role