Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RiKOshay iB
Kuzenbo
Level 46
God Stats
9W - 5L
1,375 SR
Queue Stats
54W - 66L
1,382 Elo+
Party 1
Scylla
Scylla
Shade of Ginger
Scylla
Level 68
God Stats
13W - 9L
1,548 SR
Queue Stats
115W - 143L
1,408 Elo+
Party 1
Bacchus
Bacchus
jugermonkey87
Bacchus
Level 22
God Stats
5W - 8L
1,434 SR
Queue Stats
40W - 49L
1,382 Elo+
Party 1
Janus
Janus
temp-761912
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,203 Elo+
Solo
Team Averages
Level 68
1,471 SR
1,375 Elo+

VS

Team Averages
Level 103
1,466 SR
1,387 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Alafran258
Thoth
Level 61
God Stats
1W - 2L
1,145 SR
Queue Stats
24W - 27L
1,371 Elo+
Party 2
Cabrakan
Cabrakan
MAAAROOONN-KICK
Cabrakan
Level 109
God Stats
83W - 57L
1,632 SR
Queue Stats
130W - 103L
1,546 Elo+
Solo
Tiamat
Tiamat
flyinggris
Tiamat
Level 160
God Stats
1W - 6L
1,552 SR
Queue Stats
46W - 63L
1,375 Elo+
Solo
Hachiman
Hachiman
ygriega98
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 3 / 1
9,727
973
14,593
11,342
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
RiKOshay iB
Kuzenbo
15
1 / 2 / 1
9,072
907
7,597
21,009
20,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 2 / 2
8,411
841
7,343
7,635
2,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
15
0 / 2 / 2
8,517
852
2,831
10,662
17,001
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 6 / 3
8,606
861
6,299
9,520
3,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

205

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 0 / 10
10,217
1,022
9,274
6,983
7,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
16
1 / 2 / 5
9,194
919
8,252
7,518
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
16
6 / 1 / 8
10,237
1,024
14,802
13,198
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
flyinggris
Tiamat
16
5 / 0 / 7
10,415
1,042
17,844
7,913
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ygriega98
Hachiman
16
0 / 1 / 11
9,119
912
6,574
6,268
2,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
4
Kills
15
15
Deaths
4
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
1
1.17
W
Chaac
 
Chaac
3
0
10
8
W
Thoth
1
2
5
1.75
W
Cabrakan
6
1
8
10
L
Kuzenbo
RiKOshay iB
Kuzenbo
1
2
1
0.75
L
0
2
2
0.5
W
Tiamat
flyinggris
Tiamat
5
0
7
8.5
L
Bacchus
0
2
2
0.5
L
0
6
3
0.25
W
Hachiman
ygriega98
Hachiman
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
56,746
60,168
Taken
41,880
48,187
Mitigated
27,540
7,519
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,593
7,023
0
1,250
11,342
4,244
0
8,001
3,032
0
49,656
W
Chaac
 
Chaac
9,274
755
0
2,815
6,983
7,890
0
4,339
2,507
4,553
25,906
W
Thoth
8,252
271
17
1,794
7,518
2,613
0
4,664
2,808
31,425
0
W
Cabrakan
14,802
1,870
0
2,458
13,198
6,854
0
7,980
5,176
19,638
0
L
Kuzenbo
RiKOshay iB
Kuzenbo
7,597
2,980
0
5,141
21,009
20,638
0
11,576
8,660
22,083
0
L
7,343
795
601
268
7,635
2,578
0
5,272
2,112
21,892
0
W
Tiamat
flyinggris
Tiamat
17,844
1,042
366
4,214
7,913
7,377
0
4,184
3,729
45,919
0
L
Bacchus
2,831
0
0
0
10,662
17,001
0
7,931
2,340
6,476
0
L
6,299
56
0
259
9,520
3,726
0
7,217
1,894
21,564
0
W
Hachiman
ygriega98
Hachiman
6,574
4,118
923
872
6,268
2,806
0
2,678
3,590
0
16,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,333
Gold Earned
49,182
184
Minions Killed
213
4
Camps Cleared
10
966,569
Distance Traveled
956,885
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,727
973
79
8
1
194,959
0
W
Chaac
10,217
1,022
50
5
3
194,546
3
W
Thoth
9,194
919
62
6
1
197,999
0
W
Cabrakan
10,237
1,024
10
1
3
185,835
0
L
Kuzenbo
9,072
907
24
2
1
215,243
0
L
Scylla
8,411
841
37
4
1
196,648
0
W
Tiamat
10,415
1,042
65
7
3
212,584
0
L
Bacchus
8,517
852
5
1
0
193,560
0
L
Janus
8,606
861
39
4
1
166,159
0
W
Hachiman
9,119
912
26
3
0
165,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role