Player Matchup

Tyr
Tyr
Ghouljam
Tyr
Level 67
God Stats
10W - 15L
1,296 SR
Queue Stats
294W - 298L
1,489 Elo+
Solo
Geb
Geb
Hungules
Geb
Level 59
God Stats
21W - 8L
1,703 SR
Queue Stats
79W - 71L
1,522 Elo+
Solo
Ne Zha
Ne Zha
Krionix47
Ne Zha
Level 82
God Stats
6W - 8L
1,224 SR
Queue Stats
291W - 311L
1,455 Elo+
Solo
Olorun
Olorun
SativersOnly
Olorun
Level 106
God Stats
7W - 5L
1,457 SR
Queue Stats
115W - 185L
1,339 Elo+
Solo
Medusa
Medusa
TTVTylerpasta
Medusa
Level 88
God Stats
6W - 6L
1,517 SR
Queue Stats
147W - 163L
1,471 Elo+
Solo
Team Averages
Level 80
1,439 SR
1,455 Elo+

VS

Team Averages
Level 74
1,514 SR
1,384 Elo+
Chang'e
Chang'e
Axel_Casti1
Chang'e
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 13L
1,296 Elo+
Party 1
Serqet
Serqet
M4ND0L0R14N
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
517W - 519L
1,472 Elo+
Solo
Cerberus
Cerberus
NchoMcBrain
Cerberus
Level 103
God Stats
13W - 15L
1,516 SR
Queue Stats
249W - 325L
1,382 Elo+
Solo
Danzaburou
Danzaburou
TTFgamer779
Danzaburou
Level 78
God Stats
0W - 1L
1,686 SR
Queue Stats
10W - 12L
1,426 Elo+
Solo
Bellona
Bellona
erikemilio12
Bellona
Level 55
God Stats
16W - 29L
1,368 SR
Queue Stats
96W - 152L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
8,901
593
7,838
13,008
6,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 7
7,051
470
3,380
9,882
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Krionix47
Ne Zha
13
3 / 4 / 4
8,238
549
7,024
10,909
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
12
2 / 3 / 3
7,462
497
7,668
8,109
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
8 / 1 / 3
9,494
633
9,653
9,695
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Axel_Casti1
Chang'e
13
6 / 4 / 4
8,654
577
7,176
9,895
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
12
2 / 1 / 6
7,440
496
5,119
9,089
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
NchoMcBrain
Cerberus
9
0 / 2 / 3
6,230
415
2,681
12,200
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TTFgamer779
Danzaburou
10
0 / 6 / 0
6,205
414
2,391
10,170
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
erikemilio12
Bellona
13
5 / 4 / 2
8,092
539
11,237
11,790
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
13
13
Deaths
17
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Axel_Casti1
Chang'e
6
4
4
2
W
4
3
1
1.5
W
0
2
7
1.75
W
Ne Zha
Krionix47
Ne Zha
3
4
4
1.25
L
Serqet
2
1
6
5
L
Cerberus
NchoMcBrain
Cerberus
0
2
3
0.75
W
Olorun
2
3
3
1.17
L
Danzaburou
TTFgamer779
Danzaburou
0
6
0
0
W
8
1
3
9.5
L
Bellona
erikemilio12
Bellona
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,563
Damage
28,604
51,603
Taken
53,144
22,013
Mitigated
29,966
20,011
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Axel_Casti1
Chang'e
7,176
194
1,403
3,741
9,895
3,437
456
3,568
6,327
42,584
0
W
7,838
511
0
5,119
13,008
6,792
260
488
11,570
3,221
46,208
W
3,380
371
735
2,074
9,882
6,030
130
2,624
6,832
14,480
0
W
Ne Zha
Krionix47
Ne Zha
7,024
1,916
0
4,134
10,909
3,458
258
2,445
8,162
0
40,560
L
Serqet
5,119
1,438
0
3,992
9,089
2,939
414
1,563
7,526
0
42,846
L
Cerberus
NchoMcBrain
Cerberus
2,681
290
0
2,839
12,200
9,744
0
3,594
8,606
16,319
0
W
Olorun
7,668
3,500
466
2,450
8,109
2,697
20
2,647
5,244
40,916
0
L
Danzaburou
TTFgamer779
Danzaburou
2,391
1,059
0
1,754
10,170
2,742
0
1,627
8,543
0
34,075
W
9,653
5,087
0
5,033
9,695
3,036
3,097
1,136
8,531
0
69,392
L
Bellona
erikemilio12
Bellona
11,237
2,728
0
1,836
11,790
11,104
0
851
10,939
0
44,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,146
Gold Earned
36,621
382
Minions Killed
356
0
Camps Cleared
0
1,420,565
Distance Traveled
1,435,333
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,654
577
94
6
0
295,414
1
W
Tyr
8,901
593
103
7
0
287,701
2
W
Geb
7,051
470
17
1
0
301,560
6
W
Ne Zha
8,238
549
77
5
0
314,845
0
L
Serqet
7,440
496
76
5
0
326,358
1
L
Cerberus
6,230
415
31
2
0
279,590
2
W
Olorun
7,462
497
66
4
0
251,189
1
L
Danzaburou
6,205
414
52
3
0
260,250
2
W
Medusa
9,494
633
119
8
0
265,270
4
L
Bellona
8,092
539
103
7
0
273,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role