Player Matchup

Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond II
 
Geb
Diamond II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
BenDavid007
Achilles
Diamond III
Level 160
God Stats
6W - 4L
1,675 SR
Queue Stats
440W - 442L
2,178 MMR
Solo
Chiron
Chiron
Diamond IV
Coupee
Chiron
Diamond IV
Level 125
God Stats
17W - 16L
1,628 SR
Queue Stats
64W - 53L
2,126 MMR
Party 1
Olorun
Olorun
Diamond IV
HentaiB0y
Olorun
Diamond IV
Level 124
God Stats
3W - 1L
1,796 SR
Queue Stats
59W - 49L
2,080 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,620 SR
1,877 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,661 SR
2,112 MMR
Janus
Janus
Diamond IV
Dutertesupot
Janus
Diamond IV
Level 75
God Stats
25W - 19L
1,581 SR
Queue Stats
195W - 190L
2,125 MMR
Solo
Tyr
Tyr
Diamond IV
Mikawosi
Tyr
Diamond IV
Level 149
God Stats
67W - 57L
1,621 SR
Queue Stats
145W - 137L
2,104 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Morphian
Xing Tian
Platinum II
Level 140
God Stats
2W - 1L
1,909 SR
Queue Stats
46W - 38L
2,133 MMR
Solo
Medusa
Medusa
Diamond V
Mousze
Medusa
Diamond V
Level 160
God Stats
5W - 4L
1,683 SR
Queue Stats
155W - 146L
2,012 MMR
Solo
Ravana
Ravana
Diamond IV
TheFoxLT
Ravana
Diamond IV
Level 123
God Stats
6W - 9L
1,508 SR
Queue Stats
96W - 83L
2,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 1 / 4
8,731
546
5,688
10,463
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
12
1 / 1 / 8
8,280
518
3,661
11,912
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
BenDavid007
Achilles
14
1 / 1 / 2
8,639
540
9,901
14,371
10,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Coupee
Chiron
17
5 / 0 / 4
10,350
647
9,120
8,241
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
HentaiB0y
Olorun
15
2 / 0 / 3
8,941
559
6,650
6,196
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
HeimdallrMulanKhepriSolAh Muzen Cab

VS

Bans
BastetArtioCliodhnaCamazotzKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,843
490
4,327
6,520
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 0
8,596
537
7,500
14,003
10,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
Morphian
Xing Tian
10
0 / 2 / 0
6,415
401
3,324
10,850
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Medusa
Mousze
Medusa
13
1 / 4 / 0
7,951
497
7,534
8,159
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
TheFoxLT
Ravana
13
0 / 2 / 0
7,249
453
3,499
7,597
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
3
3
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
4
7
W
Geb
 
Geb
1
1
8
5
W
Achilles
BenDavid007
Achilles
1
1
2
2
W
Chiron
Coupee
Chiron
5
0
4
7
L
0
4
0
0
W
Olorun
HentaiB0y
Olorun
2
0
3
3.5
L
2
2
0
1
L
Xing Tian
Morphian
Xing Tian
0
2
0
0
L
Medusa
Mousze
Medusa
1
4
0
0.25
L
Ravana
TheFoxLT
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,020
Damage
26,184
51,183
Taken
47,129
30,670
Mitigated
23,150
28,707
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,688
792
0
10,009
10,463
3,644
0
2,373
7,912
0
57,506
W
Geb
 
Geb
3,661
716
588
3,450
11,912
10,826
34
2,527
9,217
18,848
0
W
Achilles
BenDavid007
Achilles
9,901
2,788
0
4,748
14,371
10,859
0
0
14,371
6,691
48,035
W
Chiron
Coupee
Chiron
9,120
4,314
835
5,226
8,241
2,405
1,368
1,047
7,194
0
84,416
L
4,327
280
0
1,267
6,520
1,566
0
1,613
4,870
66,723
0
W
Olorun
HentaiB0y
Olorun
6,650
3,442
177
3,674
6,196
2,936
1,179
1,250
4,838
70,294
7,573
L
7,500
344
0
6,779
14,003
10,212
0
2,919
10,235
0
54,026
L
Xing Tian
Morphian
Xing Tian
3,324
417
0
1,813
10,850
6,342
0
2,358
8,492
20,399
0
L
Medusa
Mousze
Medusa
7,534
3,527
0
2,437
8,159
1,692
0
846
7,268
0
53,278
L
Ravana
TheFoxLT
Ravana
3,499
987
0
2,410
7,597
3,338
0
2,592
4,926
0
49,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,941
Gold Earned
38,054
530
Minions Killed
503
0
Camps Cleared
0
1,749,266
Distance Traveled
1,709,276
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,731
546
94
6
0
389,879
7
W
Geb
8,280
518
16
1
0
345,474
9
W
Achilles
8,639
540
113
7
0
359,869
2
W
Chiron
10,350
647
155
10
0
335,590
7
L
Janus
7,843
490
148
9
0
355,182
7
W
Olorun
8,941
559
152
10
0
318,454
2
L
Tyr
8,596
537
125
8
0
364,413
8
L
Xing Tian
6,415
401
18
1
0
324,073
12
L
Medusa
7,951
497
123
8
0
305,419
5
L
Ravana
7,249
453
89
6
0
360,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role