Player Matchup

Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
VvsWord
Ah Puch
Level 82
God Stats
6W - 3L
1,647 SR
Queue Stats
147W - 145L
1,479 Elo+
Solo
Ullr
Ullr
Yvng Wizzle
Ullr
Level 69
God Stats
2W - 2L
1,525 SR
Queue Stats
106W - 130L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
kostika455
Sun Wukong
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,402 Elo+
Solo
Chaac
Chaac
loupol
Chaac
Level 154
God Stats
3W - 2L
1,511 SR
Queue Stats
385W - 414L
1,447 Elo+
Solo
Team Averages
Level 101
1,536 SR
1,461 Elo+

VS

Team Averages
Level 117
1,515 SR
1,442 Elo+
Bastet
Bastet
BigHitBennett69
Bastet
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,455 Elo+
Party 2
Kali
Kali
barackngao
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
ghostdogg98
Kuzenbo
Level 153
God Stats
8W - 4L
1,629 SR
Queue Stats
410W - 457L
1,421 Elo+
Party 1
Freya
Freya
iClaassic
Freya
Level 69
God Stats
0W - 2L
1,313 SR
Queue Stats
90W - 92L
1,503 Elo+
Party 2
Cerberus
Cerberus
shizzysmith1
Cerberus
Level 128
God Stats
2W - 2L
1,632 SR
Queue Stats
235W - 259L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
3 / 1 / 20
11,135
742
16,862
8,062
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
VvsWord
Ah Puch
19
9 / 4 / 17
12,056
804
22,354
12,844
5,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 15
12,207
814
12,367
9,688
4,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
kostika455
Sun Wukong
17
2 / 3 / 19
10,802
720
13,288
17,314
19,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
loupol
Chaac
17
9 / 4 / 9
11,521
768
16,146
14,446
13,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 3
10,940
729
17,063
19,658
8,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 8 / 7
9,275
618
6,758
18,738
8,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ghostdogg98
Kuzenbo
15
0 / 5 / 5
8,175
545
7,778
17,435
22,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
iClaassic
Freya
16
4 / 7 / 4
9,781
652
12,162
15,912
6,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
shizzysmith1
Cerberus
15
0 / 8 / 6
8,376
558
5,752
23,117
22,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
32
Kills
13
14
Deaths
32
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
20
13
L
8
4
3
2.38
W
Ah Puch
VvsWord
Ah Puch
9
4
17
4.38
W
9
2
15
8.25
L
1
8
7
0.56
L
Kuzenbo
ghostdogg98
Kuzenbo
0
5
5
0.5
L
Freya
iClaassic
Freya
4
7
4
0.86
W
Sun Wukong
kostika455
Sun Wukong
2
3
19
3.83
W
Chaac
loupol
Chaac
9
4
9
3.38
L
Cerberus
shizzysmith1
Cerberus
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,017
Damage
49,513
62,354
Taken
94,860
47,108
Mitigated
67,585
22,370
Healing
36,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,862
805
1,029
2,808
8,062
3,742
1,635
4,693
3,369
39,001
0
L
17,063
4,565
2,426
10,193
19,658
8,451
462
6,532
12,360
0
34,728
W
Ah Puch
VvsWord
Ah Puch
22,354
1,344
165
3,410
12,844
5,658
755
4,322
8,522
42,351
0
W
12,367
3,762
1,459
1,290
9,688
4,425
1,756
4,591
5,097
0
22,362
L
6,758
3,089
1,294
4,714
18,738
8,289
0
8,203
10,044
0
20,353
L
Kuzenbo
ghostdogg98
Kuzenbo
7,778
2,456
1,763
2,593
17,435
22,264
60
7,793
9,124
17,763
0
L
Freya
iClaassic
Freya
12,162
3,448
2,102
5,021
15,912
6,282
136
5,756
9,603
18,159
0
W
Sun Wukong
kostika455
Sun Wukong
13,288
1,633
683
5,827
17,314
19,819
398
5,821
11,493
0
20,085
W
Chaac
loupol
Chaac
16,146
1,676
1,171
4,528
14,446
13,464
535
6,265
8,181
0
31,915
L
Cerberus
shizzysmith1
Cerberus
5,752
288
1,859
4,223
23,117
22,299
75
9,106
13,143
15,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
46,547
175
Minions Killed
109
0
Camps Cleared
0
1,384,415
Distance Traveled
1,324,100
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,135
742
45
3
0
280,804
0
L
Bastet
10,940
729
41
3
0
306,743
1
W
Ah Puch
12,056
804
51
3
0
260,200
0
W
Ullr
12,207
814
33
2
0
306,092
0
L
Kali
9,275
618
27
2
0
249,203
0
L
Kuzenbo
8,175
545
20
1
0
265,889
4
L
Freya
9,781
652
9
1
0
256,925
0
W
Sun Wukong
10,802
720
8
1
0
310,860
1
W
Chaac
11,521
768
38
3
0
226,459
1
L
Cerberus
8,376
558
12
1
0
245,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role