Player Matchup

Danzaburou
Danzaburou
DivineKnight22
Danzaburou
Level 153
God Stats
2W - 0L
1,756 SR
Queue Stats
8W - 2L
1,713 Elo+
Party 1
Mercury
Mercury
FenderBender548
Mercury
Level 64
God Stats
1W - 0L
1,240 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
caseymess
Gilgamesh
Level 97
God Stats
1W - 0L
1,664 SR
Queue Stats
8W - 3L
1,673 Elo+
Party 1
Janus
Janus
nerdnamedCJ
Janus
Level 141
God Stats
12W - 3L
1,612 SR
Queue Stats
14W - 4L
1,723 Elo+
Party 1
Team Averages
Level 114
1,568 SR
1,662 Elo+

VS

Team Averages
Level 87
1,562 SR
1,362 Elo+
Neith
Neith
GetSome24
Neith
Level 119
God Stats
3W - 1L
1,663 SR
Queue Stats
9W - 16L
1,346 Elo+
Solo
Medusa
Medusa
RUSIAkilsss
Medusa
Level 116
God Stats
2W - 6L
1,566 SR
Queue Stats
10W - 23L
1,313 Elo+
Solo
Zeus
Zeus
RedLowkss
Zeus
Level 28
God Stats
2W - 5L
1,518 SR
Queue Stats
2W - 5L
1,749 Elo+
Solo
Poseidon
Poseidon
XxC14YM034xX
Poseidon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DivineKnight22
Danzaburou
18
5 / 2 / 13
12,412
887
17,818
15,692
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 12
12,180
870
5,559
8,523
3,446
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
caseymess
Gilgamesh
18
8 / 2 / 12
12,207
872
16,170
19,586
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 3 / 7
12,336
881
12,105
12,462
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GetSome24
Neith
18
4 / 3 / 2
11,085
792
8,436
12,264
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
16
4 / 5 / 2
10,301
736
5,464
12,156
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
1 / 8 / 1
9,460
676
6,789
10,618
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
XxC14YM034xX
Poseidon
17
2 / 10 / 5
10,345
739
10,895
21,220
5,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
26
Kills
11
11
Deaths
26
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DivineKnight22
Danzaburou
5
2
13
5.75
W
5
4
12
2.75
L
Neith
GetSome24
Neith
4
3
2
1.67
L
Medusa
4
5
2
1
L
Zeus
1
8
1
0.19
L
Poseidon
XxC14YM034xX
Poseidon
2
10
5
0.45
W
Gilgamesh
caseymess
Gilgamesh
8
2
12
7
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,652
Damage
31,584
56,263
Taken
56,258
27,546
Mitigated
19,230
11,953
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DivineKnight22
Danzaburou
17,818
8,409
0
5,386
15,692
6,260
4,066
6,667
9,025
0
58,422
W
5,559
2,242
0
148
8,523
3,446
1,330
2,215
6,308
0
29,937
L
Neith
GetSome24
Neith
8,436
3,051
0
1,724
12,264
4,772
245
2,037
10,002
0
40,924
L
Medusa
5,464
2,414
0
1,301
12,156
4,887
189
3,957
8,124
0
26,855
L
Zeus
6,789
1,354
154
840
10,618
3,739
0
2,548
7,723
34,407
0
L
Poseidon
XxC14YM034xX
Poseidon
10,895
1,503
90
2,199
21,220
5,832
135
4,621
16,275
34,042
0
W
Gilgamesh
caseymess
Gilgamesh
16,170
3,865
792
3,299
19,586
13,940
903
6,267
10,888
3,217
40,254
W
12,105
378
359
1,969
12,462
3,900
2,554
3,147
9,315
54,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
41,191
250
Minions Killed
230
17
Camps Cleared
11
1,193,313
Distance Traveled
793,620
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,412
887
68
5
4
283,222
2
W
Mercury
12,180
870
61
4
7
321,107
0
L
Neith
11,085
792
80
6
4
227,396
2
L
Medusa
10,301
736
52
4
5
176,322
0
L
Zeus
9,460
676
44
3
1
190,825
2
L
Poseidon
10,345
739
54
4
1
199,077
3
W
Gilgamesh
12,207
872
41
3
3
305,718
0
W
Janus
12,336
881
80
6
3
283,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role