Player Matchup

Ra
Ra
FornicaráS
Ra
Level 147
God Stats
2W - 0L
1,757 SR
Queue Stats
32W - 23L
1,566 Elo+
Party 1
Atlas
Atlas
KRATOSDEAD
Atlas
Level 158
God Stats
5W - 3L
1,540 SR
Queue Stats
117W - 107L
1,581 Elo+
Party 1
Bellona
Bellona
àKenshinF7
Bellona
Level 61
God Stats
1W - 1L
1,797 SR
Queue Stats
71W - 62L
1,612 Elo+
Party 1
Team Averages
Level 122
1,698 SR
1,586 Elo+

VS

Team Averages
Level 157
1,500 SR
1,506 Elo+
Hercules
Hercules
CebollaChan
Hercules
Level 160
God Stats
22W - 26L
1,607 SR
Queue Stats
33W - 37L
1,432 Elo+
Solo
Ravana
Ravana
Interlock
Ravana
Level 157
God Stats
0W - 1L
1,473 SR
Queue Stats
48W - 35L
1,632 Elo+
Solo
Sol
Sol
NeyNick
Sol
Level 154
God Stats
3W - 3L
1,421 SR
Queue Stats
158W - 170L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,389
739
4,739
4,089
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
11
1 / 1 / 9
7,585
759
7,544
8,317
7,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
àKenshinF7
Bellona
12
7 / 2 / 3
8,002
800
8,448
9,331
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CebollaChan
Hercules
9
1 / 2 / 4
6,375
638
3,888
8,278
4,902
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Interlock
Ravana
10
4 / 3 / 1
7,002
700
4,159
7,016
3,046
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sol
10
0 / 6 / 4
6,153
615
6,916
8,989
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
5
5
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
CebollaChan
Hercules
1
2
4
1.5
W
3
2
4
2.5
L
Ravana
Interlock
Ravana
4
3
1
1.5
W
Atlas
1
1
9
5.5
L
Sol
0
6
4
0.33
W
Bellona
àKenshinF7
Bellona
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
14,963
21,737
Taken
24,283
15,052
Mitigated
11,274
8,030
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CebollaChan
Hercules
3,888
1,563
415
3,245
8,278
4,902
0
3,949
4,329
0
14,938
W
4,739
258
1,481
945
4,089
1,349
43
1,324
2,765
21,191
0
L
Ravana
Interlock
Ravana
4,159
1,025
0
129
7,016
3,046
0
3,416
3,600
0
11,139
W
Atlas
7,544
2,951
345
1,178
8,317
7,122
179
3,217
5,100
16,946
0
L
Sol
6,916
2,623
0
977
8,989
3,326
0
5,237
3,752
21,562
2,225
W
Bellona
àKenshinF7
Bellona
8,448
3,501
207
3,874
9,331
6,581
1,180
1,835
7,496
0
25,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
19,530
99
Minions Killed
77
3
Camps Cleared
5
598,663
Distance Traveled
529,579
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,375
638
19
2
0
168,116
5
W
Ra
7,389
739
54
5
0
196,753
3
L
Ravana
7,002
700
12
1
3
193,245
2
W
Atlas
7,585
759
16
2
1
197,310
4
L
Sol
6,153
615
46
5
2
168,218
3
W
Bellona
8,002
800
29
3
2
204,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role