Player Matchup

Bacchus
Bacchus
MONKEY-D-MATTHI
Bacchus
Level 59
God Stats
5W - 1L
1,558 SR
Queue Stats
206W - 232L
1,356 Elo+
Party 2
Thanatos
Thanatos
SenseOfJustice
Thanatos
Level 64
God Stats
8W - 3L
1,650 SR
Queue Stats
208W - 229L
1,361 Elo+
Party 2
Chaac
Chaac
WhiteDiamond9x9
Chaac
Level 98
God Stats
10W - 2L
1,747 SR
Queue Stats
372W - 440L
1,420 Elo+
Solo
Olorun
Olorun
zAnonymer_Gajax
Olorun
Level 29
God Stats
59W - 54L
1,451 SR
Queue Stats
89W - 107L
1,338 Elo+
Party 2
Jing Wei
Jing Wei
zAnonymer_Tomen
Jing Wei
Level 65
God Stats
2W - 1L
1,454 SR
Queue Stats
242W - 273L
1,370 Elo+
Party 2
Team Averages
Level 63
1,572 SR
1,369 Elo+

VS

Team Averages
Level 47
1,365 SR
1,319 Elo+
Cthulhu
Cthulhu
CRipz_609
Cthulhu
Level 44
God Stats
1W - 4L
1,212 SR
Queue Stats
96W - 104L
1,356 Elo+
Party 3
Medusa
Medusa
LSX__DrIP
Medusa
Level 44
God Stats
8W - 7L
1,490 SR
Queue Stats
107W - 122L
1,376 Elo+
Party 3
Mulan
Mulan
Millaaw01
Mulan
Level 39
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 1
Tiamat
Tiamat
RareStoodWaif
Tiamat
Level 45
God Stats
0W - 1L
1,390 SR
Queue Stats
2W - 5L
1,238 Elo+
Party 1
Thor
Thor
aicy2
Thor
Level 61
God Stats
2W - 5L
1,366 SR
Queue Stats
130W - 148L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,682
517
3,394
8,746
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
12
9 / 2 / 3
7,391
672
9,195
7,937
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 1
6,757
614
3,467
4,202
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 5
6,399
582
2,466
4,976
1,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
10
3 / 1 / 1
5,706
519
3,653
7,518
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRipz_609
Cthulhu
8
1 / 1 / 0
4,862
442
6,464
6,596
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
LSX__DrIP
Medusa
7
0 / 2 / 1
4,653
423
2,329
3,579
771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Millaaw01
Mulan
9
0 / 2 / 0
4,777
434
682
5,654
2,206
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 2
5,645
513
2,090
7,488
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
aicy2
Thor
11
2 / 3 / 1
6,246
568
2,730
8,724
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CRipz_609
Cthulhu
1
1
0
1
L
Medusa
LSX__DrIP
Medusa
0
2
1
0.25
W
0
0
4
2
L
Mulan
Millaaw01
Mulan
0
2
0
0
L
1
6
2
0.33
W
Thanatos
9
2
3
5.25
W
2
0
1
2.5
L
Thor
aicy2
Thor
2
3
1
0.83
W
0
1
5
2.5
W
Jing Wei
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,175
Damage
14,295
33,379
Taken
32,041
15,466
Mitigated
11,434
18,904
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CRipz_609
Cthulhu
6,464
266
0
2,187
6,596
4,089
0
1,644
4,952
15,949
0
L
Medusa
LSX__DrIP
Medusa
2,329
1,001
169
418
3,579
771
56
1,314
2,265
0
17,144
W
3,394
428
98
3,620
8,746
4,919
0
3,116
5,137
14,801
0
L
Mulan
Millaaw01
Mulan
682
109
0
240
5,654
2,206
66
0
5,256
0
13,884
L
2,090
414
0
1,552
7,488
1,924
0
1,476
6,012
17,424
0
W
Thanatos
9,195
2,183
0
7,623
7,937
3,498
0
557
7,352
0
41,897
W
3,467
110
0
2,068
4,202
2,858
86
0
4,202
0
37,496
L
Thor
aicy2
Thor
2,730
822
0
3,520
8,724
2,444
0
1,426
7,256
0
30,489
W
2,466
1,005
0
2,229
4,976
1,962
385
1,338
3,332
36,952
0
W
Jing Wei
3,653
3,063
0
3,266
7,518
2,229
875
2,417
4,802
0
28,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
26,183
302
Minions Killed
219
0
Camps Cleared
0
1,090,141
Distance Traveled
991,996
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,862
442
20
2
0
226,776
5
L
Medusa
4,653
423
38
3
0
177,836
1
W
Bacchus
5,682
517
23
2
0
216,594
2
L
Mulan
4,777
434
34
3
0
177,873
2
L
Tiamat
5,645
513
51
5
0
178,483
1
W
Thanatos
7,391
672
70
6
0
226,793
3
W
Chaac
6,757
614
81
7
0
227,098
4
L
Thor
6,246
568
76
7
0
231,028
2
W
Olorun
6,399
582
68
6
0
216,921
0
W
Jing Wei
5,706
519
60
5
0
202,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role