Player Matchup

Rama
Rama
Kno46
Rama
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,177 Elo+
Party 1
Zhong Kui
Zhong Kui
Negaosensei6728
Zhong Kui
Level 121
God Stats
31W - 24L
1,530 SR
Queue Stats
462W - 487L
1,328 Elo+
Solo
Sol
Sol
Nix10dbzgt
Sol
Level 159
God Stats
6W - 0L
1,804 SR
Queue Stats
46W - 34L
1,583 Elo+
Solo
Fenrir
Fenrir
ViniAraujo377
Fenrir
Level 97
God Stats
6W - 5L
1,521 SR
Queue Stats
297W - 346L
1,405 Elo+
Solo
Atlas
Atlas
campbell69
Atlas
Level 67
God Stats
1W - 2L
1,303 SR
Queue Stats
8W - 20L
1,149 Elo+
Party 1
Team Averages
Level 97
1,531 SR
1,329 Elo+

VS

Team Averages
Level 67
1,342 SR
1,405 Elo+
Bellona
Bellona
Lihu22
Bellona
Level 68
God Stats
3W - 6L
1,383 SR
Queue Stats
347W - 358L
1,548 Elo+
Solo
Fenrir
Fenrir
NinjaBR141787
Fenrir
Level 7
God Stats
0W - 1L
1,128 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Merlin
Merlin
Sr nice8997
Merlin
Level 119
God Stats
12W - 8L
1,486 SR
Queue Stats
496W - 623L
1,464 Elo+
Party 2
Arachne
Arachne
bom_de_oro
Arachne
Level 44
God Stats
0W - 3L
1,210 SR
Queue Stats
95W - 109L
1,371 Elo+
Solo
Artemis
Artemis
lilAndy4652
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kno46
Rama
14
6 / 4 / 9
9,444
590
12,008
11,988
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Negaosensei6728
Zhong Kui
16
2 / 2 / 1
9,938
621
4,547
8,464
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
7 / 2 / 0
11,078
692
12,637
13,646
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 4 / 2
9,720
608
5,444
10,607
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
12
2 / 3 / 9
8,640
540
4,609
11,059
8,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lihu22
Bellona
14
2 / 5 / 1
8,043
503
8,876
15,334
12,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 6 / 3
5,859
366
2,417
11,815
6,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
1 / 4 / 5
7,877
492
5,492
7,178
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
bom_de_oro
Arachne
15
7 / 2 / 3
9,167
573
7,963
10,669
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
lilAndy4652
Artemis
11
4 / 7 / 0
7,317
457
5,845
9,749
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
24
Kills
14
15
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
Kno46
Rama
6
4
9
2.63
L
Bellona
Lihu22
Bellona
2
5
1
0.5
W
Zhong Kui
Negaosensei6728
Zhong Kui
2
2
1
1.25
L
0
6
3
0.25
W
7
2
0
3.5
L
Merlin
1
4
5
0.88
W
7
4
2
2
L
Arachne
bom_de_oro
Arachne
7
2
3
4.25
W
Atlas
2
3
9
2.17
L
Artemis
lilAndy4652
Artemis
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
30,593
55,764
Taken
54,745
28,666
Mitigated
26,860
22,758
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Kno46
Rama
12,008
10,329
0
4,633
11,988
4,455
2,909
744
11,244
0
59,726
L
Bellona
Lihu22
Bellona
8,876
2,581
0
3,740
15,334
12,796
0
8,819
6,503
0
48,121
W
Zhong Kui
Negaosensei6728
Zhong Kui
4,547
137
0
4,221
8,464
5,313
172
1,644
6,820
60,382
0
L
2,417
352
0
1,162
11,815
6,086
120
2,480
9,287
0
11,937
W
12,637
4,647
0
8,930
13,646
6,224
1,706
116
13,530
76,845
9,030
L
Merlin
5,492
294
0
955
7,178
2,161
111
3,389
3,627
47,392
0
W
5,444
972
0
1,097
10,607
3,793
812
2,229
8,378
0
55,192
L
Arachne
bom_de_oro
Arachne
7,963
5,073
0
2,114
10,669
3,631
0
3,143
7,484
0
58,547
W
Atlas
4,609
1,442
1,501
2,376
11,059
8,881
436
759
10,300
16,934
0
L
Artemis
lilAndy4652
Artemis
5,845
3,136
0
460
9,749
2,186
540
2,203
7,500
0
28,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,820
Gold Earned
38,263
485
Minions Killed
342
0
Camps Cleared
0
1,486,163
Distance Traveled
1,516,355
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,444
590
89
6
0
253,187
5
L
Bellona
8,043
503
83
5
0
286,851
0
W
Zhong Kui
9,938
621
152
10
0
311,755
5
L
Fenrir
5,859
366
11
1
0
300,635
3
W
Sol
11,078
692
138
9
0
298,676
2
L
Merlin
7,877
492
91
6
0
304,678
1
W
Fenrir
9,720
608
92
6
0
343,653
7
L
Arachne
9,167
573
105
7
0
353,842
1
W
Atlas
8,640
540
14
1
0
278,892
5
L
Artemis
7,317
457
52
3
0
270,349
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role