Player Matchup

Mulan
Mulan
GandalfDaWhite
Mulan
Level 60
God Stats
13W - 14L
1,522 SR
Queue Stats
358W - 259L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
ItzMAAM
Guan Yu
Level 60
God Stats
4W - 5L
1,497 SR
Queue Stats
340W - 303L
1,518 Elo+
Party 2
Zeus
Zeus
KingMaz92
Zeus
Level 155
God Stats
31W - 20L
1,578 SR
Queue Stats
741W - 584L
1,541 Elo+
Party 2
Thoth
Thoth
L0ReTyR
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,536 Elo+
Solo
Hera
Hera
shamefuleye166
Hera
Level 126
God Stats
9W - 12L
1,427 SR
Queue Stats
448W - 314L
1,583 Elo+
Party 2
Team Averages
Level 84
1,505 SR
1,541 Elo+

VS

Team Averages
Level 80
1,566 SR
1,675 Elo+
Geb
Geb
AlphaSheepdog
Geb
Level 160
God Stats
1W - 0L
1,446 SR
Queue Stats
119W - 97L
1,682 Elo+
Party 1
Raijin
Raijin
Balanor2
Raijin
Level 28
God Stats
2W - 1L
1,475 SR
Queue Stats
33W - 46L
1,464 Elo+
Solo
Zeus
Zeus
SobBaget
Zeus
Level 25
God Stats
1W - 0L
1,837 SR
Queue Stats
2W - 2L
1,684 Elo+
Solo
Horus
Horus
TalentedTurnip
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
1,882 Elo+
Party 1
Osiris
Osiris
Śheen
Osiris
Level 158
God Stats
3W - 2L
1,572 SR
Queue Stats
96W - 77L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
8,461
769
7,012
15,047
12,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
ItzMAAM
Guan Yu
12
3 / 6 / 6
7,827
712
4,636
12,349
14,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
2 / 7 / 9
8,370
761
10,361
10,784
6,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
L0ReTyR
Thoth
12
1 / 7 / 6
7,268
661
4,794
10,244
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 6
8,866
806
11,182
8,751
3,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 19
9,311
846
8,647
10,425
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Balanor2
Raijin
16
5 / 3 / 11
9,794
890
6,171
8,015
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
16
4 / 3 / 12
9,491
863
9,442
6,741
2,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
10 / 3 / 17
10,744
977
12,937
16,231
11,085
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Śheen
Osiris
17
9 / 3 / 18
10,566
961
16,959
14,486
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
14
Kills
32
32
Deaths
18
34
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
6
19
2.25
W
Raijin
Balanor2
Raijin
5
3
11
3.5
L
4
6
7
1.25
L
Guan Yu
ItzMAAM
Guan Yu
3
6
6
1
L
Zeus
2
7
9
0.93
L
Thoth
L0ReTyR
Thoth
1
7
6
0.57
W
Zeus
4
3
12
3.33
W
10
3
17
6.17
L
4
6
6
1.17
W
Osiris
Śheen
Osiris
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,985
Damage
54,156
57,175
Taken
55,898
40,647
Mitigated
33,813
12,421
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,647
447
1,821
1,251
10,425
4,500
0
5,990
3,380
11,532
0
W
Raijin
Balanor2
Raijin
6,171
288
1,927
1,521
8,015
3,418
1,070
4,786
3,229
31,336
0
L
7,012
917
526
1,205
15,047
12,618
0
3,992
10,511
0
11,588
L
Guan Yu
ItzMAAM
Guan Yu
4,636
1,125
4,262
2,606
12,349
14,466
33
5,735
6,380
434
4,627
L
Zeus
10,361
542
1,022
1,068
10,784
6,175
0
4,575
5,566
27,773
0
L
Thoth
L0ReTyR
Thoth
4,794
178
222
676
10,244
4,003
160
5,622
4,340
13,019
0
W
Zeus
9,442
789
756
979
6,741
2,534
1,660
5,289
1,452
25,874
0
W
12,937
5,740
5,652
5,641
16,231
11,085
621
5,671
10,560
0
22,113
L
11,182
2,832
463
371
8,751
3,385
148
3,839
4,816
23,069
0
W
Osiris
Śheen
Osiris
16,959
5,393
1,547
2,860
14,486
12,276
562
5,035
8,317
0
24,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
49,906
88
Minions Killed
118
0
Camps Cleared
0
824,027
Distance Traveled
1,032,049
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,311
846
3
0
0
180,127
1
W
Raijin
9,794
890
60
5
0
198,591
0
L
Mulan
8,461
769
10
1
0
168,009
0
L
Guan Yu
7,827
712
4
0
0
175,051
0
L
Zeus
8,370
761
32
3
0
150,198
0
L
Thoth
7,268
661
17
2
0
166,256
0
W
Zeus
9,491
863
27
2
0
220,880
0
W
Horus
10,744
977
11
1
0
230,308
2
L
Hera
8,866
806
25
2
0
164,513
1
W
Osiris
10,566
961
17
2
0
202,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role