Player Matchup

Ah Puch
Ah Puch
Blooby
Ah Puch
Level 43
God Stats
0W - 2L
1,257 SR
Queue Stats
27W - 35L
1,420 Elo+
Party 3
Nike
Nike
FaBi2402
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 1
Khepri
Khepri
KoNaRa
Khepri
Level 63
God Stats
0W - 1L
1,514 SR
Queue Stats
9W - 15L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
Lofus
Amaterasu
Level 27
God Stats
0W - 1L
1,668 SR
Queue Stats
24W - 32L
1,423 Elo+
Party 3
Athena
Athena
M3GAB1ND3R
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,458 Elo+
Solo
Team Averages
Level 35
1,488 SR
1,402 Elo+

VS

Team Averages
Level 101
1,454 SR
1,550 Elo+
Chernobog
Chernobog
AnimatedLemonade
Chernobog
Level 26
God Stats
1W - 1L
1,271 SR
Queue Stats
22W - 16L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
EddieOMan
Kuzenbo
Level 106
God Stats
2W - 0L
1,536 SR
Queue Stats
95W - 55L
1,619 Elo+
Party 2
The Morrigan
The Morrigan
KapLannister
The Morrigan
Level 127
God Stats
3W - 5L
1,312 SR
Queue Stats
239W - 255L
1,421 Elo+
Solo
Scylla
Scylla
Spuddha
Scylla
Level 122
God Stats
1W - 0L
1,490 SR
Queue Stats
82W - 49L
1,578 Elo+
Party 2
Sol
Sol
TheFrozenFlames
Sol
Level 125
God Stats
1W - 0L
1,661 SR
Queue Stats
104W - 66L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blooby
Ah Puch
17
3 / 4 / 12
9,737
696
13,887
13,322
8,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
14
4 / 6 / 7
8,950
639
7,243
18,621
22,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
KoNaRa
Khepri
15
2 / 6 / 12
9,464
676
8,249
22,636
35,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Lofus
Amaterasu
17
5 / 3 / 9
10,501
750
9,242
22,042
27,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
M3GAB1ND3R
Athena
17
3 / 3 / 10
9,966
712
10,658
21,643
34,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
0 / 4 / 15
9,573
684
9,461
13,068
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
EddieOMan
Kuzenbo
17
3 / 4 / 16
11,175
798
10,133
21,918
33,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
KapLannister
The Morrigan
17
4 / 6 / 8
10,785
770
15,311
7,214
2,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Spuddha
Scylla
17
4 / 3 / 13
10,655
761
16,293
8,926
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 2 / 10
12,005
858
28,880
11,726
4,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
17
Kills
22
22
Deaths
19
50
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chernobog
0
4
15
1.88
L
Ah Puch
Blooby
Ah Puch
3
4
12
2.25
W
Kuzenbo
EddieOMan
Kuzenbo
3
4
16
2.75
L
Nike
4
6
7
1.25
W
The Morrigan
KapLannister
The Morrigan
4
6
8
1.33
L
Khepri
KoNaRa
Khepri
2
6
12
1.33
L
Amaterasu
Lofus
Amaterasu
5
3
9
3.17
L
Athena
M3GAB1ND3R
Athena
3
3
10
2.67
W
Scylla
Spuddha
Scylla
4
3
13
3.5
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,279
Damage
80,078
98,264
Taken
62,852
128,228
Mitigated
49,550
28,053
Healing
25,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
9,461
7,024
0
3,334
13,068
5,258
498
7,191
5,636
0
21,883
L
Ah Puch
Blooby
Ah Puch
13,887
1,507
733
2,120
13,322
8,680
310
10,212
3,110
48,388
0
W
Kuzenbo
EddieOMan
Kuzenbo
10,133
4,412
3,752
5,784
21,918
33,025
140
10,069
11,429
12,832
0
L
Nike
7,243
1,557
69
2,195
18,621
22,246
185
12,298
6,323
0
15,600
W
The Morrigan
KapLannister
The Morrigan
15,311
1,573
610
463
7,214
2,731
550
4,539
2,547
31,675
0
L
Khepri
KoNaRa
Khepri
8,249
352
1,783
2,888
22,636
35,084
0
16,652
5,984
19,824
0
L
Amaterasu
Lofus
Amaterasu
9,242
3,230
5,214
8,110
22,042
27,803
349
15,313
6,729
0
24,031
L
Athena
M3GAB1ND3R
Athena
10,658
1,972
1,166
3,775
21,643
34,415
213
16,142
5,501
22,801
0
W
Scylla
Spuddha
Scylla
16,293
1,376
1,576
1,810
8,926
3,625
737
4,529
4,319
29,892
0
W
28,880
14,302
777
7,433
11,726
4,911
3,082
6,466
5,182
55,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
54,193
151
Minions Killed
204
0
Camps Cleared
0
1,274,638
Distance Traveled
1,343,025
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,573
684
37
3
0
240,881
0
L
Ah Puch
9,737
696
62
4
0
238,340
0
W
Kuzenbo
11,175
798
4
0
0
286,508
0
L
Nike
8,950
639
18
1
0
244,112
1
W
The Morrigan
10,785
770
40
3
0
256,920
2
L
Khepri
9,464
676
29
2
0
243,530
1
L
Amaterasu
10,501
750
23
2
0
293,485
3
L
Athena
9,966
712
19
1
0
255,171
0
W
Scylla
10,655
761
43
3
0
292,518
2
W
Sol
12,005
858
80
6
0
266,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role