Player Matchup

Gilgamesh
Gilgamesh
Bl1zzardW1zard
Gilgamesh
Level 88
God Stats
8W - 7L
1,587 SR
Queue Stats
135W - 137L
1,433 Elo+
Party 2
Poseidon
Poseidon
Cxlimate
Poseidon
Level 87
God Stats
1W - 3L
1,242 SR
Queue Stats
325W - 364L
1,431 Elo+
Party 3
Odin
Odin
LordAllen7699
Odin
Level 105
God Stats
1W - 1L
1,670 SR
Queue Stats
139W - 132L
1,431 Elo+
Party 2
Da Ji
Da Ji
ilovebuns-_-
Da Ji
Level 80
God Stats
2W - 3L
1,341 SR
Queue Stats
332W - 382L
1,378 Elo+
Party 3
Jing Wei
Jing Wei
spraynnpray
Jing Wei
Level 46
God Stats
26W - 32L
1,430 SR
Queue Stats
31W - 52L
1,286 Elo+
Solo
Team Averages
Level 81
1,454 SR
1,392 Elo+

VS

Team Averages
Level 60
1,510 SR
1,434 Elo+
Fafnir
Fafnir
I_Am_Not_Virgin
Fafnir
Level 92
God Stats
3W - 0L
1,407 SR
Queue Stats
86W - 80L
1,441 Elo+
Party 1
Hachiman
Hachiman
LeTon4ReaL
Hachiman
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 9L
1,394 Elo+
Party 1
Discordia
Discordia
MrsSupernova
Discordia
Level 102
God Stats
14W - 8L
1,637 SR
Queue Stats
200W - 171L
1,519 Elo+
Party 1
Odin
Odin
WraP_Mooustach
Odin
Level 29
God Stats
4W - 1L
1,533 SR
Queue Stats
37W - 46L
1,400 Elo+
Party 1
Bacchus
Bacchus
cajigal
Bacchus
Level 61
God Stats
9W - 6L
1,471 SR
Queue Stats
159W - 182L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bl1zzardW1zard
Gilgamesh
17
6 / 2 / 3
10,945
547
13,239
14,139
12,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Cxlimate
Poseidon
15
4 / 7 / 5
9,861
493
8,440
11,116
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 6
8,890
445
1,945
20,482
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 4 / 5
10,892
545
15,379
15,220
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
spraynnpray
Jing Wei
15
1 / 4 / 1
9,136
457
5,517
13,908
3,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 5
11,152
558
10,548
17,647
13,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
LeTon4ReaL
Hachiman
17
13 / 4 / 7
11,405
570
21,082
18,810
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
MrsSupernova
Discordia
17
3 / 6 / 4
10,685
534
6,579
12,648
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 1
9,351
468
4,410
14,380
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
cajigal
Bacchus
14
3 / 3 / 16
10,503
525
8,276
20,076
28,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
21
Kills
25
25
Deaths
21
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bl1zzardW1zard
Gilgamesh
6
2
3
3.75
L
Poseidon
Cxlimate
Poseidon
4
7
5
0.93
W
5
3
5
2.5
W
Hachiman
LeTon4ReaL
Hachiman
13
4
7
4.13
L
1
8
6
0.5
W
Discordia
MrsSupernova
Discordia
3
6
4
0.83
W
1
5
1
0.3
W
Bacchus
cajigal
Bacchus
3
3
16
3.67
L
9
4
5
2.88
L
Jing Wei
spraynnpray
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
50,895
74,865
Taken
83,561
38,865
Mitigated
64,974
12,678
Healing
27,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bl1zzardW1zard
Gilgamesh
13,239
3,890
264
2,562
14,139
12,858
2,231
6,448
7,280
0
58,227
L
Poseidon
Cxlimate
Poseidon
8,440
656
103
1,422
11,116
3,428
870
5,713
5,403
62,253
0
W
10,548
3,757
0
9,234
17,647
13,176
477
1,716
15,931
74,902
0
W
Hachiman
LeTon4ReaL
Hachiman
21,082
13,986
0
6,074
18,810
7,319
1,468
1,460
17,350
0
78,380
L
1,945
526
106
2,006
20,482
13,712
188
5,566
14,916
0
30,686
W
Discordia
MrsSupernova
Discordia
6,579
420
107
2,909
12,648
4,879
2,259
3,174
9,474
82,261
0
W
4,410
1,247
0
1,053
14,380
10,768
45
0
14,380
9,834
38,698
W
Bacchus
cajigal
Bacchus
8,276
929
2,804
5,498
20,076
28,832
316
2,140
17,936
20,165
0
L
15,379
4,546
0
3,103
15,220
5,391
48
4,592
10,550
0
55,628
L
Jing Wei
spraynnpray
Jing Wei
5,517
4,969
0
3,112
13,908
3,476
608
3,898
9,824
0
52,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,724
Gold Earned
53,096
417
Minions Killed
520
0
Camps Cleared
0
1,920,389
Distance Traveled
1,790,015
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,945
547
95
5
0
388,727
2
L
Poseidon
9,861
493
105
5
0
331,977
7
W
Fafnir
11,152
558
135
7
0
383,693
8
W
Hachiman
11,405
570
115
6
0
346,528
0
L
Odin
8,890
445
50
3
0
351,734
2
W
Discordia
10,685
534
143
7
0
359,302
6
W
Odin
9,351
468
106
5
0
321,706
0
W
Bacchus
10,503
525
21
1
0
378,786
2
L
Da Ji
10,892
545
68
3
0
417,962
3
L
Jing Wei
9,136
457
99
5
0
429,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role