Player Matchup

Bacchus
Bacchus
Amazil
Bacchus
Level 141
God Stats
1W - 1L
1,258 SR
Queue Stats
66W - 68L
1,469 Elo+
Party 1
Fenrir
Fenrir
Elektrosss
Fenrir
Level 8
God Stats
1W - 0L
1,207 SR
Queue Stats
6W - 12L
1,383 Elo+
Party 1
Medusa
Medusa
Rizeddwil
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,352 Elo+
Party 1
Achilles
Achilles
baryl348
Achilles
Level 154
God Stats
1W - 1L
1,250 SR
Queue Stats
40W - 42L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
gipper2
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,454 Elo+
Party 1
Team Averages
Level 78
1,343 SR
1,422 Elo+

VS

Team Averages
Level 39
1,606 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
DerWeberofDoom
Kumbhakarna
Level 69
God Stats
1W - 2L
1,568 SR
Queue Stats
78W - 78L
1,475 Elo+
Solo
Tyr
Tyr
Toripan007
Tyr
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
danipoyo
Kukulkan
Level 15
God Stats
2W - 2L
1,579 SR
Queue Stats
5W - 8L
1,389 Elo+
Party 2
Charybdis
Charybdis
kikotowe99
Charybdis
Level 41
God Stats
1W - 1L
1,702 SR
Queue Stats
67W - 65L
1,477 Elo+
Solo
Nemesis
Nemesis
x_Zasmu_x
Nemesis
Level 40
God Stats
34W - 36L
1,483 SR
Queue Stats
73W - 77L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amazil
Bacchus
15
8 / 1 / 10
10,685
562
10,597
15,528
22,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Elektrosss
Fenrir
16
2 / 4 / 1
9,829
517
3,918
15,734
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Rizeddwil
Medusa
15
2 / 5 / 6
9,182
483
7,598
9,956
2,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
baryl348
Achilles
19
11 / 1 / 6
11,615
611
14,988
14,572
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
gipper2
Ah Puch
16
4 / 4 / 13
10,449
550
11,862
9,094
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DerWeberofDoom
Kumbhakarna
12
3 / 4 / 4
8,709
458
4,597
13,942
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
7,588
399
3,418
9,061
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
danipoyo
Kukulkan
15
1 / 9 / 3
9,502
500
10,606
14,457
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
kikotowe99
Charybdis
16
8 / 6 / 1
10,770
567
11,619
16,378
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
x_Zasmu_x
Nemesis
15
2 / 6 / 1
8,778
462
5,835
15,182
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
27
Kills
14
15
Deaths
28
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amazil
Bacchus
8
1
10
13
L
Kumbhakarna
DerWeberofDoom
Kumbhakarna
3
4
4
1.25
W
Fenrir
Elektrosss
Fenrir
2
4
1
0.63
W
Medusa
Rizeddwil
Medusa
2
5
6
1
L
0
3
0
0
W
Achilles
baryl348
Achilles
11
1
6
14
L
Kukulkan
danipoyo
Kukulkan
1
9
3
0.28
W
Ah Puch
gipper2
Ah Puch
4
4
13
2.63
L
Charybdis
kikotowe99
Charybdis
8
6
1
1.42
L
Nemesis
x_Zasmu_x
Nemesis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,963
Damage
36,075
64,884
Taken
69,020
47,895
Mitigated
32,768
23,319
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amazil
Bacchus
10,597
1,429
0
4,534
15,528
22,388
622
3,807
11,614
19,417
0
L
Kumbhakarna
DerWeberofDoom
Kumbhakarna
4,597
349
182
3,322
13,942
8,740
0
5,666
7,916
16,834
0
W
Fenrir
Elektrosss
Fenrir
3,918
584
0
7,706
15,734
5,384
0
1,168
14,566
0
82,498
W
Medusa
Rizeddwil
Medusa
7,598
3,679
0
1,318
9,956
2,898
1,664
2,905
7,051
0
41,003
L
3,418
537
0
1,937
9,061
6,855
0
1,437
7,110
0
28,056
W
Achilles
baryl348
Achilles
14,988
3,062
0
7,264
14,572
13,174
355
1,414
12,843
13,656
47,907
L
Kukulkan
danipoyo
Kukulkan
10,606
794
0
963
14,457
5,440
305
7,908
5,923
65,859
0
W
Ah Puch
gipper2
Ah Puch
11,862
639
0
2,497
9,094
4,051
1,433
5,909
3,185
53,176
0
L
Charybdis
kikotowe99
Charybdis
11,619
7,240
0
5,514
16,378
5,919
4,608
4,606
11,479
0
62,834
L
Nemesis
x_Zasmu_x
Nemesis
5,835
3,051
0
558
15,182
5,814
0
4,392
10,445
0
59,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
45,347
409
Minions Killed
418
0
Camps Cleared
0
1,791,480
Distance Traveled
1,490,490
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,685
562
14
1
0
391,160
1
L
Kumbhakarna
8,709
458
15
1
0
281,050
2
W
Fenrir
9,829
517
121
6
0
332,352
2
W
Medusa
9,182
483
75
4
0
329,608
3
L
Tyr
7,588
399
68
4
0
249,530
2
W
Achilles
11,615
611
99
5
0
384,335
3
L
Kukulkan
9,502
500
139
7
0
302,107
0
W
Ah Puch
10,449
550
100
5
0
354,025
5
L
Charybdis
10,770
567
114
6
0
274,446
1
L
Nemesis
8,778
462
82
4
0
383,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role