Player Matchup

Thanatos
Thanatos
BRUNO997GD6734
Thanatos
Level 13
God Stats
3W - 4L
1,119 SR
Queue Stats
9W - 18L
1,176 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Braian20065037
Kumbhakarna
Level 29
God Stats
1W - 7L
1,176 SR
Queue Stats
62W - 75L
1,332 Elo+
Party 2
Bastet
Bastet
GordonHamzley82
Bastet
Level 128
God Stats
2W - 1L
1,492 SR
Queue Stats
177W - 183L
1,441 Elo+
Solo
Charybdis
Charybdis
LordBerry308
Charybdis
Level 99
God Stats
6W - 3L
1,476 SR
Queue Stats
148W - 188L
1,339 Elo+
Party 2
Janus
Janus
RoBlIln
Janus
Level 18
God Stats
4W - 9L
1,334 SR
Queue Stats
18W - 28L
1,314 Elo+
Party 2
Team Averages
Level 57
1,320 SR
1,320 Elo+

VS

Team Averages
Level 82
1,581 SR
1,406 Elo+
Nu Wa
Nu Wa
BewitchingPixie
Nu Wa
Level 88
God Stats
9W - 7L
1,478 SR
Queue Stats
17W - 18L
1,416 Elo+
Solo
Nike
Nike
Chester_Copp_Pot
Nike
Level 97
God Stats
11W - 8L
1,628 SR
Queue Stats
195W - 168L
1,481 Elo+
Solo
Medusa
Medusa
Im To Amped
Medusa
Level 26
God Stats
3W - 5L
1,311 SR
Queue Stats
19W - 20L
1,344 Elo+
Party 1
Kali
Kali
IsoTuck
Kali
Level 79
God Stats
4W - 1L
1,756 SR
Queue Stats
124W - 125L
1,370 Elo+
Party 1
Ares
Ares
UrsaMajor95
Ares
Level 122
God Stats
4W - 1L
1,733 SR
Queue Stats
114W - 139L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
4
0 / 1 / 0
4,741
339
612
2,486
621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Braian20065037
Kumbhakarna
10
0 / 1 / 1
6,313
451
1,809
12,783
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 0
7,496
535
7,265
11,658
3,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
LordBerry308
Charybdis
12
1 / 2 / 0
6,807
486
4,591
9,894
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
RoBlIln
Janus
11
1 / 4 / 0
6,963
497
2,986
6,393
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,299
521
5,093
6,150
1,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 0
9,317
666
5,701
8,950
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
2 / 0 / 3
7,323
523
8,581
3,605
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
IsoTuck
Kali
13
2 / 1 / 4
8,056
575
5,313
8,749
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 4
7,781
556
4,360
10,051
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
12
12
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
1
0
0
W
1
2
4
1.5
L
Kumbhakarna
Braian20065037
Kumbhakarna
0
1
1
0.5
W
5
1
0
5
L
2
4
0
0.5
W
Medusa
2
0
3
3.5
W
Kali
IsoTuck
Kali
2
1
4
4
L
Charybdis
LordBerry308
Charybdis
1
2
0
0.5
L
Janus
RoBlIln
Janus
1
4
0
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
29,048
43,214
Taken
37,505
16,832
Mitigated
22,352
12,822
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
612
103
0
747
2,486
621
0
819
1,667
0
7,029
W
5,093
715
0
1,712
6,150
1,821
967
1,650
4,384
41,206
0
L
Kumbhakarna
Braian20065037
Kumbhakarna
1,809
82
0
3,173
12,783
8,679
0
2,555
10,228
15,383
0
W
5,701
1,408
0
2,585
8,950
5,225
1,339
0
8,950
0
54,518
L
7,265
1,120
0
3,303
11,658
3,630
0
1,356
10,302
0
46,074
W
Medusa
8,581
2,662
0
1,173
3,605
1,202
1,062
680
2,891
0
41,273
W
Kali
IsoTuck
Kali
5,313
2,966
612
4,250
8,749
3,997
0
581
8,138
0
58,165
L
Charybdis
LordBerry308
Charybdis
4,591
2,066
860
4,739
9,894
2,356
0
2,389
7,505
0
50,943
L
Janus
RoBlIln
Janus
2,986
258
0
0
6,393
1,546
972
2,334
4,059
38,722
0
W
4,360
382
0
1,484
10,051
10,107
796
1,612
8,347
23,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
39,776
314
Minions Killed
411
0
Camps Cleared
0
1,139,758
Distance Traveled
1,441,905
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,741
339
18
1
0
61,581
1
W
Nu Wa
7,299
521
73
5
0
269,967
2
L
Kumbhakarna
6,313
451
26
2
0
284,295
6
W
Nike
9,317
666
135
10
0
295,486
2
L
Bastet
7,496
535
97
7
0
294,124
0
W
Medusa
7,323
523
77
6
0
286,174
4
W
Kali
8,056
575
96
7
0
310,761
3
L
Charybdis
6,807
486
94
7
0
246,079
4
L
Janus
6,963
497
79
6
0
253,679
2
W
Ares
7,781
556
30
2
0
279,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role