Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
Level 76
God Stats
18W - 21L
1,459 SR
Queue Stats
437W - 512L
1,386 Elo+
Solo
Fenrir
Fenrir
JustDrae_
Fenrir
Level 78
God Stats
2W - 2L
1,408 SR
Queue Stats
45W - 41L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
buckeyes3749
Nu Wa
Level 81
God Stats
3W - 1L
1,525 SR
Queue Stats
79W - 118L
1,379 Elo+
Solo
Ganesha
Ganesha
demicheon
Ganesha
Level 57
God Stats
3W - 2L
1,556 SR
Queue Stats
38W - 31L
1,425 Elo+
Party 1
Team Averages
Level 75
1,490 SR
1,426 Elo+

VS

Team Averages
Level 67
1,463 SR
1,417 Elo+
Cthulhu
Cthulhu
EZNEIT
Cthulhu
Level 66
God Stats
6W - 5L
1,547 SR
Queue Stats
201W - 208L
1,381 Elo+
Solo
Chernobog
Chernobog
Gerteger1124
Chernobog
Level 59
God Stats
6W - 5L
1,549 SR
Queue Stats
133W - 153L
1,383 Elo+
Solo
Guan Yu
Guan Yu
Rambo15525
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Ruslan7820
Zeus
Level 122
God Stats
23W - 27L
1,456 SR
Queue Stats
305W - 326L
1,382 Elo+
Solo
Kali
Kali
Shockwave26319
Kali
Level 73
God Stats
0W - 4L
1,262 SR
Queue Stats
47W - 47L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 0 / 2
6,258
695
4,533
5,142
2,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
9
0 / 0 / 3
5,230
581
3,187
2,693
573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
JustDrae_
Fenrir
10
6 / 0 / 1
6,041
671
4,515
5,052
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 2
5,623
625
2,277
3,362
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
demicheon
Ganesha
9
1 / 0 / 3
5,505
612
3,199
4,985
3,345
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EZNEIT
Cthulhu
7
0 / 0 / 0
4,551
506
2,405
4,845
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Gerteger1124
Chernobog
7
0 / 2 / 0
4,314
479
1,813
5,691
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Rambo15525
Guan Yu
6
0 / 6 / 0
3,988
443
1,646
7,179
2,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 0
5,133
570
1,864
4,443
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,390
488
2,754
6,684
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
2
5
L
Cthulhu
EZNEIT
Cthulhu
0
0
0
0
L
Chernobog
Gerteger1124
Chernobog
0
2
0
0
W
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
0
0
3
1.5
W
Fenrir
JustDrae_
Fenrir
6
0
1
6.5
L
Guan Yu
Rambo15525
Guan Yu
0
6
0
0
L
1
3
0
0.33
L
0
1
0
0
W
1
1
2
2
W
Ganesha
demicheon
Ganesha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,711
Damage
10,482
21,234
Taken
28,842
9,014
Mitigated
8,908
7,522
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,533
2,034
0
2,096
5,142
2,643
0
0
5,142
0
31,281
L
Cthulhu
EZNEIT
Cthulhu
2,405
130
360
1,835
4,845
2,765
0
1,901
2,944
14,514
0
L
Chernobog
Gerteger1124
Chernobog
1,813
1,143
0
1,415
5,691
1,291
0
1,680
4,011
0
20,234
W
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
3,187
726
0
1,426
2,693
573
0
475
2,210
0
29,166
W
Fenrir
JustDrae_
Fenrir
4,515
588
0
2,402
5,052
1,672
0
1,049
3,943
0
24,248
L
Guan Yu
Rambo15525
Guan Yu
1,646
509
0
316
7,179
2,036
0
763
6,147
0
9,044
L
1,864
96
0
838
4,443
1,020
0
549
3,894
22,103
0
L
2,754
929
204
3,343
6,684
1,796
0
583
6,062
0
18,941
W
2,277
267
0
750
3,362
781
574
426
2,878
29,027
0
W
Ganesha
demicheon
Ganesha
3,199
381
0
848
4,985
3,345
0
2,103
2,792
13,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,657
Gold Earned
22,376
264
Minions Killed
212
0
Camps Cleared
0
932,899
Distance Traveled
858,899
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,258
695
64
7
0
199,942
4
L
Cthulhu
4,551
506
37
4
0
199,702
1
L
Chernobog
4,314
479
51
6
0
146,272
0
W
Ah Muzen Cab
5,230
581
78
9
0
171,362
0
W
Fenrir
6,041
671
55
6
0
205,184
3
L
Guan Yu
3,988
443
21
2
0
188,765
0
L
Zeus
5,133
570
59
7
0
159,817
2
L
Kali
4,390
488
44
5
0
164,343
1
W
Nu Wa
5,623
625
62
7
0
175,760
2
W
Ganesha
5,505
612
5
1
0
180,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role