Player Matchup

Gilgamesh
Gilgamesh
Masters
DivineJoker07
Gilgamesh
Masters
Level 128
God Stats
16W - 17L
1,582 SR
Queue Stats
549W - 524L
2,906 MMR
Solo
Osiris
Osiris
Masters
GaryBigMuscles
Osiris
Masters
Level 62
God Stats
7W - 2L
1,817 SR
Queue Stats
108W - 83L
2,885 MMR
Party 1
Izanami
Izanami
Masters
La-Flame-Travis
Izanami
Masters
Level 80
God Stats
2W - 1L
1,556 SR
Queue Stats
96W - 87L
2,886 MMR
Party 1
Fafnir
Fafnir
Masters
OhVexyl
Fafnir
Masters
Level 146
God Stats
13W - 5L
1,792 SR
Queue Stats
265W - 221L
3,027 MMR
Party 3
Sol
Sol
Masters
imManiaK-_-
Sol
Masters
Level 151
God Stats
6W - 6L
1,601 SR
Queue Stats
545W - 524L
2,893 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 113
1,670 SR
2,919 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,543 SR
2,019 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
 
Artio
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Masters
DRMMMMMMMMMM
Olorun
Masters
Level 129
God Stats
0W - 1L
1,619 SR
Queue Stats
122W - 91L
2,760 MMR
Party 2
Ullr
Ullr
Masters
Reаzn
Ullr
Masters
Level 150
God Stats
2W - 7L
1,597 SR
Queue Stats
279W - 298L
2,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DivineJoker07
Gilgamesh
17
7 / 3 / 11
10,815
636
12,426
15,327
7,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 10
10,596
623
9,299
14,723
15,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 3 / 5
11,070
651
12,974
14,938
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
OhVexyl
Fafnir
15
1 / 0 / 22
9,896
582
5,641
9,751
13,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 1 / 10
11,434
673
23,001
15,983
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KaliBastetLokiCliodhna

VS

Bans
CamazotzZeusOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 2
8,553
503
6,332
14,996
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
13
2 / 5 / 0
8,427
496
11,776
18,599
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
 
Artio
11
1 / 5 / 1
7,184
423
4,527
21,025
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
1 / 6 / 3
9,241
544
12,169
15,547
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
Reаzn
Ullr
14
2 / 6 / 1
8,392
494
6,295
12,568
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
27
Kills
9
9
Deaths
27
58
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
2
0.8
L
Cu Chulainn
 
Cu Chulainn
2
5
0
0.4
L
Artio
 
Artio
1
5
1
0.3
L
Olorun
1
6
3
0.42
W
Gilgamesh
DivineJoker07
Gilgamesh
7
3
11
4.17
W
5
2
10
5
W
7
3
5
3.17
W
Fafnir
OhVexyl
Fafnir
1
0
22
12
L
Ullr
Reаzn
Ullr
2
6
1
0.42
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,341
Damage
41,099
70,722
Taken
82,735
50,231
Mitigated
44,413
30,674
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,332
2,121
0
5,317
14,996
5,450
0
2,537
12,331
0
60,390
L
Cu Chulainn
 
Cu Chulainn
11,776
2,358
17
4,294
18,599
11,744
0
4,287
13,795
4,378
52,932
L
Artio
 
Artio
4,527
550
1,392
5,017
21,025
18,544
0
10,018
11,002
18,902
0
L
Olorun
12,169
5,032
349
5,357
15,547
4,023
0
4,015
11,490
76,498
0
W
Gilgamesh
DivineJoker07
Gilgamesh
12,426
4,076
0
2,189
15,327
7,053
672
4,394
10,902
0
76,817
W
9,299
2,935
0
5,196
14,723
15,717
272
1,480
12,693
0
61,255
W
12,974
9,830
0
6,109
14,938
5,788
4,279
6,607
8,244
0
94,398
W
Fafnir
OhVexyl
Fafnir
5,641
1,285
1,735
4,499
9,751
13,500
402
3,251
6,323
18,176
0
L
Ullr
Reаzn
Ullr
6,295
2,303
0
1,150
12,568
4,652
964
7,036
5,451
0
66,893
W
23,001
8,664
0
10,946
15,983
8,173
4,149
5,681
10,212
91,088
10,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,811
Gold Earned
41,797
538
Minions Killed
533
0
Camps Cleared
0
1,745,670
Distance Traveled
1,618,017
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,553
503
106
6
0
359,585
4
L
Cu Chulainn
8,427
496
114
7
0
337,291
4
L
Artio
7,184
423
41
2
0
319,494
5
L
Olorun
9,241
544
136
8
0
303,525
3
W
Gilgamesh
10,815
636
103
6
0
376,001
8
W
Osiris
10,596
623
123
7
0
351,748
5
W
Izanami
11,070
651
135
8
0
320,411
2
W
Fafnir
9,896
582
23
1
0
364,698
6
L
Ullr
8,392
494
136
8
0
298,122
1
W
Sol
11,434
673
154
9
0
332,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role