Player Matchup

Awilix
Awilix
LongSlong2021
Awilix
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
1,643 Elo+
Party 2
Vulcan
Vulcan
Nazagrassino
Vulcan
Level 60
God Stats
1W - 1L
1,533 SR
Queue Stats
75W - 97L
1,395 Elo+
Solo
Thoth
Thoth
Trey94
Thoth
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,331 Elo+
Solo
Sylvanus
Sylvanus
luis392
Sylvanus
Level 106
God Stats
0W - 2L
1,264 SR
Queue Stats
210W - 214L
1,387 Elo+
Party 2
Sol
Sol
nblink
Sol
Level 157
God Stats
3W - 3L
1,480 SR
Queue Stats
128W - 118L
1,461 Elo+
Party 2
Team Averages
Level 98
1,456 SR
1,444 Elo+

VS

Team Averages
Level 126
1,497 SR
1,403 Elo+
Osiris
Osiris
 
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DaNerdyBae
Artemis
Level 146
God Stats
5W - 5L
1,438 SR
Queue Stats
273W - 308L
1,371 Elo+
Party 1
Scylla
Scylla
JiHeaDshoTG
Scylla
Level 127
God Stats
1W - 0L
1,447 SR
Queue Stats
15W - 25L
1,319 Elo+
Solo
Sylvanus
Sylvanus
JordanOwans
Sylvanus
Level 120
God Stats
5W - 2L
1,564 SR
Queue Stats
126W - 133L
1,418 Elo+
Solo
Eset
Eset
QuezTheAdonis
Eset
Level 117
God Stats
11W - 8L
1,534 SR
Queue Stats
473W - 502L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
7,984
614
8,409
15,671
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
14
2 / 6 / 4
8,301
639
10,472
9,493
3,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Trey94
Thoth
14
1 / 5 / 3
7,807
601
9,653
8,788
3,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
luis392
Sylvanus
15
2 / 7 / 4
8,619
663
4,800
25,433
17,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sol
nblink
Sol
18
2 / 4 / 6
9,466
728
16,805
13,442
5,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 2 / 20
10,238
788
10,361
14,295
15,203
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
DaNerdyBae
Artemis
18
12 / 3 / 11
11,415
878
20,587
13,261
6,198
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
7 / 1 / 15
10,886
837
18,359
14,936
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
JordanOwans
Sylvanus
17
5 / 3 / 18
10,439
803
7,660
20,676
20,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 0 / 17
10,041
772
10,049
9,947
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
8
Kills
30
30
Deaths
9
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
20
6.5
W
Artemis
DaNerdyBae
Artemis
12
3
11
5.83
W
Scylla
7
1
15
14.5
W
Sylvanus
JordanOwans
Sylvanus
5
3
18
4.67
L
1
8
5
0.44
L
Vulcan
2
6
4
0.67
W
3
0
17
11.5
L
Thoth
Trey94
Thoth
1
5
3
0.5
L
Sylvanus
luis392
Sylvanus
2
7
4
0.57
L
Sol
nblink
Sol
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,139
Damage
67,016
72,827
Taken
73,115
37,908
Mitigated
51,215
23,648
Healing
42,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,361
2,111
156
1,153
14,295
15,203
498
7,484
6,557
0
21,366
W
Artemis
DaNerdyBae
Artemis
20,587
8,756
2,364
2,108
13,261
6,198
686
7,902
5,189
0
36,436
W
Scylla
18,359
1,851
2,646
3,790
14,936
5,339
1,792
9,987
4,800
40,021
0
W
Sylvanus
JordanOwans
Sylvanus
7,660
1,860
13,263
9,869
20,676
20,591
1,373
13,087
7,519
18,251
0
L
8,409
2,184
1,301
3,823
15,671
7,948
0
5,496
10,015
0
11,530
L
Vulcan
10,472
4,538
561
1,798
9,493
3,866
0
5,152
4,229
21,215
0
W
10,049
438
4,596
2,818
9,947
3,884
401
3,270
6,641
26,005
0
L
Thoth
Trey94
Thoth
9,653
438
383
872
8,788
3,385
0
3,560
5,142
17,150
0
L
Sylvanus
luis392
Sylvanus
4,800
1,070
1,742
7,436
25,433
17,129
0
13,476
11,591
7,592
0
L
Sol
nblink
Sol
16,805
2,846
733
4,999
13,442
5,580
0
7,412
5,782
44,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
53,019
130
Minions Killed
174
0
Camps Cleared
0
1,123,875
Distance Traveled
1,362,463
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,238
788
14
1
0
285,396
1
W
Artemis
11,415
878
48
4
0
241,344
0
W
Scylla
10,886
837
60
5
0
279,855
2
W
Sylvanus
10,439
803
23
2
0
249,395
2
L
Awilix
7,984
614
9
1
0
220,310
0
L
Vulcan
8,301
639
26
2
0
252,550
1
W
Eset
10,041
772
29
2
0
306,473
6
L
Thoth
7,807
601
20
2
0
243,346
0
L
Sylvanus
8,619
663
3
0
0
183,034
0
L
Sol
9,466
728
72
6
0
224,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role