Player Matchup

Fenrir
Fenrir
AEL-REY
Fenrir
Level 108
God Stats
4W - 1L
1,917 SR
Queue Stats
136W - 144L
1,528 Elo+
Solo
Discordia
Discordia
PUGGLEZZZZ523
Discordia
Level 127
God Stats
10W - 5L
1,550 SR
Queue Stats
634W - 626L
1,502 Elo+
Solo
Artio
Artio
SumoSage
Artio
Level 46
God Stats
1W - 2L
1,714 SR
Queue Stats
75W - 92L
1,500 Elo+
Solo
Loki
Loki
TFX Adinho
Loki
Level 43
God Stats
3W - 2L
1,634 SR
Queue Stats
61W - 56L
1,550 Elo+
Party 1
Neith
Neith
TFX Barretoc
Neith
Level 29
God Stats
7W - 3L
1,940 SR
Queue Stats
34W - 31L
1,557 Elo+
Party 1
Team Averages
Level 71
1,751 SR
1,527 Elo+

VS

Team Averages
Level 85
1,506 SR
1,540 Elo+
Nike
Nike
LT Clutch4043
Nike
Level 33
God Stats
16W - 13L
1,522 SR
Queue Stats
123W - 100L
1,518 Elo+
Party 2
Nemesis
Nemesis
Morionivala
Nemesis
Level 36
God Stats
9W - 12L
1,573 SR
Queue Stats
64W - 61L
1,581 Elo+
Solo
Izanami
Izanami
The Sexy Gringo
Izanami
Level 109
God Stats
0W - 1L
1,190 SR
Queue Stats
61W - 67L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
coherentbabbling
Cabrakan
Level 128
God Stats
18W - 14L
1,645 SR
Queue Stats
551W - 507L
1,546 Elo+
Solo
Scylla
Scylla
ixSoulsxi
Scylla
Level 120
God Stats
5W - 5L
1,598 SR
Queue Stats
881W - 809L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AEL-REY
Fenrir
12
6 / 0 / 0
7,019
702
5,484
6,580
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
PUGGLEZZZZ523
Discordia
11
1 / 0 / 2
5,959
596
1,592
1,483
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
SumoSage
Artio
9
1 / 0 / 4
5,405
541
1,962
6,176
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 3
5,921
592
4,551
5,898
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 2
5,345
535
3,965
2,289
673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,088
409
2,277
6,158
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
Morionivala
Nemesis
8
0 / 1 / 0
4,644
464
1,524
5,705
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,685
469
3,181
4,797
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 0
4,977
498
3,218
6,639
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ixSoulsxi
Scylla
9
0 / 2 / 0
5,154
515
925
4,014
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AEL-REY
Fenrir
6
0
0
6
L
0
6
0
0
L
Nemesis
Morionivala
Nemesis
0
1
0
0
W
Discordia
PUGGLEZZZZ523
Discordia
1
0
2
2
W
Artio
SumoSage
Artio
1
0
4
3
W
3
0
3
4.5
W
2
0
2
3
L
0
3
0
0
L
0
1
0
0
L
Scylla
ixSoulsxi
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
11,125
22,426
Taken
27,313
8,048
Mitigated
12,243
10,494
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AEL-REY
Fenrir
5,484
1,267
0
3,268
6,580
2,551
186
0
6,184
0
26,480
L
2,277
646
0
860
6,158
3,523
0
0
5,634
0
9,860
L
Nemesis
Morionivala
Nemesis
1,524
408
0
1,832
5,705
2,169
0
365
5,160
0
25,100
W
Discordia
PUGGLEZZZZ523
Discordia
1,592
0
0
87
1,483
393
0
617
844
33,843
0
W
Artio
SumoSage
Artio
1,962
401
472
3,037
6,176
2,935
0
2,121
4,055
10,670
0
W
4,551
884
0
2,848
5,898
1,496
0
1,027
4,821
0
33,188
W
3,965
1,574
0
782
2,289
673
0
306
1,983
0
33,283
L
3,181
2,401
0
1,080
4,797
1,174
0
907
3,850
0
31,868
L
3,218
378
342
1,940
6,639
4,426
0
1,071
5,568
11,451
0
L
Scylla
ixSoulsxi
Scylla
925
68
0
750
4,014
951
0
915
2,885
31,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
23,548
302
Minions Killed
240
0
Camps Cleared
0
976,008
Distance Traveled
933,714
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,019
702
72
7
0
202,230
4
L
Nike
4,088
409
19
2
0
175,999
0
L
Nemesis
4,644
464
50
5
0
217,684
4
W
Discordia
5,959
596
77
8
0
182,537
3
W
Artio
5,405
541
15
2
0
197,220
5
W
Loki
5,921
592
70
7
0
220,510
4
W
Neith
5,345
535
68
7
0
173,511
2
L
Izanami
4,685
469
84
8
0
180,249
2
L
Cabrakan
4,977
498
11
1
0
179,867
3
L
Scylla
5,154
515
76
8
0
179,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role