Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Wolves Are Chil
Cerberus
Level 54
God Stats
4W - 5L
1,347 SR
Queue Stats
152W - 152L
1,383 Elo+
Solo
Anubis
Anubis
babydoc14
Anubis
Level 145
God Stats
4W - 5L
1,631 SR
Queue Stats
46W - 41L
1,473 Elo+
Solo
Charybdis
Charybdis
patubat
Charybdis
Level 58
God Stats
14W - 12L
1,589 SR
Queue Stats
158W - 172L
1,452 Elo+
Solo
Hercules
Hercules
rocklugger
Hercules
Level 129
God Stats
4W - 9L
1,528 SR
Queue Stats
71W - 77L
1,461 Elo+
Solo
Team Averages
Level 89
1,519 SR
1,454 Elo+

VS

Team Averages
Level 89
1,539 SR
1,448 Elo+
Olorun
Olorun
DonitasYT
Olorun
Level 52
God Stats
4W - 3L
1,523 SR
Queue Stats
194W - 200L
1,418 Elo+
Solo
Artio
Artio
DrippyKelvo
Artio
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
275W - 236L
1,454 Elo+
Solo
Izanami
Izanami
Hlance425
Izanami
Level 97
God Stats
5W - 0L
1,577 SR
Queue Stats
41W - 38L
1,482 Elo+
Solo
Arachne
Arachne
NotEternalEcho
Arachne
Level 109
God Stats
10W - 8L
1,533 SR
Queue Stats
325W - 313L
1,445 Elo+
Solo
Osiris
Osiris
paulopctupa1
Osiris
Level 67
God Stats
20W - 14L
1,562 SR
Queue Stats
84W - 72L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 2 / 1
5,955
596
4,880
6,832
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
8
1 / 3 / 1
5,001
500
2,374
10,314
4,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
babydoc14
Anubis
10
3 / 2 / 0
5,759
576
3,984
4,476
1,873
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
patubat
Charybdis
9
0 / 4 / 2
5,317
532
4,743
7,647
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
rocklugger
Hercules
9
0 / 3 / 0
5,076
508
4,500
10,935
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DonitasYT
Olorun
11
1 / 3 / 2
6,137
614
2,324
7,411
1,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 3
5,978
598
2,456
7,894
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Hlance425
Izanami
10
3 / 0 / 1
6,075
608
5,286
6,875
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
6 / 1 / 3
6,721
672
6,920
7,702
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
11
2 / 0 / 2
6,460
646
9,601
7,723
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
1
1.25
W
Olorun
DonitasYT
Olorun
1
3
2
0.67
W
2
2
3
1.75
W
Izanami
Hlance425
Izanami
3
0
1
3.5
W
6
1
3
7.5
L
Cerberus
1
3
1
0.5
L
Anubis
babydoc14
Anubis
3
2
0
1.5
L
Charybdis
patubat
Charybdis
0
4
2
0.25
W
Osiris
2
0
2
3
L
Hercules
rocklugger
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
26,587
40,204
Taken
37,605
15,909
Mitigated
16,614
14,384
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,880
652
0
2,242
6,832
2,043
0
1,476
5,356
0
32,999
W
Olorun
DonitasYT
Olorun
2,324
682
292
3,253
7,411
1,998
924
3,103
4,308
30,276
0
W
2,456
401
483
2,089
7,894
4,555
0
790
7,104
17,702
0
W
Izanami
Hlance425
Izanami
5,286
3,589
0
3,867
6,875
1,631
982
1,137
5,738
0
40,789
W
6,920
4,793
0
1,606
7,702
2,642
0
1,273
6,429
0
25,063
L
Cerberus
2,374
211
194
2,565
10,314
4,917
382
1,030
9,284
16,838
0
L
Anubis
babydoc14
Anubis
3,984
132
84
1,556
4,476
1,873
574
1,351
3,125
29,381
0
L
Charybdis
patubat
Charybdis
4,743
2,311
0
2,585
7,647
1,684
0
1,065
6,582
0
35,690
W
Osiris
9,601
3,062
0
3,945
7,723
5,788
156
272
6,906
8,969
29,061
L
Hercules
rocklugger
Hercules
4,500
1,976
0
5,158
10,935
5,392
0
2,045
8,890
0
24,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
31,371
292
Minions Killed
298
0
Camps Cleared
0
997,355
Distance Traveled
1,049,189
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,955
596
64
6
0
233,918
0
W
Olorun
6,137
614
61
6
0
169,145
0
W
Artio
5,978
598
37
4
0
215,787
1
W
Izanami
6,075
608
80
8
0
205,206
3
W
Arachne
6,721
672
46
5
0
240,956
4
L
Cerberus
5,001
500
43
4
0
195,233
0
L
Anubis
5,759
576
54
5
0
165,956
0
L
Charybdis
5,317
532
79
8
0
182,101
1
W
Osiris
6,460
646
74
7
0
218,095
4
L
Hercules
5,076
508
52
5
0
220,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role