Player Matchup

Fenrir
Fenrir
Avaruuspupu
Fenrir
Level 86
God Stats
4W - 6L
1,277 SR
Queue Stats
54W - 107L
1,330 Elo+
Party 2
He Bo
He Bo
Groshog
He Bo
Level 115
God Stats
2W - 3L
1,689 SR
Queue Stats
78W - 112L
1,405 Elo+
Party 2
Cupid
Cupid
MaitoPrinsessa
Cupid
Level 89
God Stats
0W - 2L
1,311 SR
Queue Stats
80W - 117L
1,405 Elo+
Party 2
Pele
Pele
jasminRiisi
Pele
Level 25
God Stats
0W - 2L
1,417 SR
Queue Stats
1W - 11L
1,091 Elo+
Party 2
Team Averages
Level 79
1,423 SR
1,308 Elo+

VS

Team Averages
Level 96
1,335 SR
1,072 Elo+
Tsukuyomi
Tsukuyomi
DerWusa
Tsukuyomi
Level 120
God Stats
1W - 1L
1,242 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 1
Cupid
Cupid
MiniMaai
Cupid
Level 97
God Stats
1W - 0L
1,251 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
Nekrown
Cthulhu
Level 69
God Stats
1W - 1L
1,525 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 1
Discordia
Discordia
Thebunny
Discordia
Level 99
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 0 / 0
6,116
874
811
3,354
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Groshog
He Bo
9
0 / 2 / 0
5,250
750
867
2,771
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 0
6,249
893
2,667
5,411
1,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
5,506
787
921
5,075
1,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DerWusa
Tsukuyomi
12
3 / 0 / 3
7,027
1,004
5,699
4,507
2,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
MiniMaai
Cupid
12
1 / 1 / 2
6,640
949
1,839
3,611
1,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Nekrown
Cthulhu
12
2 / 0 / 2
6,942
992
2,279
5,399
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Thebunny
Discordia
11
2 / 0 / 2
6,688
955
3,850
1,984
559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
0
0
W
Tsukuyomi
DerWusa
Tsukuyomi
3
0
3
4.5
L
He Bo
Groshog
He Bo
0
2
0
0
L
1
3
0
0.33
W
Cupid
MiniMaai
Cupid
1
1
2
2
W
Cthulhu
Nekrown
Cthulhu
2
0
2
3
W
Discordia
Thebunny
Discordia
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,266
Damage
13,667
16,611
Taken
15,501
6,077
Mitigated
7,778
3,161
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
811
32
79
777
3,354
1,862
0
878
2,131
0
12,243
W
Tsukuyomi
DerWusa
Tsukuyomi
5,699
829
211
1,972
4,507
2,030
1,192
312
4,163
0
22,465
L
He Bo
Groshog
He Bo
867
136
0
446
2,771
728
0
856
1,610
8,432
0
L
2,667
678
59
874
5,411
1,701
727
2,004
3,249
0
20,524
W
Cupid
MiniMaai
Cupid
1,839
704
101
1,544
3,611
1,110
924
128
3,449
0
18,859
W
Cthulhu
Nekrown
Cthulhu
2,279
41
170
1,712
5,399
4,079
270
673
4,689
15,862
0
W
Discordia
Thebunny
Discordia
3,850
186
0
596
1,984
559
764
184
1,761
18,178
0
L
921
0
0
926
5,075
1,786
41
2,627
2,326
0
8,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,121
Gold Earned
27,297
108
Minions Killed
137
7
Camps Cleared
7
499,214
Distance Traveled
582,867
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,116
874
30
4
3
163,828
0
W
Tsukuyomi
7,027
1,004
45
6
2
165,192
1
L
He Bo
5,250
750
10
1
1
68,855
0
L
Cupid
6,249
893
43
6
2
133,626
3
W
Cupid
6,640
949
38
5
1
128,159
0
W
Cthulhu
6,942
992
30
4
1
161,180
4
W
Discordia
6,688
955
24
3
3
128,336
0
L
Pele
5,506
787
25
4
1
132,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role