Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Anna4u4u
Neith
Level 84
God Stats
136W - 220L
1,352 SR
Queue Stats
307W - 502L
1,305 Elo+
Party 2
Guan Yu
Guan Yu
DamienAK47
Guan Yu
Level 106
God Stats
193W - 295L
1,359 SR
Queue Stats
587W - 924L
1,328 Elo+
Party 2
Bakasura
Bakasura
Great_quix
Bakasura
Level 59
God Stats
20W - 27L
1,391 SR
Queue Stats
91W - 156L
1,338 Elo+
Party 3
Hercules
Hercules
Johnested
Hercules
Level 29
God Stats
2W - 5L
1,339 SR
Queue Stats
81W - 130L
1,344 Elo+
Party 3
Team Averages
Level 77
1,388 SR
1,363 Elo+

VS

Team Averages
Level 73
1,426 SR
1,392 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeathBlade300
Chaac
Level 122
God Stats
17W - 12L
1,500 SR
Queue Stats
105W - 132L
1,308 Elo+
Solo
Fenrir
Fenrir
Froker92
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,257 Elo+
Party 1
Aphrodite
Aphrodite
Yuressa
Aphrodite
Level 80
God Stats
1W - 0L
1,128 SR
Queue Stats
28W - 17L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 1 / 2
9,091
606
2,362
4,926
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Anna4u4u
Neith
11
1 / 1 / 4
6,650
443
7,972
7,460
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
DamienAK47
Guan Yu
11
3 / 2 / 3
7,271
485
5,306
8,959
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Great_quix
Bakasura
14
4 / 5 / 1
8,055
537
5,156
12,881
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Johnested
Hercules
11
0 / 4 / 1
6,414
428
3,391
12,070
5,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 0
7,726
515
9,105
6,844
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
 
Geb
11
0 / 2 / 3
6,756
450
2,268
9,659
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 1 / 3
8,693
580
9,719
11,218
9,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Fenrir
Froker92
Fenrir
13
3 / 4 / 1
7,565
504
4,260
9,112
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Yuressa
Aphrodite
12
1 / 1 / 6
7,392
493
4,462
6,872
2,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
10
Kills
13
13
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
2
3
W
Nu Wa
 
Nu Wa
3
2
0
1.5
W
Geb
 
Geb
0
2
3
0.75
L
Neith
Anna4u4u
Neith
1
1
4
3
L
Guan Yu
DamienAK47
Guan Yu
3
2
3
2.25
W
6
1
3
7.5
W
Fenrir
Froker92
Fenrir
3
4
1
0.88
L
Bakasura
Great_quix
Bakasura
4
5
1
0.9
L
Hercules
Johnested
Hercules
0
4
1
0.13
W
Aphrodite
Yuressa
Aphrodite
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
29,814
46,296
Taken
43,705
19,621
Mitigated
20,624
13,078
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,362
8
1,085
1,362
4,926
1,808
635
1,408
3,432
65,602
0
W
Nu Wa
 
Nu Wa
9,105
2,288
0
1,777
6,844
1,118
1,542
0
6,844
43,997
0
W
Geb
 
Geb
2,268
227
91
1,810
9,659
4,631
164
0
9,659
15,054
0
L
Neith
Anna4u4u
Neith
7,972
3,728
432
3,753
7,460
2,053
798
4,515
2,647
0
45,531
L
Guan Yu
DamienAK47
Guan Yu
5,306
685
401
2,094
8,959
6,752
368
4,419
4,200
0
34,166
W
9,719
2,514
106
5,245
11,218
9,750
1,103
862
10,093
0
51,975
W
Fenrir
Froker92
Fenrir
4,260
1,635
0
2,426
9,112
3,057
497
104
8,562
0
30,417
L
Bakasura
Great_quix
Bakasura
5,156
3,172
0
1,111
12,881
3,869
0
2,420
10,339
0
49,981
L
Hercules
Johnested
Hercules
3,391
1,136
0
2,840
12,070
5,139
0
2,141
9,843
0
22,118
W
Aphrodite
Yuressa
Aphrodite
4,462
452
1,819
4,328
6,872
2,068
860
1,396
5,387
38,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
38,132
432
Minions Killed
359
0
Camps Cleared
0
1,379,119
Distance Traveled
1,233,529
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,091
606
146
10
0
289,686
1
W
Nu Wa
7,726
515
86
6
0
252,539
6
W
Geb
6,756
450
24
2
0
236,537
4
L
Neith
6,650
443
78
5
0
230,459
8
L
Guan Yu
7,271
485
46
3
0
281,076
0
W
Chaac
8,693
580
111
7
0
239,130
0
W
Fenrir
7,565
504
63
4
0
240,405
0
L
Bakasura
8,055
537
111
7
0
308,819
4
L
Hercules
6,414
428
51
3
0
269,079
3
W
Aphrodite
7,392
493
75
5
0
264,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role