Player Matchup

Cu Chulainn
Cu Chulainn
Bronze I
Abiog3nesis
Cu Chulainn
Bronze I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,043 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Akermadafaker
Ratatoskr
Silver I
Level 156
God Stats
2W - 3L
1,551 SR
Queue Stats
184W - 182L
1,261 MMR
Solo
Sol
Sol
Silver II
Buids
Sol
Silver II
Level 125
God Stats
0W - 1L
1,339 SR
Queue Stats
120W - 130L
1,050 MMR
Solo
Odin
Odin
Silver I
SneakyMonkey23
Odin
Silver I
Level 69
God Stats
6W - 8L
1,521 SR
Queue Stats
133W - 147L
1,212 MMR
Solo
Ullr
Ullr
Silver I
dernolix
Ullr
Silver I
Level 142
God Stats
3W - 4L
1,612 SR
Queue Stats
177W - 198L
1,324 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,505 SR
1,178 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,546 SR
1,252 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold IV
EnchantedArrow5
Camazotz
Gold IV
Level 116
God Stats
1W - 0L
1,659 SR
Queue Stats
67W - 68L
1,358 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
LowTierGodx
Baron Samedi
Silver III
Level 127
God Stats
1W - 2L
1,573 SR
Queue Stats
51W - 63L
906 MMR
Solo
Chiron
Chiron
Silver I
PrimitiveKiller
Chiron
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,362 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
itsmitchyabish
Sun Wukong
Silver III
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 24L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Abiog3nesis
Cu Chulainn
15
0 / 6 / 0
8,825
464
7,635
13,708
10,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Akermadafaker
Ratatoskr
17
6 / 5 / 2
10,493
552
9,061
14,042
4,787
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Buids
Sol
16
1 / 5 / 0
9,216
485
4,780
13,850
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 3
8,373
441
3,202
12,104
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
15
2 / 6 / 3
9,088
478
4,168
12,009
4,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaGebArtioAchilles

VS

Bans
MulanBastetGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
6 / 0 / 9
11,038
581
8,334
11,306
14,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
20
8 / 2 / 10
12,161
640
13,660
15,943
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
LowTierGodx
Baron Samedi
16
2 / 5 / 6
10,399
547
9,324
9,059
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 8
10,547
555
5,757
8,941
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
itsmitchyabish
Sun Wukong
18
7 / 1 / 6
11,712
616
8,444
14,400
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
24
25
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
9
10.5
L
Cu Chulainn
Abiog3nesis
Cu Chulainn
0
6
0
0
L
Ratatoskr
Akermadafaker
Ratatoskr
6
5
2
1.4
L
Sol
Buids
Sol
1
5
0
0.2
W
Camazotz
8
2
10
6.5
W
Baron Samedi
LowTierGodx
Baron Samedi
2
5
6
1
W
1
1
8
5
L
0
3
3
0.5
L
Ullr
2
6
3
0.58
W
Sun Wukong
itsmitchyabish
Sun Wukong
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
45,519
65,713
Taken
59,649
34,342
Mitigated
40,639
17,174
Healing
27,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,334
1,230
2,686
2,495
11,306
14,725
554
648
10,658
29,659
0
L
Cu Chulainn
Abiog3nesis
Cu Chulainn
7,635
2,464
0
2,888
13,708
10,497
104
1,077
11,994
0
59,818
L
Ratatoskr
Akermadafaker
Ratatoskr
9,061
2,587
0
4,697
14,042
4,787
0
3,016
10,986
0
72,936
L
Sol
Buids
Sol
4,780
476
0
5,399
13,850
5,043
484
2,618
11,086
69,826
9,448
W
Camazotz
13,660
4,358
0
10,580
15,943
6,161
1,309
2,040
13,903
0
83,428
W
Baron Samedi
LowTierGodx
Baron Samedi
9,324
976
417
2,019
9,059
4,596
304
635
8,424
64,371
0
W
5,757
1,620
977
3,954
8,941
3,032
3,921
996
7,945
0
76,374
L
3,202
217
572
2,739
12,104
9,880
0
6,015
5,997
477
26,445
L
Ullr
4,168
1,393
0
879
12,009
4,135
0
5,799
6,210
0
62,264
W
Sun Wukong
itsmitchyabish
Sun Wukong
8,444
2,475
0
4,170
14,400
12,125
1,091
1,190
13,210
5,938
58,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,995
Gold Earned
55,857
553
Minions Killed
567
0
Camps Cleared
0
1,764,388
Distance Traveled
1,912,564
19
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,038
581
36
2
0
396,202
11
L
Cu Chulainn
8,825
464
113
6
0
337,367
1
L
Ratatoskr
10,493
552
130
7
0
378,733
8
L
Sol
9,216
485
134
7
0
334,328
4
W
Camazotz
12,161
640
116
6
0
421,088
4
W
Baron Samedi
10,399
547
118
6
0
334,504
10
W
Chiron
10,547
555
144
8
0
360,873
7
L
Odin
8,373
441
44
2
0
393,245
5
L
Ullr
9,088
478
132
7
0
320,715
1
W
Sun Wukong
11,712
616
153
8
0
399,897
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role