Player Matchup

Merlin
Merlin
 
Merlin
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Ganguz420
Cerberus
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
32W - 34L
1,479 Elo+
Solo
Artemis
Artemis
NeyNick
Artemis
Level 154
God Stats
5W - 3L
1,641 SR
Queue Stats
158W - 170L
1,465 Elo+
Party 2
Team Averages
Level 105
1,554 SR
1,481 Elo+

VS

Team Averages
Level 63
1,532 SR
1,416 Elo+
Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
FlinTee
Freya
Level 64
God Stats
4W - 4L
1,447 SR
Queue Stats
46W - 81L
1,354 Elo+
Solo
Hou Yi
Hou Yi
Khyon
Hou Yi
Level 18
God Stats
4W - 3L
1,648 SR
Queue Stats
28W - 37L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 12 / 2
7,398
617
4,482
11,459
4,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ganguz420
Cerberus
10
2 / 3 / 1
8,388
699
5,740
12,264
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
NeyNick
Artemis
12
2 / 7 / 2
8,702
725
13,618
11,848
5,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
5 / 1 / 14
9,380
782
10,523
12,968
9,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
FlinTee
Freya
14
12 / 2 / 10
10,479
873
15,323
11,717
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Khyon
Hou Yi
13
5 / 1 / 13
9,314
776
5,817
9,319
3,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
22
22
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
12
2
0.08
W
Vamana
 
Vamana
5
1
14
12
W
Freya
FlinTee
Freya
12
2
10
8.5
L
Cerberus
Ganguz420
Cerberus
2
3
1
0.83
W
Hou Yi
Khyon
Hou Yi
5
1
13
11.5
L
Artemis
NeyNick
Artemis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
31,663
35,571
Taken
34,004
20,943
Mitigated
17,097
5,264
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,482
1,397
0
0
11,459
4,127
0
6,435
4,842
18,619
0
W
Vamana
 
Vamana
10,523
4,941
668
5,351
12,968
9,521
486
4,470
8,498
0
30,266
W
Freya
FlinTee
Freya
15,323
5,275
0
5,311
11,717
4,198
692
4,155
7,562
35,268
0
L
Cerberus
Ganguz420
Cerberus
5,740
354
480
3,915
12,264
11,078
0
4,654
7,146
12,467
0
W
Hou Yi
Khyon
Hou Yi
5,817
2,767
0
2,204
9,319
3,378
1,077
2,937
6,382
0
30,075
L
Artemis
NeyNick
Artemis
13,618
6,671
208
661
11,848
5,738
510
4,234
7,236
0
32,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
29,173
107
Minions Killed
125
2
Camps Cleared
8
566,615
Distance Traveled
669,272
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,398
617
33
3
1
146,020
0
W
Vamana
9,380
782
38
3
3
233,658
3
W
Freya
10,479
873
28
2
2
234,628
1
L
Cerberus
8,388
699
17
1
0
216,859
5
W
Hou Yi
9,314
776
59
5
3
200,986
0
L
Artemis
8,702
725
57
5
1
203,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role