Player Matchup

Izanami
Izanami
Gold IV
Adurixxx
Izanami
Gold IV
Level 105
God Stats
0W - 2L
1,258 SR
Queue Stats
40W - 42L
1,529 MMR
Solo
Sobek
Sobek
Gold V
Blackminder
Sobek
Gold V
Level 142
God Stats
4W - 3L
1,552 SR
Queue Stats
11W - 14L
1,562 MMR
Party 1
Scylla
Scylla
Gold V
ZloBocherty
Scylla
Gold V
Level 158
God Stats
0W - 1L
1,545 SR
Queue Stats
12W - 15L
1,586 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,452 SR
1,559 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,466 SR
1,591 MMR
Sylvanus
Sylvanus
Gold V
creeperslayer2k
Sylvanus
Gold V
Level 142
God Stats
1W - 0L
1,646 SR
Queue Stats
9W - 6L
1,682 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
rabbitkillerpro
Gilgamesh
Silver I
Level 139
God Stats
2W - 3L
1,592 SR
Queue Stats
7W - 5L
1,648 MMR
Party 2
Artemis
Artemis
Bronze III
toohood33
Artemis
Bronze III
Level 88
God Stats
4W - 3L
1,161 SR
Queue Stats
9W - 12L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adurixxx
Izanami
16
6 / 10 / 6
13,775
656
13,061
17,210
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 10s.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 9
12,886
614
8,912
28,897
30,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Scepter

Fortified Scepter

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
18
6 / 2 / 4
13,578
647
17,341
8,805
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Book of Souls

Book of Souls

+65
Magical Power
+125
Mana

Bans
BacchusNoxBastetGebThoth

VS

Bans
AresDiscordiaAh Muzen CabBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
5 / 4 / 8
13,532
644
12,692
18,713
16,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+30
Magical Power
+35
Magical Protection
+35
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
rabbitkillerpro
Gilgamesh
16
2 / 6 / 10
12,377
589
13,425
20,471
19,971
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+25
Physical Power
+50
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 30%.

Artemis
toohood33
Artemis
18
9 / 3 / 5
14,137
673
22,713
16,730
6,175
The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Fail-not

Fail-not

+40
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
13
Kills
16
16
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adurixxx
Izanami
6
10
6
0.9
L
1
4
9
1.38
L
Scylla
6
2
4
4
W
Sylvanus
5
4
8
2.25
W
Gilgamesh
rabbitkillerpro
Gilgamesh
2
6
10
1.17
W
Artemis
toohood33
Artemis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
48,830
54,912
Taken
55,914
39,202
Mitigated
42,375
10,497
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adurixxx
Izanami
13,061
8,718
0
2,031
17,210
5,185
1,017
4,437
12,545
0
43,541
L
8,912
284
421
7,291
28,897
30,887
224
5,249
23,060
18,306
0
L
Scylla
17,341
1,282
0
754
8,805
3,130
67
2,296
6,269
74,322
0
W
Sylvanus
12,692
4,246
3,090
6,696
18,713
16,229
1,060
8,421
10,002
51,781
9,175
W
Gilgamesh
rabbitkillerpro
Gilgamesh
13,425
3,329
614
4,279
20,471
19,971
1,182
7,915
12,254
0
32,850
W
Artemis
toohood33
Artemis
22,713
15,820
0
3,874
16,730
6,175
1,107
9,556
6,888
0
68,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
40,046
231
Minions Killed
211
8
Camps Cleared
10
1,077,470
Distance Traveled
1,084,334
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,775
656
79
4
4
325,950
9
L
Sobek
12,886
614
15
1
1
364,833
6
L
Scylla
13,578
647
137
7
3
386,687
4
W
Sylvanus
13,532
644
93
4
4
333,889
5
W
Gilgamesh
12,377
589
31
1
0
393,678
4
W
Artemis
14,137
673
87
4
6
356,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role