Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BWANASIMBA
Sun Wukong
Level 149
God Stats
0W - 2L
1,295 SR
Queue Stats
84W - 91L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dream-Phoenixx
Tsukuyomi
Level 126
God Stats
2W - 2L
1,598 SR
Queue Stats
105W - 118L
1,478 Elo+
Solo
Tyr
Tyr
LeeringPig
Tyr
Level 146
God Stats
1W - 5L
1,279 SR
Queue Stats
159W - 167L
1,548 Elo+
Solo
Anubis
Anubis
MaxL1379
Anubis
Level 154
God Stats
3W - 6L
1,408 SR
Queue Stats
596W - 591L
1,542 Elo+
Solo
Team Averages
Level 147
1,416 SR
1,506 Elo+

VS

Team Averages
Level 121
1,514 SR
1,502 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AmazingChingao
Atlas
Level 119
God Stats
1W - 1L
1,276 SR
Queue Stats
274W - 288L
1,454 Elo+
Solo
Ganesha
Ganesha
Dr GreeenTumb
Ganesha
Level 120
God Stats
20W - 17L
1,556 SR
Queue Stats
534W - 565L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WaxAgenda795062
Ah Muzen Cab
Level 88
God Stats
4W - 1L
1,740 SR
Queue Stats
258W - 273L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 3 / 4
7,191
719
6,884
5,787
1,998
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
BWANASIMBA
Sun Wukong
13
2 / 3 / 2
7,140
714
5,656
8,877
8,331
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Dream-Phoenixx
Tsukuyomi
14
1 / 3 / 3
7,385
739
8,502
8,000
3,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 6 / 2
7,004
700
9,547
16,427
10,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
MaxL1379
Anubis
14
1 / 5 / 4
7,719
772
12,288
8,221
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 2 / 9
9,867
987
10,193
11,364
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
13
4 / 3 / 10
8,656
866
5,631
9,038
7,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 15
8,604
860
8,594
17,409
15,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
15
0 / 2 / 18
8,292
829
6,134
13,960
15,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
WaxAgenda795062
Ah Muzen Cab
17
4 / 0 / 13
9,351
935
13,000
8,691
4,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
7
Kills
20
20
Deaths
8
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
4
1
W
Rama
 
Rama
8
2
9
6.25
W
Fenrir
 
Fenrir
4
3
10
3
W
4
1
15
11.5
L
Sun Wukong
BWANASIMBA
Sun Wukong
2
3
2
1
W
Ganesha
0
2
18
4.5
L
Tsukuyomi
Dream-Phoenixx
Tsukuyomi
1
3
3
0.83
L
2
6
2
0.5
L
Anubis
MaxL1379
Anubis
1
5
4
0.6
W
Ah Muzen Cab
WaxAgenda795062
Ah Muzen Cab
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,877
Damage
43,552
47,312
Taken
60,462
29,441
Mitigated
48,124
13,219
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,884
3,092
670
305
5,787
1,998
0
2,163
3,624
0
11,677
W
Rama
 
Rama
10,193
6,703
1,008
1,994
11,364
4,860
3,599
2,987
8,377
0
37,746
W
Fenrir
 
Fenrir
5,631
483
3,483
1,138
9,038
7,697
365
2,941
6,097
1,434
7,081
W
8,594
2,697
2,625
4,083
17,409
15,277
223
4,511
12,898
15,741
0
L
Sun Wukong
BWANASIMBA
Sun Wukong
5,656
830
1,217
1,116
8,877
8,331
0
3,857
5,020
0
14,960
W
Ganesha
6,134
864
1,060
2,030
13,960
15,985
0
4,115
9,845
14,018
0
L
Tsukuyomi
Dream-Phoenixx
Tsukuyomi
8,502
3,114
1,080
761
8,000
3,337
0
3,480
4,520
0
15,114
L
9,547
221
1,972
4,358
16,427
10,958
0
2,989
13,438
8,202
7,426
L
Anubis
MaxL1379
Anubis
12,288
384
274
1,466
8,221
4,817
0
2,923
5,298
26,616
0
W
Ah Muzen Cab
WaxAgenda795062
Ah Muzen Cab
13,000
5,168
2,723
3,326
8,691
4,305
1,388
2,108
6,583
0
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
44,770
110
Minions Killed
115
0
Camps Cleared
0
948,236
Distance Traveled
957,085
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,191
719
25
3
0
185,652
1
W
Rama
9,867
987
66
7
0
156,594
3
W
Fenrir
8,656
866
6
1
0
209,179
0
W
Atlas
8,604
860
4
0
0
199,728
0
L
Sun Wukong
7,140
714
22
2
0
219,476
5
W
Ganesha
8,292
829
0
0
0
182,484
1
L
Tsukuyomi
7,385
739
18
2
0
191,887
0
L
Tyr
7,004
700
9
1
0
175,168
2
L
Anubis
7,719
772
36
4
0
176,053
3
W
Ah Muzen Cab
9,351
935
39
4
0
209,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role