Player Matchup

Mulan
Mulan
CrustySock29
Mulan
Level 89
God Stats
2W - 4L
1,554 SR
Queue Stats
315W - 258L
1,564 Elo+
Solo
Cerberus
Cerberus
Gustavoafp191
Cerberus
Level 156
God Stats
2W - 2L
1,660 SR
Queue Stats
87W - 118L
1,493 Elo+
Solo
Thanatos
Thanatos
ShadyPandaBears
Thanatos
Level 99
God Stats
1W - 4L
1,354 SR
Queue Stats
87W - 75L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Yeet001
Nu Wa
Level 88
God Stats
0W - 2L
1,953 SR
Queue Stats
300W - 274L
1,513 Elo+
Solo
Skadi
Skadi
onahc
Skadi
Level 56
God Stats
3W - 2L
1,616 SR
Queue Stats
147W - 150L
1,526 Elo+
Solo
Team Averages
Level 98
1,627 SR
1,525 Elo+

VS

Team Averages
Level 97
1,525 SR
1,477 Elo+
Poseidon
Poseidon
 
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Oedipus9
Bacchus
Level 57
God Stats
1W - 1L
1,573 SR
Queue Stats
71W - 78L
1,465 Elo+
Party 1
Medusa
Medusa
Zhorrid
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,387 Elo+
Party 2
Achilles
Achilles
johnhvhbox
Achilles
Level 80
God Stats
1W - 1L
1,552 SR
Queue Stats
110W - 110L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,323
520
10,067
15,121
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Gustavoafp191
Cerberus
13
1 / 2 / 7
7,964
498
7,464
12,314
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
14
2 / 2 / 5
7,928
496
5,667
12,560
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Yeet001
Nu Wa
14
4 / 4 / 1
8,783
549
14,015
8,592
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
onahc
Skadi
15
2 / 4 / 1
8,729
546
5,523
9,500
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 2 / 5
9,804
613
10,246
10,531
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
 
Ravana
15
3 / 2 / 3
9,085
568
13,507
15,112
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Oedipus9
Bacchus
13
4 / 3 / 1
7,695
481
5,585
14,622
12,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zhorrid
Medusa
12
0 / 2 / 6
7,519
470
7,272
7,616
1,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
johnhvhbox
Achilles
15
2 / 2 / 7
8,763
548
6,359
12,958
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
11
Kills
15
15
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
5
4.25
W
Ravana
 
Ravana
3
2
3
2.25
L
2
3
1
0.83
L
Cerberus
Gustavoafp191
Cerberus
1
2
7
2.25
W
Bacchus
Oedipus9
Bacchus
4
3
1
1.5
L
Thanatos
2
2
5
2.25
L
Nu Wa
Yeet001
Nu Wa
4
4
1
1.13
W
Medusa
Zhorrid
Medusa
0
2
6
1.5
W
Achilles
johnhvhbox
Achilles
2
2
7
2.75
L
Skadi
onahc
Skadi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,736
Damage
42,969
58,087
Taken
60,839
29,734
Mitigated
30,518
27,194
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,246
1,635
204
2,564
10,531
2,728
347
6,445
3,786
78,918
0
W
Ravana
 
Ravana
13,507
2,971
44
7,149
15,112
8,970
0
1,873
12,313
0
60,112
L
10,067
1,407
0
7,050
15,121
10,180
0
746
13,435
0
45,534
L
Cerberus
Gustavoafp191
Cerberus
7,464
255
0
5,019
12,314
9,265
0
4,785
7,529
24,646
0
W
Bacchus
Oedipus9
Bacchus
5,585
541
657
1,807
14,622
12,732
237
5,183
9,104
21,617
0
L
Thanatos
5,667
2,063
0
11,113
12,560
4,158
0
2,357
10,074
0
41,905
L
Nu Wa
Yeet001
Nu Wa
14,015
1,920
79
1,424
8,592
3,282
42
5,109
3,435
63,602
0
W
Medusa
Zhorrid
Medusa
7,272
3,627
0
1,574
7,616
1,527
1,883
3,384
3,994
0
45,204
W
Achilles
johnhvhbox
Achilles
6,359
1,204
0
4,813
12,958
4,561
0
3,418
9,215
0
58,924
L
Skadi
onahc
Skadi
5,523
3,022
0
2,509
9,500
2,849
0
2,834
6,666
0
73,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
42,866
478
Minions Killed
497
0
Camps Cleared
0
1,574,184
Distance Traveled
1,640,353
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,804
613
158
10
0
320,852
1
W
Ravana
9,085
568
123
8
0
317,808
2
L
Mulan
8,323
520
97
6
0
300,646
1
L
Cerberus
7,964
498
40
3
0
318,109
10
W
Bacchus
7,695
481
26
2
0
336,027
1
L
Thanatos
7,928
496
80
5
0
355,175
4
L
Nu Wa
8,783
549
124
8
0
297,117
8
W
Medusa
7,519
470
87
5
0
320,287
0
W
Achilles
8,763
548
103
6
0
345,379
5
L
Skadi
8,729
546
137
9
0
303,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role