Player Matchup

Janus
Janus
Arknights W
Janus
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 60L
1,460 Elo+
Party 3
Hera
Hera
KillerDrozin
Hera
Level 127
God Stats
0W - 1L
1,469 SR
Queue Stats
9W - 11L
1,529 Elo+
Party 2
Discordia
Discordia
MissNalla
Discordia
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 9L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Santuariox
Baron Samedi
Level 148
God Stats
0W - 1L
1,411 SR
Queue Stats
45W - 42L
1,569 Elo+
Party 2
Poseidon
Poseidon
SenchoMarine
Poseidon
Level 115
God Stats
3W - 7L
1,368 SR
Queue Stats
231W - 262L
1,501 Elo+
Party 3
Team Averages
Level 89
1,450 SR
1,514 Elo+

VS

Team Averages
Level 33
1,547 SR
1,496 Elo+
Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BelatedSoda
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,577 Elo+
Solo
Vulcan
Vulcan
JakefromStateFrm
Vulcan
Level 27
God Stats
2W - 0L
1,734 SR
Queue Stats
26W - 28L
1,505 Elo+
Solo
Tiamat
Tiamat
ShmellyElite
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,400 Elo+
Party 1
Arachne
Arachne
xXNyxHeroXx
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 9
9,545
682
8,666
12,062
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 10
10,285
735
18,109
9,767
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MissNalla
Discordia
16
1 / 4 / 13
9,394
671
13,968
10,148
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Santuariox
Baron Samedi
17
5 / 4 / 13
10,385
742
14,486
14,269
7,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
SenchoMarine
Poseidon
18
7 / 6 / 10
11,090
792
12,205
17,929
6,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 4 / 20
11,193
800
8,481
24,193
42,914
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
BelatedSoda
Baron Samedi
20
8 / 3 / 11
11,393
814
21,396
21,551
27,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 12
11,112
794
16,563
14,890
8,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
2 / 4 / 10
9,878
706
7,275
16,422
11,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xXNyxHeroXx
Arachne
17
7 / 4 / 6
10,770
769
5,935
13,028
13,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
84
19
Kills
25
25
Deaths
19
55
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
4
20
3
L
2
7
9
0.93
W
Baron Samedi
BelatedSoda
Baron Samedi
8
3
11
4.5
W
6
4
12
3
L
4
4
10
2.25
L
Discordia
MissNalla
Discordia
1
4
13
1.88
L
Baron Samedi
Santuariox
Baron Samedi
5
4
13
2.88
L
Poseidon
SenchoMarine
Poseidon
7
6
10
2
W
Tiamat
2
4
10
1.75
W
Arachne
xXNyxHeroXx
Arachne
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,434
Damage
59,650
64,175
Taken
90,084
25,877
Mitigated
104,426
25,895
Healing
49,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,481
2,365
2,540
6,706
24,193
42,914
182
14,708
9,485
18,351
0
L
8,666
336
575
971
12,062
4,228
352
10,268
1,380
16,904
0
W
Baron Samedi
BelatedSoda
Baron Samedi
21,396
1,292
8,998
11,722
21,551
27,791
1,414
17,521
4,030
42,482
0
W
16,563
3,234
3,359
2,811
14,890
8,368
2,427
13,230
1,660
38,068
0
L
18,109
4,679
641
1,290
9,767
3,492
1,343
7,682
1,709
32,416
0
L
Discordia
MissNalla
Discordia
13,968
553
2,520
3,089
10,148
3,700
911
7,923
1,765
25,438
0
L
Baron Samedi
Santuariox
Baron Samedi
14,486
1,235
5,460
4,854
14,269
7,955
585
10,280
3,345
29,036
0
L
Poseidon
SenchoMarine
Poseidon
12,205
1,334
1,880
4,615
17,929
6,502
996
15,023
2,261
35,006
0
W
Tiamat
7,275
1,128
2,143
6,491
16,422
11,994
289
13,668
2,754
18,374
0
W
Arachne
xXNyxHeroXx
Arachne
5,935
4,703
2,090
3,135
13,028
13,359
1,362
8,307
4,721
0
15,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,699
Gold Earned
54,346
181
Minions Killed
133
0
Camps Cleared
0
1,151,373
Distance Traveled
1,282,091
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,193
800
16
1
0
245,341
3
L
Janus
9,545
682
21
2
0
211,088
0
W
Baron Samedi
11,393
814
32
2
0
249,862
5
W
Vulcan
11,112
794
37
3
0
259,786
1
L
Hera
10,285
735
36
3
0
233,387
0
L
Discordia
9,394
671
29
2
0
256,987
2
L
Baron Samedi
10,385
742
39
3
0
227,764
2
L
Poseidon
11,090
792
56
4
0
222,147
2
W
Tiamat
9,878
706
27
2
0
257,622
1
W
Arachne
10,770
769
21
2
0
269,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role