Player Matchup

Artio
Artio
Darkness17340
Artio
Level 101
God Stats
35W - 20L
1,523 SR
Queue Stats
42W - 28L
1,482 Elo+
Solo
Thoth
Thoth
LeetCaine
Thoth
Level 45
God Stats
4W - 5L
1,368 SR
Queue Stats
59W - 62L
1,439 Elo+
Party 3
Heimdallr
Heimdallr
Pyn1sh3r
Heimdallr
Level 29
God Stats
1W - 2L
1,337 SR
Queue Stats
29W - 35L
1,491 Elo+
Party 3
Sobek
Sobek
TheIngvarious
Sobek
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,564 Elo+
Party 3
Loki
Loki
YoungPurp
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,420 Elo+
Party 3
Team Averages
Level 48
1,446 SR
1,479 Elo+

VS

Team Averages
Level 62
1,461 SR
1,416 Elo+
Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Bojan070701
Kali
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,337 Elo+
Solo
Cerberus
Cerberus
Timestosteron
Cerberus
Level 28
God Stats
1W - 5L
1,096 SR
Queue Stats
11W - 19L
1,330 Elo+
Party 1
Achilles
Achilles
WingedieSchlinge
Achilles
Level 105
God Stats
3W - 5L
1,684 SR
Queue Stats
31W - 37L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
kantiluv
Nu Wa
Level 69
God Stats
123W - 103L
1,524 SR
Queue Stats
342W - 334L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
8,055
575
5,299
12,646
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
LeetCaine
Thoth
13
2 / 3 / 1
7,734
552
4,216
6,849
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Pyn1sh3r
Heimdallr
12
2 / 4 / 3
7,035
503
8,929
12,648
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 0
5,875
420
2,973
12,707
8,382
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
14
4 / 5 / 1
8,396
600
3,548
10,568
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 5 / 2
7,623
545
7,203
10,501
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 1 / 2
9,760
697
8,696
9,639
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Timestosteron
Cerberus
11
0 / 2 / 5
7,124
509
3,428
9,207
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 1
8,675
620
7,907
8,663
5,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
kantiluv
Nu Wa
14
2 / 3 / 7
8,801
629
9,220
6,112
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
20
20
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
5
2
1
W
8
1
2
9
L
4
3
4
2
L
Thoth
LeetCaine
Thoth
2
3
1
0.83
L
Heimdallr
Pyn1sh3r
Heimdallr
2
4
3
0.88
L
0
5
0
0
W
Cerberus
Timestosteron
Cerberus
0
2
5
1.25
W
6
1
1
6.5
L
Loki
4
5
1
0.9
W
Nu Wa
kantiluv
Nu Wa
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
36,454
55,418
Taken
44,122
29,570
Mitigated
19,211
14,466
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,203
2,796
0
2,000
10,501
2,601
0
3,227
7,274
0
39,306
W
8,696
4,297
0
6,013
9,639
3,512
1,620
1,725
7,914
0
52,952
L
5,299
81
540
3,984
12,646
11,775
189
2,515
9,886
23,254
0
L
Thoth
LeetCaine
Thoth
4,216
158
0
1,546
6,849
1,770
855
1,900
4,653
53,038
0
L
Heimdallr
Pyn1sh3r
Heimdallr
8,929
3,942
0
3,432
12,648
4,456
390
2,657
9,849
0
55,767
L
2,973
118
0
1,963
12,707
8,382
0
2,906
9,599
19,683
0
W
Cerberus
Timestosteron
Cerberus
3,428
175
0
2,450
9,207
6,031
0
2,047
7,160
17,946
0
W
7,907
1,878
0
286
8,663
5,347
1,097
2,386
6,277
8,255
42,420
L
Loki
3,548
1,086
0
3,001
10,568
3,187
1,181
2,391
7,953
0
46,460
W
Nu Wa
kantiluv
Nu Wa
9,220
1,047
0
968
6,112
1,720
407
3,103
3,009
62,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
41,983
397
Minions Killed
404
0
Camps Cleared
0
1,342,916
Distance Traveled
1,559,536
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,623
545
67
5
0
309,648
4
W
Kali
9,760
697
102
7
0
344,596
2
L
Artio
8,055
575
40
3
0
274,745
0
L
Thoth
7,734
552
104
7
0
263,955
5
L
Heimdallr
7,035
503
105
8
0
254,670
4
L
Sobek
5,875
420
40
3
0
274,278
0
W
Cerberus
7,124
509
26
2
0
317,476
0
W
Achilles
8,675
620
96
7
0
309,022
1
L
Loki
8,396
600
108
8
0
275,268
4
W
Nu Wa
8,801
629
113
8
0
278,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role