Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BearTheBird
Kumbhakarna
Level 144
God Stats
2W - 5L
1,445 SR
Queue Stats
302W - 313L
1,619 Elo+
Solo
Sun Wukong
Sun Wukong
HodenHerbert
Sun Wukong
Level 153
God Stats
3W - 3L
1,662 SR
Queue Stats
333W - 317L
1,614 Elo+
Solo
Neith
Neith
raul2477
Neith
Level 158
God Stats
3W - 3L
1,724 SR
Queue Stats
227W - 182L
1,623 Elo+
Solo
Team Averages
Level 148
1,566 SR
1,571 Elo+

VS

Team Averages
Level 138
1,594 SR
1,562 Elo+
Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
TheCrateDude
Cabrakan
Level 88
God Stats
5W - 1L
1,665 SR
Queue Stats
201W - 186L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
TheTrueDeltaBoss
Zhong Kui
Level 158
God Stats
7W - 6L
1,561 SR
Queue Stats
732W - 690L
1,611 Elo+
Party 1
Cupid
Cupid
Zymirius
Cupid
Level 160
God Stats
12W - 8L
1,593 SR
Queue Stats
744W - 568L
1,561 Elo+
Solo
Nemesis
Nemesis
bedhead909
Nemesis
Level 158
God Stats
3W - 2L
1,650 SR
Queue Stats
256W - 267L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 6 / 8
8,910
810
9,216
10,096
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
 
Baron Samedi
13
1 / 6 / 4
7,601
691
8,896
12,793
8,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
BearTheBird
Kumbhakarna
15
0 / 6 / 7
7,790
708
3,749
16,001
14,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
HodenHerbert
Sun Wukong
15
4 / 6 / 2
8,347
759
8,054
16,854
20,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
raul2477
Neith
14
1 / 6 / 6
7,928
721
11,301
10,763
4,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
15 / 2 / 14
10,667
970
23,087
12,860
9,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
TheCrateDude
Cabrakan
15
4 / 2 / 13
8,946
813
3,963
9,628
14,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
14
4 / 5 / 17
9,135
830
13,553
14,274
12,616
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Zymirius
Cupid
17
5 / 1 / 18
9,791
890
14,212
10,146
5,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
bedhead909
Nemesis
17
2 / 1 / 26
10,245
931
7,495
11,731
12,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
8
Kills
30
30
Deaths
11
27
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
8
1
L
Baron Samedi
 
Baron Samedi
1
6
4
0.5
W
Set
 
Set
15
2
14
11
L
Kumbhakarna
BearTheBird
Kumbhakarna
0
6
7
0.58
L
Sun Wukong
HodenHerbert
Sun Wukong
4
6
2
0.83
W
Cabrakan
TheCrateDude
Cabrakan
4
2
13
5.25
W
Zhong Kui
4
5
17
2.5
W
Cupid
Zymirius
Cupid
5
1
18
14
W
Nemesis
bedhead909
Nemesis
2
1
26
15
L
Neith
raul2477
Neith
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,216
Damage
62,310
66,507
Taken
58,639
52,465
Mitigated
54,305
15,373
Healing
30,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,216
1,186
1,326
572
10,096
4,317
0
3,753
6,158
20,907
0
L
Baron Samedi
 
Baron Samedi
8,896
448
3,592
3,081
12,793
8,518
0
3,642
8,888
15,506
0
W
Set
 
Set
23,087
5,564
3,069
5,694
12,860
9,592
376
3,355
9,222
0
41,067
L
Kumbhakarna
BearTheBird
Kumbhakarna
3,749
265
358
513
16,001
14,635
370
4,471
11,390
11,224
0
L
Sun Wukong
HodenHerbert
Sun Wukong
8,054
875
1,188
3,760
16,854
20,202
191
3,216
13,275
0
14,445
W
Cabrakan
TheCrateDude
Cabrakan
3,963
284
590
1,172
9,628
14,644
0
4,876
4,463
7,552
0
W
Zhong Kui
13,553
1,064
52
3,569
14,274
12,616
1,389
4,845
9,120
23,023
0
W
Cupid
Zymirius
Cupid
14,212
8,689
4,350
5,611
10,146
5,178
2,622
3,654
6,301
0
35,865
W
Nemesis
bedhead909
Nemesis
7,495
2,045
2,564
3,813
11,731
12,275
104
3,600
7,672
0
9,427
L
Neith
raul2477
Neith
11,301
3,371
0
983
10,763
4,793
1,167
2,434
8,085
0
22,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
48,784
99
Minions Killed
132
0
Camps Cleared
0
1,027,267
Distance Traveled
999,825
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,910
810
29
3
0
188,306
0
L
Baron Samedi
7,601
691
18
2
0
193,236
3
W
Set
10,667
970
38
3
0
209,138
0
L
Kumbhakarna
7,790
708
15
1
0
221,003
3
L
Sun Wukong
8,347
759
12
1
0
221,325
1
W
Cabrakan
8,946
813
7
1
0
222,063
2
W
Zhong Kui
9,135
830
26
2
0
175,567
1
W
Cupid
9,791
890
61
6
0
179,720
2
W
Nemesis
10,245
931
0
0
0
213,337
0
L
Neith
7,928
721
25
2
0
203,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role