Player Matchup

Janus
Janus
SalaBle799
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,731 Elo+
Party 3
Nemesis
Nemesis
SillyMaxy40
Nemesis
Level 18
God Stats
0W - 1L
1,224 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 2
Ymir
Ymir
TheDominator718
Ymir
Level 69
God Stats
0W - 1L
1,375 SR
Queue Stats
49W - 35L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
YonaG
Gilgamesh
Level 74
God Stats
0W - 1L
1,436 SR
Queue Stats
2W - 3L
1,595 Elo+
Party 3
Mercury
Mercury
pestryy kryu
Mercury
Level 60
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 5L
1,154 Elo+
Party 2
Team Averages
Level 65
1,375 SR
1,432 Elo+

VS

Team Averages
Level 60
1,504 SR
1,459 Elo+
Bacchus
Bacchus
OneEyedJester
Bacchus
Level 32
God Stats
17W - 12L
1,532 SR
Queue Stats
55W - 46L
1,527 Elo+
Party 1
Rama
Rama
Skumbeezy
Rama
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 70L
1,440 Elo+
Party 1
Thor
Thor
Ya_Boi_Spencer
Thor
Level 89
God Stats
2W - 0L
1,406 SR
Queue Stats
17W - 21L
1,356 Elo+
Party 4
Zeus
Zeus
theblackman96
Zeus
Level 29
God Stats
3W - 1L
1,761 SR
Queue Stats
5W - 3L
1,513 Elo+
Party 4
Guan Yu
Guan Yu
Çhase
Guan Yu
Level 84
God Stats
1W - 1L
1,320 SR
Queue Stats
84W - 79L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 5 / 1
8,592
716
11,434
11,076
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
SillyMaxy40
Nemesis
12
1 / 7 / 4
7,343
612
5,581
14,306
3,865
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 3
6,916
576
6,361
12,245
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
YonaG
Gilgamesh
11
1 / 5 / 0
7,411
618
5,410
14,468
6,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
pestryy kryu
Mercury
13
2 / 8 / 5
8,403
700
7,482
13,612
3,076
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
3 / 2 / 24
10,659
888
7,525
15,857
24,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
17
14 / 2 / 13
11,860
988
23,601
13,300
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 11
9,257
771
6,640
10,862
5,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 0 / 4
9,901
825
11,820
4,886
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Çhase
Guan Yu
15
6 / 0 / 13
10,151
846
10,284
12,325
10,887
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
7
Kills
30
30
Deaths
7
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
2
24
7.5
L
Janus
3
5
1
0.7
L
Nemesis
SillyMaxy40
Nemesis
1
7
4
0.43
W
Rama
14
2
13
10.25
L
0
5
3
0.3
W
3
3
11
2.83
L
Gilgamesh
YonaG
Gilgamesh
1
5
0
0.2
L
Mercury
pestryy kryu
Mercury
2
8
5
0.56
W
4
0
4
6
W
Guan Yu
Çhase
Guan Yu
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
59,870
65,707
Taken
57,230
25,002
Mitigated
49,083
7,498
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,525
647
499
3,434
15,857
24,036
31
4,282
11,310
13,012
0
L
Janus
11,434
679
0
1,019
11,076
2,612
1
2,424
8,530
33,077
0
L
Nemesis
SillyMaxy40
Nemesis
5,581
1,784
637
1,269
14,306
3,865
0
4,493
9,588
0
9,890
W
Rama
23,601
19,893
0
5,453
13,300
6,943
448
6,053
7,177
0
47,712
L
6,361
269
0
830
12,245
9,338
1
5,091
6,923
20,036
0
W
6,640
895
624
2,534
10,862
5,313
1,007
3,715
7,072
0
24,252
L
Gilgamesh
YonaG
Gilgamesh
5,410
434
936
1,906
14,468
6,111
1
4,887
9,457
0
10,703
L
Mercury
pestryy kryu
Mercury
7,482
2,675
339
562
13,612
3,076
0
2,458
11,067
0
14,366
W
11,820
306
0
480
4,886
1,904
3,774
1,057
3,726
44,936
0
W
Guan Yu
Çhase
Guan Yu
10,284
1,008
1,842
2,151
12,325
10,887
257
2,486
9,706
380
30,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
51,828
130
Minions Killed
258
4
Camps Cleared
11
995,482
Distance Traveled
1,158,777
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,659
888
8
1
0
232,694
4
L
Janus
8,592
716
70
6
3
207,209
0
L
Nemesis
7,343
612
8
1
0
225,373
0
W
Rama
11,860
988
47
4
4
197,968
0
L
Ymir
6,916
576
29
2
0
188,040
0
W
Thor
9,257
771
49
4
3
214,912
2
L
Gilgamesh
7,411
618
11
1
1
149,954
0
L
Mercury
8,403
700
12
1
0
224,906
2
W
Zeus
9,901
825
107
9
2
228,839
7
W
Guan Yu
10,151
846
47
4
2
284,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role