Player Matchup

Khepri
Khepri
KobaltKobold
Khepri
Level 68
God Stats
2W - 3L
1,520 SR
Queue Stats
217W - 231L
1,556 Elo+
Party 1
Anhur
Anhur
SAFEFIREFOREVER
Anhur
Level 53
God Stats
17W - 16L
1,591 SR
Queue Stats
53W - 63L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
SuperTastyMango
Cthulhu
Level 156
God Stats
1W - 4L
1,548 SR
Queue Stats
245W - 292L
1,535 Elo+
Party 1
Da Ji
Da Ji
TexasPeteSauce
Da Ji
Level 127
God Stats
9W - 8L
1,565 SR
Queue Stats
338W - 370L
1,591 Elo+
Party 1
Tyr
Tyr
TheGreaseWalker
Tyr
Level 124
God Stats
0W - 2L
1,317 SR
Queue Stats
314W - 367L
1,571 Elo+
Party 1
Team Averages
Level 106
1,508 SR
1,559 Elo+

VS

Team Averages
Level 112
1,717 SR
1,616 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CAL3571
Erlang Shen
Level 158
God Stats
10W - 9L
1,582 SR
Queue Stats
215W - 210L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
FaceBreaker03
Sylvanus
Level 63
God Stats
21W - 4L
1,883 SR
Queue Stats
44W - 23L
1,703 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HairyHa55elhoff
Ah Muzen Cab
Level 158
God Stats
4W - 1L
1,927 SR
Queue Stats
120W - 90L
1,606 Elo+
Party 2
Camazotz
Camazotz
Vandangø
Camazotz
Level 55
God Stats
2W - 0L
1,692 SR
Queue Stats
17W - 9L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 1 / 2
5,063
506
1,913
7,715
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 0
4,694
469
3,923
6,220
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,848
485
3,552
6,686
3,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
4,855
486
4,549
8,411
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
4,981
498
3,576
8,988
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 0 / 3
5,793
579
3,329
4,921
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
CAL3571
Erlang Shen
11
4 / 0 / 2
6,430
643
4,384
6,693
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
FaceBreaker03
Sylvanus
10
1 / 2 / 5
5,254
525
3,179
5,999
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
HairyHa55elhoff
Ah Muzen Cab
10
3 / 1 / 3
6,022
602
7,239
7,193
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Vandangø
Camazotz
11
3 / 0 / 2
6,759
676
8,834
8,173
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
W
Erlang Shen
CAL3571
Erlang Shen
4
0
2
5
W
Sylvanus
FaceBreaker03
Sylvanus
1
2
5
1.75
W
Ah Muzen Cab
HairyHa55elhoff
Ah Muzen Cab
3
1
3
4.5
L
Khepri
1
1
2
2
L
2
3
0
0.67
L
0
1
0
0
L
0
6
1
0.08
L
0
2
0
0
W
Camazotz
Vandangø
Camazotz
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
26,965
38,020
Taken
32,979
15,401
Mitigated
11,546
11,771
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,329
822
1,697
3,097
4,921
1,350
21
1,319
3,602
29,890
0
W
Erlang Shen
CAL3571
Erlang Shen
4,384
2,224
0
1,356
6,693
2,406
800
1,252
5,402
0
35,512
W
Sylvanus
FaceBreaker03
Sylvanus
3,179
1,072
1,743
2,418
5,999
2,043
0
1,436
4,563
12,681
4,382
W
Ah Muzen Cab
HairyHa55elhoff
Ah Muzen Cab
7,239
4,457
0
3,085
7,193
1,659
1,083
1,308
5,885
0
41,078
L
Khepri
1,913
170
169
2,421
7,715
4,250
0
1,414
6,259
12,698
0
L
3,923
1,642
0
1,076
6,220
1,334
0
925
5,295
0
21,751
L
3,552
552
38
2,151
6,686
3,255
0
2,433
4,211
24,784
0
L
4,549
1,452
0
2,318
8,411
2,094
0
1,200
7,211
0
25,181
L
3,576
928
53
3,545
8,988
4,468
0
0
8,321
0
23,033
W
Camazotz
Vandangø
Camazotz
8,834
2,948
0
6,221
8,173
4,088
0
150
7,571
0
37,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
30,258
224
Minions Killed
315
0
Camps Cleared
0
997,517
Distance Traveled
1,029,888
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,793
579
60
6
0
204,002
4
W
Erlang Shen
6,430
643
73
7
0
207,388
0
W
Sylvanus
5,254
525
33
3
0
196,265
3
W
Ah Muzen Cab
6,022
602
71
7
0
204,719
0
L
Khepri
5,063
506
18
2
0
214,115
3
L
Anhur
4,694
469
52
5
0
173,976
2
L
Cthulhu
4,848
485
58
6
0
210,970
1
L
Da Ji
4,855
486
47
5
0
190,630
0
L
Tyr
4,981
498
49
5
0
207,826
0
W
Camazotz
6,759
676
78
8
0
217,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role