Player Matchup

Neith
Neith
AlecsSTR
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DomnuGadea
Cthulhu
Level 29
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Bastet
Bastet
GuaTeBaLLa
Bastet
Level 69
God Stats
1W - 1L
1,636 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Team Averages
Level 48
1,631 SR
1,637 Elo+

VS

Team Averages
Level 104
1,560 SR
1,537 Elo+
Zeus
Zeus
Lispy
Zeus
Level 84
God Stats
2W - 1L
1,648 SR
Queue Stats
14W - 7L
1,591 Elo+
Party 2
Athena
Athena
MeGa Pr4nKz
Athena
Level 159
God Stats
1W - 1L
1,607 SR
Queue Stats
190W - 169L
1,612 Elo+
Party 2
Skadi
Skadi
MrHolmes0814
Skadi
Level 69
God Stats
6W - 10L
1,424 SR
Queue Stats
59W - 84L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlecsSTR
Neith
12
0 / 7 / 3
7,619
635
5,056
10,649
3,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DomnuGadea
Cthulhu
10
0 / 9 / 2
7,142
595
6,955
17,417
14,789
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
GuaTeBaLLa
Bastet
11
3 / 6 / 0
7,946
662
6,738
12,704
4,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lispy
Zeus
14
10 / 1 / 10
10,183
849
13,954
5,375
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
14
4 / 1 / 17
10,098
842
5,799
12,595
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 1 / 11
9,953
829
14,407
8,073
2,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
22
22
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
AlecsSTR
Neith
0
7
3
0.21
L
Cthulhu
DomnuGadea
Cthulhu
0
9
2
0.11
L
Bastet
GuaTeBaLLa
Bastet
3
6
0
0.5
W
Zeus
Lispy
Zeus
10
1
10
15
W
Athena
4
1
17
12.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
34,160
40,770
Taken
26,043
22,987
Mitigated
18,493
3,809
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlecsSTR
Neith
5,056
756
0
645
10,649
3,987
0
6,604
3,713
0
34,275
L
Cthulhu
DomnuGadea
Cthulhu
6,955
698
0
1,198
17,417
14,789
0
7,829
9,175
16,122
0
L
Bastet
GuaTeBaLLa
Bastet
6,738
2,641
153
1,813
12,704
4,211
0
5,095
7,421
0
16,818
W
Zeus
Lispy
Zeus
13,954
1,967
0
750
5,375
1,875
776
1,821
3,341
32,799
0
W
Athena
5,799
1,508
396
3,277
12,595
13,705
250
2,491
9,855
17,929
0
W
14,407
7,165
547
1,684
8,073
2,913
1,659
2,220
5,684
0
39,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,707
Gold Earned
30,234
120
Minions Killed
146
3
Camps Cleared
8
559,803
Distance Traveled
653,375
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,619
635
65
5
0
174,390
0
L
Cthulhu
7,142
595
35
3
2
181,684
0
L
Bastet
7,946
662
20
2
1
203,729
4
W
Zeus
10,183
849
60
5
2
214,730
3
W
Athena
10,098
842
27
2
4
237,872
5
W
Skadi
9,953
829
59
5
2
200,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role