Player Matchup

Baron Samedi
Baron Samedi
DarksunSolus
Baron Samedi
Level 98
God Stats
1W - 0L
1,683 SR
Queue Stats
20W - 18L
1,417 Elo+
Party 2
Izanami
Izanami
OpWn3d
Izanami
Level 127
God Stats
9W - 11L
1,489 SR
Queue Stats
87W - 94L
1,345 Elo+
Solo
Bastet
Bastet
SavySZN
Bastet
Level 87
God Stats
2W - 0L
1,395 SR
Queue Stats
4W - 1L
1,453 Elo+
Solo
Chaac
Chaac
TsundereRaid
Chaac
Level 82
God Stats
1W - 1L
1,553 SR
Queue Stats
18W - 14L
1,425 Elo+
Party 2
Atlas
Atlas
WaterMelonMan00
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,441 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,416 Elo+

VS

Team Averages
Level 39
1,524 SR
1,392 Elo+
Persephone
Persephone
 
Persephone
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GrazenIronside
Ares
Level 27
God Stats
1W - 3L
1,665 SR
Queue Stats
15W - 24L
1,368 Elo+
Party 1
Bellona
Bellona
Mastrix
Bellona
Level 37
God Stats
1W - 3L
1,552 SR
Queue Stats
7W - 17L
1,294 Elo+
Party 1
Xbalanque
Xbalanque
Tilaar
Xbalanque
Level 59
God Stats
2W - 5L
1,404 SR
Queue Stats
25W - 32L
1,438 Elo+
Party 1
Bastet
Bastet
lilewokwarrior
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarksunSolus
Baron Samedi
17
7 / 1 / 18
11,902
850
18,580
10,035
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
OpWn3d
Izanami
17
3 / 1 / 13
10,791
771
7,833
7,775
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
SavySZN
Bastet
19
11 / 1 / 11
12,887
921
17,361
11,913
4,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 4 / 8
10,072
719
4,532
16,679
22,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 16
11,466
819
11,157
11,530
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
0 / 1 / 4
9,434
674
6,704
6,514
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 9 / 3
10,474
748
8,711
21,824
18,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Mastrix
Bellona
18
4 / 3 / 3
10,535
753
11,144
14,424
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Tilaar
Xbalanque
16
1 / 6 / 6
9,530
681
9,933
15,588
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 8 / 3
8,526
609
3,376
13,821
5,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
28
Kills
8
9
Deaths
27
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
4
2
W
Baron Samedi
DarksunSolus
Baron Samedi
7
1
18
16
L
2
9
3
0.39
L
Bellona
Mastrix
Bellona
4
3
3
1.83
W
Izanami
OpWn3d
Izanami
3
1
13
9.5
W
Bastet
SavySZN
Bastet
11
1
11
16.5
L
Xbalanque
Tilaar
Xbalanque
1
6
6
0.67
W
2
4
8
1.5
W
5
2
16
6.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,463
Damage
39,868
57,932
Taken
72,171
40,087
Mitigated
45,316
25,389
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,704
0
156
376
6,514
2,199
1
827
5,597
45,710
0
W
Baron Samedi
DarksunSolus
Baron Samedi
18,580
956
4,487
4,745
10,035
4,684
1,435
4,381
5,503
44,688
0
L
8,711
472
0
921
21,824
18,921
0
10,106
11,194
23,695
0
L
Bellona
Mastrix
Bellona
11,144
879
0
1,066
14,424
13,727
1
7,876
6,055
5,149
19,663
W
Izanami
OpWn3d
Izanami
7,833
7,071
0
2,084
7,775
2,692
5,117
2,186
5,461
0
40,551
W
Bastet
SavySZN
Bastet
17,361
4,846
0
3,294
11,913
4,587
537
3,948
7,547
0
39,394
L
Xbalanque
Tilaar
Xbalanque
9,933
4,600
0
2,190
15,588
5,393
0
5,017
10,312
0
37,123
W
4,532
350
0
6,375
16,679
22,824
896
2,793
13,729
127
26,040
W
11,157
3,990
0
4,404
11,530
5,300
424
4,596
6,563
28,668
0
L
3,376
539
0
799
13,821
5,076
0
5,143
8,366
0
15,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
48,499
318
Minions Killed
269
11
Camps Cleared
5
1,313,233
Distance Traveled
1,217,503
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,434
674
96
7
1
239,541
6
W
Baron Samedi
11,902
850
72
5
3
257,103
0
L
Ares
10,474
748
32
2
0
233,143
1
L
Bellona
10,535
753
42
3
1
293,015
6
W
Izanami
10,791
771
87
6
1
234,626
1
W
Bastet
12,887
921
60
4
4
317,040
1
L
Xbalanque
9,530
681
64
5
3
245,148
4
W
Chaac
10,072
719
52
4
2
235,364
2
W
Atlas
11,466
819
47
3
1
269,100
0
L
Bastet
8,526
609
35
3
0
206,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role