Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Big Poppa Moon
Kukulkan
Level 100
God Stats
57W - 45L
1,563 SR
Queue Stats
92W - 82L
1,523 Elo+
Solo
Nike
Nike
Uhappynow
Nike
Level 160
God Stats
2W - 5L
1,379 SR
Queue Stats
407W - 438L
1,431 Elo+
Solo
Geb
Geb
Xanital
Geb
Level 65
God Stats
13W - 9L
1,658 SR
Queue Stats
134W - 155L
1,433 Elo+
Solo
Jing Wei
Jing Wei
insane466oso
Jing Wei
Level 85
God Stats
0W - 2L
1,258 SR
Queue Stats
45W - 55L
1,435 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,464 Elo+

VS

Team Averages
Level 106
1,495 SR
1,452 Elo+
Skadi
Skadi
AntDaGamer
Skadi
Level 114
God Stats
31W - 23L
1,565 SR
Queue Stats
353W - 387L
1,445 Elo+
Solo
Anubis
Anubis
JustSayToph
Anubis
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Kebs1989
Kukulkan
Level 93
God Stats
3W - 3L
1,374 SR
Queue Stats
58W - 61L
1,446 Elo+
Solo
Cabrakan
Cabrakan
OrosNoodle
Cabrakan
Level 87
God Stats
31W - 29L
1,531 SR
Queue Stats
691W - 761L
1,458 Elo+
Solo
Fenrir
Fenrir
StrappedCello15
Fenrir
Level 155
God Stats
29W - 18L
1,503 SR
Queue Stats
400W - 427L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 5 / 3
9,735
974
9,401
10,887
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
16
2 / 0 / 1
10,215
1,022
6,489
2,970
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
1 / 4 / 5
8,828
883
10,488
14,036
11,577
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
15
0 / 7 / 4
8,684
868
8,506
17,078
18,545
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
insane466oso
Jing Wei
16
2 / 1 / 3
9,713
971
9,075
10,821
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

196

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
3 / 0 / 9
9,603
960
8,135
4,910
2,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
1 / 4 / 15
10,253
1,025
8,170
10,754
6,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Kebs1989
Kukulkan
16
2 / 0 / 9
10,164
1,016
10,630
4,389
1,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
OrosNoodle
Cabrakan
17
3 / 2 / 13
10,450
1,045
11,750
17,503
25,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 1 / 5
10,785
1,079
14,392
10,785
5,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
7
Kills
17
17
Deaths
7
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
3
0.7
W
Skadi
3
0
9
7.5
L
Kukulkan
2
0
1
2.5
W
Anubis
1
4
15
2.13
W
Kukulkan
Kebs1989
Kukulkan
2
0
9
6.5
W
Cabrakan
OrosNoodle
Cabrakan
3
2
13
4.75
W
8
1
5
10.5
L
Nike
1
4
5
0.88
L
Geb
0
7
4
0.29
L
Jing Wei
insane466oso
Jing Wei
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
53,077
55,792
Taken
48,341
38,875
Mitigated
42,608
3,152
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,401
534
0
746
10,887
4,506
0
5,664
4,935
23,856
0
W
Skadi
8,135
2,881
0
0
4,910
2,985
0
3,118
1,792
0
20,439
L
Kukulkan
6,489
242
0
812
2,970
1,163
0
807
2,072
50,117
0
W
Anubis
8,170
1,634
0
4,080
10,754
6,898
0
4,722
6,032
32,404
0
W
Kukulkan
Kebs1989
Kukulkan
10,630
717
286
569
4,389
1,839
0
2,860
1,529
34,281
0
W
Cabrakan
OrosNoodle
Cabrakan
11,750
839
0
2,730
17,503
25,696
0
6,708
10,795
25,135
0
W
14,392
4,733
747
2,543
10,785
5,190
0
6,988
3,797
0
27,007
L
Nike
10,488
1,415
0
0
14,036
11,577
0
7,349
6,426
0
12,731
L
Geb
8,506
519
0
180
17,078
18,545
0
7,707
8,967
11,345
0
L
Jing Wei
insane466oso
Jing Wei
9,075
6,340
197
1,217
10,821
3,084
0
7,882
2,842
0
28,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
51,255
196
Minions Killed
214
3
Camps Cleared
12
973,385
Distance Traveled
957,258
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,735
974
38
4
1
195,351
1
W
Skadi
9,603
960
26
3
0
152,886
0
L
Kukulkan
10,215
1,022
108
11
1
222,428
0
W
Anubis
10,253
1,025
69
7
2
157,667
1
W
Kukulkan
10,164
1,016
78
8
0
213,740
0
W
Cabrakan
10,450
1,045
26
3
2
205,804
1
W
Fenrir
10,785
1,079
15
2
8
227,161
2
L
Nike
8,828
883
0
0
0
184,913
0
L
Geb
8,684
868
5
1
1
165,391
1
L
Jing Wei
9,713
971
45
5
0
205,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role