Player Matchup

Scylla
Scylla
About60mixchicks
Scylla
Level 96
God Stats
1W - 4L
1,344 SR
Queue Stats
304W - 332L
1,420 Elo+
Party 2
Pele
Pele
Chalklits
Pele
Level 125
God Stats
0W - 1L
1,762 SR
Queue Stats
31W - 42L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
Dawson135
Sylvanus
Level 106
God Stats
1W - 2L
1,720 SR
Queue Stats
52W - 65L
1,454 Elo+
Solo
Rama
Rama
LaneJ1
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,379 Elo+
Party 2
Baba Yaga
Baba Yaga
Sleeve of Oreos
Baba Yaga
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 1
Team Averages
Level 74
1,526 SR
1,420 Elo+

VS

Team Averages
Level 85
1,559 SR
1,450 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
BigHK25
Chang'e
Level 147
God Stats
2W - 0L
1,717 SR
Queue Stats
80W - 65L
1,488 Elo+
Solo
Hachiman
Hachiman
Deicidedaddy
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,387 Elo+
Solo
Poseidon
Poseidon
Hoofenbaus
Poseidon
Level 108
God Stats
4W - 3L
1,579 SR
Queue Stats
294W - 304L
1,440 Elo+
Party 3
Merlin
Merlin
PANSMZLPANS
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 9
12,426
654
13,467
16,473
7,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
20
13 / 5 / 8
14,403
758
29,301
22,086
11,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Dawson135
Sylvanus
20
4 / 5 / 16
13,565
714
9,939
33,162
48,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
LaneJ1
Rama
18
4 / 9 / 8
12,076
636
14,384
22,007
10,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Sleeve of Oreos
Baba Yaga
18
2 / 4 / 8
11,273
593
10,648
14,504
7,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
14 / 4 / 12
15,309
806
33,138
21,092
8,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
BigHK25
Chang'e
20
4 / 4 / 14
13,024
685
12,099
17,479
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Deicidedaddy
Hachiman
20
5 / 5 / 14
12,648
666
21,860
17,034
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Hoofenbaus
Poseidon
18
3 / 6 / 8
12,423
654
14,791
17,695
5,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
18
2 / 6 / 13
11,932
628
16,144
14,258
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
25
Kills
28
28
Deaths
25
49
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
4
12
5
L
2
5
9
1.3
W
Chang'e
BigHK25
Chang'e
4
4
14
2.75
L
Pele
13
5
8
3.4
L
Sylvanus
Dawson135
Sylvanus
4
5
16
2.4
W
Hachiman
Deicidedaddy
Hachiman
5
5
14
2.4
W
Poseidon
Hoofenbaus
Poseidon
3
6
8
1.17
L
Rama
LaneJ1
Rama
4
9
8
0.89
W
Merlin
2
6
13
1.42
L
Baba Yaga
Sleeve of Oreos
Baba Yaga
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,739
Damage
98,032
108,232
Taken
87,558
84,513
Mitigated
31,547
49,828
Healing
41,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
33,138
3,820
2,602
7,345
21,092
8,632
528
7,309
13,783
0
47,154
L
13,467
668
3,617
2,731
16,473
7,150
911
6,807
9,422
42,534
0
W
Chang'e
BigHK25
Chang'e
12,099
526
11,901
7,537
17,479
7,370
1,660
5,387
12,092
25,578
0
L
Pele
29,301
3,521
1,002
6,825
22,086
11,264
510
7,686
14,318
0
52,709
L
Sylvanus
Dawson135
Sylvanus
9,939
3,178
13,041
12,986
33,162
48,602
501
16,761
15,829
19,590
0
W
Hachiman
Deicidedaddy
Hachiman
21,860
9,874
413
2,078
17,034
5,361
1,870
6,496
10,538
0
45,244
W
Poseidon
Hoofenbaus
Poseidon
14,791
944
1,835
3,916
17,695
5,882
537
7,446
10,249
45,223
0
L
Rama
LaneJ1
Rama
14,384
7,980
1,047
4,450
22,007
10,121
1,834
6,332
15,501
0
27,649
W
Merlin
16,144
1,134
1,935
2,356
14,258
4,302
996
7,416
6,842
35,853
0
L
Baba Yaga
Sleeve of Oreos
Baba Yaga
10,648
50
761
3,368
14,504
7,376
1,336
4,286
10,128
27,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,743
Gold Earned
65,336
196
Minions Killed
235
0
Camps Cleared
0
1,524,862
Distance Traveled
1,716,623
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,309
806
27
1
0
399,296
0
L
Scylla
12,426
654
81
4
0
305,429
0
W
Chang'e
13,024
685
24
1
0
373,249
1
L
Pele
14,403
758
33
2
0
336,742
3
L
Sylvanus
13,565
714
16
1
0
301,117
0
W
Hachiman
12,648
666
66
3
0
319,830
1
W
Poseidon
12,423
654
63
3
0
329,748
0
L
Rama
12,076
636
31
2
0
284,019
0
W
Merlin
11,932
628
55
3
0
294,500
4
L
Baba Yaga
11,273
593
35
2
0
297,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role