Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HateOnMeHater
Guan Yu
Level 129
God Stats
1W - 2L
1,466 SR
Queue Stats
46W - 40L
1,580 Elo+
Solo
Cabrakan
Cabrakan
Javii100901
Cabrakan
Level 100
God Stats
6W - 2L
1,874 SR
Queue Stats
279W - 271L
1,587 Elo+
Solo
Cerberus
Cerberus
LegendaryMM
Cerberus
Level 157
God Stats
4W - 11L
1,394 SR
Queue Stats
509W - 489L
1,597 Elo+
Party 1
Zeus
Zeus
killercam360
Zeus
Level 67
God Stats
4W - 2L
1,734 SR
Queue Stats
220W - 184L
1,593 Elo+
Solo
Team Averages
Level 122
1,594 SR
1,571 Elo+

VS

Team Averages
Level 130
1,687 SR
1,556 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
A Cheeky Grin
Persephone
Level 148
God Stats
11W - 6L
1,611 SR
Queue Stats
421W - 428L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
KingAyeJay
Erlang Shen
Level 147
God Stats
1W - 2L
1,517 SR
Queue Stats
326W - 308L
1,601 Elo+
Solo
Sylvanus
Sylvanus
NyquilDragon
Sylvanus
Level 44
God Stats
4W - 0L
1,993 SR
Queue Stats
125W - 131L
1,551 Elo+
Solo
Vamana
Vamana
lipedda
Vamana
Level 158
God Stats
3W - 0L
1,812 SR
Queue Stats
56W - 50L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 5 / 5
10,236
731
17,286
14,606
8,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
15
2 / 4 / 9
9,316
665
7,286
17,731
14,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Javii100901
Cabrakan
14
1 / 7 / 7
8,574
612
5,667
17,676
22,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
LegendaryMM
Cerberus
15
4 / 7 / 6
9,661
690
9,477
19,755
15,323
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 6 / 7
9,656
690
23,857
12,962
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
7 / 2 / 17
11,420
816
16,725
20,794
24,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
A Cheeky Grin
Persephone
17
6 / 2 / 12
11,358
811
21,908
9,274
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
KingAyeJay
Erlang Shen
18
2 / 3 / 18
10,395
743
12,614
20,060
22,538
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
NyquilDragon
Sylvanus
19
8 / 3 / 14
11,590
828
12,400
12,772
6,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
lipedda
Vamana
17
6 / 4 / 12
10,809
772
10,210
23,093
20,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
102
14
Kills
29
29
Deaths
14
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
5
1.3
W
Jormungandr
 
Jormungandr
7
2
17
7.75
W
Persephone
A Cheeky Grin
Persephone
6
2
12
6
L
Guan Yu
2
4
9
1.63
L
Cabrakan
Javii100901
Cabrakan
1
7
7
0.64
W
Erlang Shen
KingAyeJay
Erlang Shen
2
3
18
3.67
L
Cerberus
LegendaryMM
Cerberus
4
7
6
1
W
Sylvanus
NyquilDragon
Sylvanus
8
3
14
5
L
3
6
7
1.08
W
Vamana
lipedda
Vamana
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,573
Damage
73,857
82,730
Taken
85,993
65,366
Mitigated
79,152
31,803
Healing
40,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,286
9,518
206
4,078
14,606
8,217
0
8,170
6,326
42,546
0
W
Jormungandr
 
Jormungandr
16,725
2,731
1,401
3,743
20,794
24,489
911
12,665
7,526
44,286
0
W
Persephone
A Cheeky Grin
Persephone
21,908
512
2,340
840
9,274
4,217
1,334
7,319
1,889
49,081
0
L
Guan Yu
7,286
1,422
9,044
8,167
17,731
14,420
0
12,404
5,161
0
8,936
L
Cabrakan
Javii100901
Cabrakan
5,667
699
910
3,476
17,676
22,173
0
8,032
9,465
11,911
0
W
Erlang Shen
KingAyeJay
Erlang Shen
12,614
4,917
1,998
4,783
20,060
22,538
1,552
13,048
6,682
0
21,240
L
Cerberus
LegendaryMM
Cerberus
9,477
343
341
3,858
19,755
15,323
0
12,258
7,165
21,139
0
W
Sylvanus
NyquilDragon
Sylvanus
12,400
594
13,023
4,879
12,772
6,955
805
8,711
3,355
14,504
0
L
23,857
2,352
677
1,046
12,962
5,233
0
9,493
3,253
43,451
0
W
Vamana
lipedda
Vamana
10,210
4,554
1,706
5,359
23,093
20,953
566
13,721
8,908
377
22,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,443
Gold Earned
55,572
160
Minions Killed
163
0
Camps Cleared
0
1,063,862
Distance Traveled
1,258,247
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,236
731
54
4
0
201,432
0
W
Jormungandr
11,420
816
52
4
0
243,111
4
W
Persephone
11,358
811
58
4
0
243,868
0
L
Guan Yu
9,316
665
3
0
0
248,522
0
L
Cabrakan
8,574
612
9
1
0
185,030
1
W
Erlang Shen
10,395
743
14
1
0
231,747
0
L
Cerberus
9,661
690
46
3
0
224,972
3
W
Sylvanus
11,590
828
9
1
0
281,058
0
L
Zeus
9,656
690
48
3
0
203,906
0
W
Vamana
10,809
772
30
2
0
258,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role