Player Matchup

Awilix
Awilix
Aless_Flo
Awilix
Level 85
God Stats
16W - 19L
1,489 SR
Queue Stats
251W - 248L
1,444 Elo+
Solo
Charybdis
Charybdis
DEVAS859TATOR
Charybdis
Level 109
God Stats
4W - 3L
1,685 SR
Queue Stats
481W - 463L
1,479 Elo+
Party 1
Zeus
Zeus
Phzyk
Zeus
Level 67
God Stats
6W - 13L
1,403 SR
Queue Stats
237W - 240L
1,431 Elo+
Solo
Bacchus
Bacchus
The Inane God
Bacchus
Level 89
God Stats
19W - 19L
1,513 SR
Queue Stats
71W - 74L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
adamvazquez2002
Sun Wukong
Level 104
God Stats
4W - 7L
1,476 SR
Queue Stats
260W - 249L
1,496 Elo+
Party 1
Team Averages
Level 91
1,513 SR
1,461 Elo+

VS

Team Averages
Level 96
1,644 SR
1,676 Elo+
Nox
Nox
BBB_Butler
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,425 Elo+
Party 2
Merlin
Merlin
Benguin69
Merlin
Level 157
God Stats
9W - 2L
1,762 SR
Queue Stats
198W - 211L
1,645 Elo+
Party 3
Thanatos
Thanatos
TheEliteShadowz
Thanatos
Level 8
God Stats
3W - 0L
1,718 SR
Queue Stats
19W - 2L
1,936 Elo+
Party 3
Skadi
Skadi
hazawaza147
Skadi
Level 84
God Stats
2W - 1L
1,623 SR
Queue Stats
44W - 47L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
vD Rambo
Gilgamesh
Level 146
God Stats
2W - 0L
1,619 SR
Queue Stats
28W - 5L
1,908 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aless_Flo
Awilix
14
3 / 10 / 1
9,154
509
8,365
16,288
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DEVAS859TATOR
Charybdis
14
6 / 6 / 2
8,984
499
10,266
14,035
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Phzyk
Zeus
13
1 / 5 / 1
8,160
453
4,367
10,254
2,685
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
13
1 / 4 / 6
8,794
489
6,548
15,711
22,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
adamvazquez2002
Sun Wukong
15
0 / 3 / 0
8,730
485
5,084
15,638
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
9,561
531
6,222
11,613
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Benguin69
Merlin
20
12 / 2 / 6
12,391
688
11,784
8,174
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
19
9 / 1 / 10
11,671
648
15,605
14,466
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 6 / 5
9,621
535
10,938
13,268
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
vD Rambo
Gilgamesh
17
2 / 0 / 6
10,036
558
8,941
13,138
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
11
Kills
28
28
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Awilix
Aless_Flo
Awilix
3
10
1
0.35
W
0
2
14
3.5
W
Merlin
Benguin69
Merlin
12
2
6
7.5
L
Charybdis
DEVAS859TATOR
Charybdis
6
6
2
1.17
L
Zeus
Phzyk
Zeus
1
5
1
0.3
L
Bacchus
1
4
6
1
W
Thanatos
9
1
10
14
L
Sun Wukong
adamvazquez2002
Sun Wukong
0
3
0
0
W
5
6
5
1.25
W
Gilgamesh
vD Rambo
Gilgamesh
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
53,490
71,926
Taken
60,659
46,036
Mitigated
35,711
18,025
Healing
32,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Aless_Flo
Awilix
8,365
2,683
0
2,928
16,288
5,194
0
4,731
11,133
0
43,186
W
6,222
1,295
986
2,663
11,613
10,233
0
2,611
9,002
26,478
0
W
Merlin
Benguin69
Merlin
11,784
1,051
252
3,332
8,174
3,781
126
2,361
5,813
88,171
0
L
Charybdis
DEVAS859TATOR
Charybdis
10,266
6,049
0
4,199
14,035
4,619
0
5,121
8,769
0
53,999
L
Zeus
Phzyk
Zeus
4,367
721
0
1,528
10,254
2,685
0
1,031
9,133
50,831
0
L
Bacchus
6,548
379
301
3,960
15,711
22,361
0
5,916
9,596
29,258
0
W
Thanatos
15,605
3,740
0
19,323
14,466
5,739
0
2,961
11,367
0
82,888
L
Sun Wukong
adamvazquez2002
Sun Wukong
5,084
768
0
5,109
15,638
11,177
0
1,861
13,168
5,454
55,253
W
10,938
6,257
0
2,262
13,268
4,645
3,644
3,472
9,748
0
66,149
W
Gilgamesh
vD Rambo
Gilgamesh
8,941
1,782
354
3,199
13,138
11,313
540
624
12,018
18,698
42,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
53,280
468
Minions Killed
542
0
Camps Cleared
0
1,621,552
Distance Traveled
1,798,420
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,154
509
80
4
0
375,265
5
W
Nox
9,561
531
43
2
0
336,513
10
W
Merlin
12,391
688
162
9
0
353,138
1
L
Charybdis
8,984
499
110
6
0
286,707
3
L
Zeus
8,160
453
105
6
0
235,866
1
L
Bacchus
8,794
489
35
2
0
361,024
4
W
Thanatos
11,671
648
120
7
0
450,268
4
L
Sun Wukong
8,730
485
138
8
0
362,690
6
W
Skadi
9,621
535
107
6
0
297,524
4
W
Gilgamesh
10,036
558
110
6
0
360,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role