Player Matchup

Gilgamesh
Gilgamesh
Boiite2carton
Gilgamesh
Level 25
God Stats
47W - 34L
1,540 SR
Queue Stats
62W - 57L
1,402 Elo+
Party 1
Chiron
Chiron
Boukkak100p
Chiron
Level 44
God Stats
2W - 3L
1,590 SR
Queue Stats
15W - 11L
1,525 Elo+
Solo
Zeus
Zeus
Lordgarou37
Zeus
Level 67
God Stats
8W - 11L
1,413 SR
Queue Stats
220W - 201L
1,435 Elo+
Party 1
Chronos
Chronos
Volcom41
Chronos
Level 73
God Stats
26W - 12L
1,658 SR
Queue Stats
284W - 236L
1,409 Elo+
Party 1
Loki
Loki
aymerik37000
Loki
Level 88
God Stats
35W - 31L
1,514 SR
Queue Stats
339W - 330L
1,398 Elo+
Party 1
Team Averages
Level 59
1,543 SR
1,434 Elo+

VS

Team Averages
Level 69
1,477 SR
1,388 Elo+
Charybdis
Charybdis
Kamina-no-Mikoto
Charybdis
Level 89
God Stats
8W - 7L
1,522 SR
Queue Stats
37W - 36L
1,402 Elo+
Party 2
Sol
Sol
Nboy013
Sol
Level 44
God Stats
3W - 3L
1,497 SR
Queue Stats
18W - 15L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Queely
Kumbhakarna
Level 48
God Stats
25W - 20L
1,528 SR
Queue Stats
36W - 30L
1,414 Elo+
Party 2
Fenrir
Fenrir
XX_AMKO_1
Fenrir
Level 42
God Stats
6W - 15L
1,329 SR
Queue Stats
73W - 108L
1,314 Elo+
Solo
Bellona
Bellona
runnincorona
Bellona
Level 123
God Stats
5W - 7L
1,508 SR
Queue Stats
46W - 42L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boiite2carton
Gilgamesh
11
2 / 0 / 1
6,506
591
3,907
5,380
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
10
3 / 1 / 0
5,841
531
2,478
5,151
1,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 4
6,132
557
2,159
4,148
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Volcom41
Chronos
11
0 / 2 / 1
6,418
583
1,647
7,516
2,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 0 / 2
6,269
570
2,530
5,201
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
0 / 2 / 1
5,504
500
1,270
5,322
990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
11
1 / 0 / 0
6,055
550
3,621
4,832
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Queely
Kumbhakarna
1
0 / 0 / 0
3,561
324
0
0
0
Fenrir
XX_AMKO_1
Fenrir
9
3 / 3 / 0
5,662
515
3,107
6,917
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
runnincorona
Bellona
10
0 / 2 / 0
5,764
524
2,970
4,784
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
4
5
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Boiite2carton
Gilgamesh
2
0
1
2.5
W
Chiron
3
1
0
3
L
Charybdis
0
2
1
0.25
W
1
2
4
1.5
L
Sol
1
0
0
1
L
Kumbhakarna
Queely
Kumbhakarna
0
0
0
0
W
Chronos
Volcom41
Chronos
0
2
1
0.25
L
Fenrir
XX_AMKO_1
Fenrir
3
3
0
1
W
0
0
2
1
L
Bellona
runnincorona
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
10,968
27,396
Taken
21,855
8,474
Mitigated
8,188
9,706
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Boiite2carton
Gilgamesh
3,907
927
0
1,658
5,380
2,571
472
0
5,380
1,035
25,893
W
Chiron
2,478
1,481
315
1,456
5,151
1,222
853
292
4,859
0
21,971
L
Charybdis
1,270
403
0
1,022
5,322
990
0
669
4,533
0
24,733
W
2,159
119
335
687
4,148
884
2,106
0
4,148
30,174
0
L
Sol
3,621
668
0
2,108
4,832
1,581
887
1,512
3,266
34,104
2,859
L
Kumbhakarna
Queely
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Volcom41
Chronos
1,647
288
356
1,764
7,516
2,283
171
2,483
5,033
33,095
0
L
Fenrir
XX_AMKO_1
Fenrir
3,107
270
0
1,261
6,917
1,989
0
1,228
5,467
0
22,030
W
2,530
331
0
3,135
5,201
1,514
0
850
4,351
0
37,976
L
Bellona
runnincorona
Bellona
2,970
859
0
583
4,784
3,628
0
128
4,277
0
29,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
26,546
332
Minions Killed
239
0
Camps Cleared
0
1,117,361
Distance Traveled
868,592
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,506
591
63
6
0
219,905
3
W
Chiron
5,841
531
41
4
0
231,090
2
L
Charybdis
5,504
500
52
5
0
195,236
0
W
Zeus
6,132
557
69
6
0
207,006
3
L
Sol
6,055
550
77
7
0
223,004
0
L
Kumbhakarna
3,561
324
0
0
0
2,220
0
W
Chronos
6,418
583
72
7
0
210,058
3
L
Fenrir
5,662
515
49
4
0
221,792
0
W
Loki
6,269
570
87
8
0
249,302
0
L
Bellona
5,764
524
61
6
0
226,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role