Player Matchup

Ares
Ares
B0BBY CRUZ
Ares
Level 92
God Stats
15W - 16L
1,602 SR
Queue Stats
63W - 80L
1,386 Elo+
Solo
Chiron
Chiron
Hackerbeans
Chiron
Level 125
God Stats
9W - 11L
1,495 SR
Queue Stats
358W - 402L
1,437 Elo+
Solo
Zeus
Zeus
Ju5tP1ay3n
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Neith
Neith
XMuisemonX
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,218 Elo+
Party 2
Chang'e
Chang'e
s3rtr4lidara
Chang'e
Level 26
God Stats
12W - 23L
1,428 SR
Queue Stats
20W - 37L
1,377 Elo+
Solo
Team Averages
Level 65
1,505 SR
1,316 Elo+

VS

Team Averages
Level 84
1,549 SR
1,463 Elo+
Loki
Loki
DirtyChugKiller
Loki
Level 26
God Stats
2W - 1L
1,626 SR
Queue Stats
10W - 12L
1,406 Elo+
Solo
Sol
Sol
ItalianBreadMan
Sol
Level 121
God Stats
1W - 0L
1,580 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 1
Neith
Neith
Karina0719
Neith
Level 19
God Stats
4W - 6L
1,424 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Serqet
Serqet
darkshadows317
Serqet
Level 126
God Stats
2W - 1L
1,511 SR
Queue Stats
26W - 30L
1,419 Elo+
Solo
Zeus
Zeus
itsJovis
Zeus
Level 127
God Stats
7W - 4L
1,603 SR
Queue Stats
27W - 11L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
6,810
619
3,505
16,680
9,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
15
2 / 4 / 2
7,734
703
6,445
10,614
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 3
6,377
580
5,029
10,934
2,791
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
15
1 / 2 / 1
7,545
686
5,830
7,990
2,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
s3rtr4lidara
Chang'e
13
2 / 3 / 1
7,491
681
2,381
9,855
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
8,982
817
9,645
5,634
2,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 16
8,958
814
11,864
9,712
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
1 / 3 / 13
8,057
732
5,922
7,250
2,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 6
7,964
724
7,529
7,064
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
17
14 / 0 / 3
10,732
976
16,689
3,859
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
5
Kills
24
24
Deaths
5
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
4
0
11
9.5
L
Chiron
2
4
2
0.75
W
3
1
16
11
L
0
7
3
0.21
W
Neith
1
3
13
2.5
L
Neith
1
2
1
0.75
W
2
1
6
5
W
Zeus
14
0
3
15.5
L
Chang'e
s3rtr4lidara
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
51,649
56,073
Taken
33,519
21,965
Mitigated
13,316
11,375
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,505
61
1,140
382
16,680
9,570
0
10,730
5,347
9,644
0
W
9,645
1,450
0
368
5,634
2,218
91
2,231
3,403
0
36,596
L
Chiron
6,445
2,354
188
2,501
10,614
3,585
1
3,367
6,513
0
31,248
W
11,864
4,003
0
4,601
9,712
3,307
679
3,682
6,030
33,964
0
L
5,029
1,054
0
780
10,934
2,791
0
4,656
6,015
14,054
0
W
Neith
5,922
2,012
0
266
7,250
2,846
17
1,747
5,503
0
20,682
L
Neith
5,830
749
0
1,830
7,990
2,722
0
3,280
4,517
0
32,782
W
7,529
2,185
87
942
7,064
3,451
0
2,401
4,663
0
23,024
W
Zeus
16,689
1,288
0
726
3,859
1,494
124
1,331
2,528
38,180
0
L
Chang'e
s3rtr4lidara
Chang'e
2,381
288
1,296
3,258
9,855
3,297
0
5,875
3,761
15,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
44,693
214
Minions Killed
264
6
Camps Cleared
10
929,017
Distance Traveled
997,808
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,810
619
8
1
1
184,183
3
W
Loki
8,982
817
41
4
3
199,434
4
L
Chiron
7,734
703
70
6
1
193,343
1
W
Sol
8,958
814
68
6
2
200,153
0
L
Zeus
6,377
580
26
2
0
161,558
0
W
Neith
8,057
732
42
4
0
181,704
0
L
Neith
7,545
686
85
8
1
194,356
0
W
Serqet
7,964
724
45
4
3
214,533
2
W
Zeus
10,732
976
68
6
2
201,984
0
L
Chang'e
7,491
681
25
2
3
195,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role