Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ElMejorGmJusta
Ymir
Level 160
God Stats
3W - 3L
1,647 SR
Queue Stats
191W - 129L
1,644 Elo+
Party 2
Bakasura
Bakasura
R1kiH
Bakasura
Level 140
God Stats
1W - 1L
1,279 SR
Queue Stats
103W - 99L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
Thedestroyer026
Ne Zha
Level 148
God Stats
2W - 1L
1,344 SR
Queue Stats
113W - 125L
1,517 Elo+
Party 3
Baba Yaga
Baba Yaga
WhyuZack
Baba Yaga
Level 148
God Stats
2W - 2L
1,310 SR
Queue Stats
282W - 257L
1,564 Elo+
Solo
Team Averages
Level 151
1,416 SR
1,552 Elo+

VS

Team Averages
Level 112
1,571 SR
1,517 Elo+
Zeus
Zeus
Alfanderson
Zeus
Level 126
God Stats
3W - 6L
1,496 SR
Queue Stats
836W - 740L
1,479 Elo+
Party 1
Loki
Loki
Cristiansegovia0
Loki
Level 157
God Stats
3W - 6L
1,424 SR
Queue Stats
642W - 689L
1,537 Elo+
Solo
Bacchus
Bacchus
DustinDesgloud
Bacchus
Level 144
God Stats
3W - 1L
1,769 SR
Queue Stats
1,281W - 1,145L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Gaiczin
Gilgamesh
Level 14
God Stats
3W - 9L
1,590 SR
Queue Stats
30W - 30L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
zThegodlynoobz
Ao Kuang
Level 118
God Stats
19W - 16L
1,573 SR
Queue Stats
635W - 552L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 2 / 4
10,973
549
9,375
21,986
14,589
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
18 / 3 / 9
12,373
619
19,408
18,735
11,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
R1kiH
Bakasura
18
8 / 2 / 16
11,121
556
15,575
19,476
9,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 6
8,954
448
5,160
14,297
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
WhyuZack
Baba Yaga
17
4 / 2 / 10
10,477
524
12,350
8,450
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 3
8,660
433
9,412
15,738
13,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 5
9,433
472
8,638
14,845
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 4 / 2
10,128
506
12,459
15,462
8,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Gaiczin
Gilgamesh
12
0 / 13 / 0
7,558
378
8,403
18,486
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
15
2 / 5 / 2
9,378
469
13,306
17,915
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
36
Kills
11
12
Deaths
36
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
4
3.5
L
2
10
3
0.35
L
2
4
5
1.13
L
5
4
2
1.5
W
18
3
9
7.5
L
Gilgamesh
Gaiczin
Gilgamesh
0
13
0
0
W
Bakasura
R1kiH
Bakasura
8
2
16
8
W
1
3
6
1.33
W
Baba Yaga
WhyuZack
Baba Yaga
4
2
10
4.5
L
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,868
Damage
52,218
82,944
Taken
82,446
44,534
Mitigated
45,478
26,461
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,375
2,155
2,424
6,609
21,986
14,589
130
10,385
10,916
3,413
55,302
L
9,412
1,686
340
1,686
15,738
13,905
0
5,990
8,284
37,246
0
L
8,638
1,145
0
4,540
14,845
4,645
0
5,171
9,420
0
66,418
L
12,459
1,717
0
1,466
15,462
8,843
0
8,466
6,937
51,489
0
W
19,408
5,199
0
3,783
18,735
11,163
142
8,390
10,177
72,338
3,867
L
Gilgamesh
Gaiczin
Gilgamesh
8,403
2,123
0
2,305
18,486
7,035
0
7,364
10,227
0
56,228
W
Bakasura
R1kiH
Bakasura
15,575
11,454
0
6,115
19,476
9,209
435
8,287
11,061
0
59,510
W
5,160
1,333
0
4,730
14,297
4,773
0
4,451
9,752
0
53,763
W
Baba Yaga
WhyuZack
Baba Yaga
12,350
656
0
2,800
8,450
4,800
63
6,526
1,854
66,000
0
L
Ao Kuang
13,306
2,614
0
9,106
17,915
11,050
0
4,802
12,763
51,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,898
Gold Earned
45,157
523
Minions Killed
462
0
Camps Cleared
0
2,025,853
Distance Traveled
1,865,513
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,973
549
110
6
0
406,424
4
L
Zeus
8,660
433
73
4
0
323,797
2
L
Loki
9,433
472
116
6
0
406,172
3
L
Bacchus
10,128
506
104
5
0
395,832
1
W
Ymir
12,373
619
120
6
0
379,795
3
L
Gilgamesh
7,558
378
71
4
0
358,928
1
W
Bakasura
11,121
556
107
5
0
444,927
3
W
Ne Zha
8,954
448
78
4
0
402,042
1
W
Baba Yaga
10,477
524
108
5
0
392,665
4
L
Ao Kuang
9,378
469
98
5
0
380,784
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role