Player Matchup

He Bo
He Bo
DarkDiamond1223
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 129L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
Flamma Invicta
Amaterasu
Level 58
God Stats
6W - 4L
1,766 SR
Queue Stats
178W - 182L
1,472 Elo+
Party 2
Rama
Rama
MACA11215
Rama
Level 34
God Stats
0W - 4L
1,211 SR
Queue Stats
77W - 87L
1,403 Elo+
Solo
Skadi
Skadi
MINIVXLTAGE
Skadi
Level 24
God Stats
1W - 6L
1,464 SR
Queue Stats
13W - 19L
1,418 Elo+
Party 3
Ganesha
Ganesha
Turtlebackpack
Ganesha
Level 127
God Stats
0W - 2L
1,751 SR
Queue Stats
13W - 15L
1,486 Elo+
Party 3
Team Averages
Level 55
1,538 SR
1,451 Elo+

VS

Team Averages
Level 58
1,420 SR
1,477 Elo+
Heimdallr
Heimdallr
RiZeToValhalla
Heimdallr
Level 48
God Stats
1W - 2L
1,407 SR
Queue Stats
53W - 58L
1,429 Elo+
Solo
Arachne
Arachne
SauronAran
Arachne
Level 18
God Stats
1W - 5L
1,294 SR
Queue Stats
55W - 46L
1,444 Elo+
Party 4
Merlin
Merlin
Stivent0110
Merlin
Level 64
God Stats
3W - 7L
1,307 SR
Queue Stats
112W - 119L
1,461 Elo+
Party 4
Chang'e
Chang'e
acv21976
Chang'e
Level 18
God Stats
34W - 17L
1,598 SR
Queue Stats
52W - 36L
1,508 Elo+
Party 1
Ymir
Ymir
crisdragonrider
Ymir
Level 142
God Stats
2W - 2L
1,494 SR
Queue Stats
269W - 231L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,929
990
3,347
7,658
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Flamma Invicta
Amaterasu
12
0 / 2 / 1
6,671
953
4,524
11,397
8,465
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
3 / 1 / 1
7,696
1,099
5,833
8,728
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 4
7,052
1,007
7,071
7,263
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 4
7,520
1,074
5,883
13,057
13,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

210

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RiZeToValhalla
Heimdallr
14
3 / 0 / 13
8,397
1,200
11,745
4,840
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SauronAran
Arachne
14
0 / 2 / 11
7,340
1,049
3,817
5,796
2,518
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
4 / 1 / 11
8,186
1,169
11,193
3,201
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
acv21976
Chang'e
14
6 / 1 / 9
8,907
1,272
11,930
7,987
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 10
8,883
1,269
6,570
8,400
8,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
4
Kills
17
17
Deaths
4
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Amaterasu
Flamma Invicta
Amaterasu
0
2
1
0.25
L
Rama
3
1
1
3.5
L
0
3
4
0.67
W
Heimdallr
RiZeToValhalla
Heimdallr
3
0
13
9.5
W
Arachne
SauronAran
Arachne
0
2
11
2.75
W
Merlin
4
1
11
9.5
L
0
5
4
0.4
W
Chang'e
acv21976
Chang'e
6
1
9
10.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
45,255
48,103
Taken
30,224
30,763
Mitigated
17,038
2,808
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,347
460
0
140
7,658
2,554
0
5,305
2,177
14,838
0
L
Amaterasu
Flamma Invicta
Amaterasu
4,524
1,581
0
378
11,397
8,465
0
5,962
5,205
0
9,657
L
Rama
5,833
4,833
0
892
8,728
3,379
0
5,212
3,470
0
13,160
L
7,071
4,148
0
270
7,263
3,032
0
6,160
1,021
0
18,621
W
Heimdallr
RiZeToValhalla
Heimdallr
11,745
6,813
0
1,644
4,840
2,174
0
1,115
3,725
0
31,435
W
Arachne
SauronAran
Arachne
3,817
3,587
0
523
5,796
2,518
0
2,626
3,170
0
9,969
W
Merlin
11,193
245
0
276
3,201
1,157
0
809
2,392
20,879
0
L
5,883
627
700
428
13,057
13,333
0
6,312
6,537
24,431
0
W
Chang'e
acv21976
Chang'e
11,930
1,476
3,595
3,381
7,987
3,153
0
2,553
5,434
25,618
0
W
6,570
1,000
534
1,480
8,400
8,036
0
2,127
6,273
17,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
41,713
115
Minions Killed
149
3
Camps Cleared
9
670,529
Distance Traveled
745,736
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,929
990
32
5
1
99,248
0
L
Amaterasu
6,671
953
19
3
0
144,434
0
L
Rama
7,696
1,099
19
3
2
135,180
0
L
Skadi
7,052
1,007
45
6
0
100,069
0
W
Heimdallr
8,397
1,200
48
7
1
133,437
0
W
Arachne
7,340
1,049
20
3
1
166,775
1
W
Merlin
8,186
1,169
24
3
1
161,275
1
L
Ganesha
7,520
1,074
0
0
0
191,598
0
W
Chang'e
8,907
1,272
35
5
2
151,262
0
W
Ymir
8,883
1,269
22
3
4
132,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role