Player Matchup

Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ConfoundingIdiot
Kukulkan
Level 20
God Stats
0W - 1L
1,358 SR
Queue Stats
9W - 11L
1,469 Elo+
Party 1
Camazotz
Camazotz
Maleforiptor
Camazotz
Level 61
God Stats
3W - 7L
1,353 SR
Queue Stats
59W - 69L
1,447 Elo+
Party 1
Bellona
Bellona
ThaHumbug
Bellona
Level 19
God Stats
1W - 3L
1,676 SR
Queue Stats
15W - 26L
1,394 Elo+
Party 1
Team Averages
Level 39
1,477 SR
1,462 Elo+

VS

Team Averages
Level 113
1,525 SR
1,481 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ArcAngelJDS
Pele
Level 87
God Stats
12W - 6L
1,637 SR
Queue Stats
53W - 62L
1,398 Elo+
Solo
Tiamat
Tiamat
Masterwind1234
Tiamat
Level 113
God Stats
10W - 10L
1,516 SR
Queue Stats
118W - 116L
1,520 Elo+
Party 2
Terra
Terra
STWART9930
Terra
Level 130
God Stats
2W - 1L
1,473 SR
Queue Stats
58W - 48L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 1
5,021
502
2,595
4,232
1,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Geb
 
Geb
7
1 / 3 / 0
5,000
500
2,537
7,320
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 4 / 0
4,661
466
2,024
4,695
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Maleforiptor
Camazotz
10
0 / 2 / 1
5,345
535
2,947
8,570
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ThaHumbug
Bellona
9
0 / 2 / 0
5,035
504
2,309
3,979
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 3
6,229
623
2,838
6,945
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
 
Skadi
10
3 / 1 / 2
5,843
584
5,653
4,899
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 3
6,722
672
4,250
5,755
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 3
6,653
665
4,937
3,707
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
9
0 / 0 / 7
5,593
559
2,139
3,991
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
13
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Geb
 
Geb
1
3
0
0.33
W
Odin
 
Odin
1
0
3
2.5
W
Skadi
 
Skadi
3
1
2
4
W
5
0
3
6.5
L
0
4
0
0
L
Camazotz
Maleforiptor
Camazotz
0
2
1
0.25
W
3
0
3
4.5
W
Terra
0
0
7
3.5
L
Bellona
ThaHumbug
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,412
Damage
19,817
28,796
Taken
25,297
11,780
Mitigated
11,112
7,801
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,595
1,719
0
1,474
4,232
1,191
562
449
3,783
0
28,682
L
Geb
 
Geb
2,537
335
0
1,370
7,320
4,525
0
1,688
5,592
9,314
0
W
Odin
 
Odin
2,838
369
0
2,474
6,945
3,496
0
568
6,377
300
31,259
W
Skadi
 
Skadi
5,653
2,059
0
2,127
4,899
1,091
1,044
769
3,918
0
36,938
W
4,250
1,429
0
2,770
5,755
1,672
0
816
4,939
0
32,454
L
2,024
261
0
250
4,695
1,414
0
2,545
1,888
23,439
0
L
Camazotz
Maleforiptor
Camazotz
2,947
927
0
4,529
8,570
2,494
0
1,992
6,399
0
29,971
W
4,937
463
0
1,820
3,707
2,515
0
1,017
2,690
38,573
0
W
Terra
2,139
388
248
1,630
3,991
2,338
0
1,391
2,391
12,800
0
L
Bellona
ThaHumbug
Bellona
2,309
829
0
178
3,979
2,156
0
0
3,681
0
24,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
31,040
249
Minions Killed
336
0
Camps Cleared
0
1,021,264
Distance Traveled
1,085,166
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,021
502
77
8
0
173,320
2
L
Geb
5,000
500
14
1
0
205,393
2
W
Odin
6,229
623
72
7
0
222,902
1
W
Skadi
5,843
584
64
6
0
164,962
0
W
Pele
6,722
672
76
8
0
248,160
5
L
Kukulkan
4,661
466
47
5
0
199,741
3
L
Camazotz
5,345
535
65
7
0
216,456
7
W
Tiamat
6,653
665
96
10
0
228,339
5
W
Terra
5,593
559
28
3
0
220,803
4
L
Bellona
5,035
504
46
5
0
226,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role