Player Matchup

Hun Batz
Hun Batz
BakaTeshik
Hun Batz
Level 128
God Stats
1W - 0L
1,774 SR
Queue Stats
143W - 138L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Bnic3
Xbalanque
Level 160
God Stats
28W - 24L
1,579 SR
Queue Stats
93W - 92L
1,563 Elo+
Solo
Cupid
Cupid
Derash
Cupid
Level 155
God Stats
5W - 3L
1,513 SR
Queue Stats
720W - 695L
1,596 Elo+
Solo
Scylla
Scylla
Flexinatory
Scylla
Level 127
God Stats
33W - 33L
1,496 SR
Queue Stats
355W - 334L
1,530 Elo+
Solo
Susano
Susano
SlÍpknot
Susano
Level 159
God Stats
168W - 84L
1,735 SR
Queue Stats
411W - 305L
1,649 Elo+
Solo
Team Averages
Level 146
1,619 SR
1,568 Elo+

VS

Team Averages
Level 128
1,613 SR
1,557 Elo+
Serqet
Serqet
 
Serqet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AGR99
Discordia
Level 126
God Stats
2W - 4L
1,714 SR
Queue Stats
52W - 50L
1,602 Elo+
Solo
Thoth
Thoth
GENXCID
Thoth
Level 86
God Stats
103W - 95L
1,705 SR
Queue Stats
834W - 867L
1,573 Elo+
Solo
Heimdallr
Heimdallr
Jazu
Heimdallr
Level 155
God Stats
19W - 33L
1,425 SR
Queue Stats
674W - 643L
1,571 Elo+
Solo
Guan Yu
Guan Yu
Wexthory
Guan Yu
Level 153
God Stats
1W - 3L
1,719 SR
Queue Stats
437W - 426L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BakaTeshik
Hun Batz
16
3 / 1 / 6
10,013
1,001
7,231
11,199
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
Bnic3
Xbalanque
16
1 / 0 / 8
9,439
944
7,602
7,916
2,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
Derash
Cupid
17
3 / 2 / 15
10,368
1,037
9,933
6,906
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
17
3 / 0 / 13
10,028
1,003
9,665
10,908
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SlÍpknot
Susano
17
11 / 1 / 7
12,455
1,246
18,643
7,046
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

289

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 3 / 1
8,421
842
3,503
9,464
2,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
AGR99
Discordia
15
0 / 6 / 3
8,625
863
9,745
8,458
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
GENXCID
Thoth
14
1 / 5 / 3
8,571
857
11,338
10,482
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jazu
Heimdallr
15
1 / 3 / 3
8,838
884
10,028
9,582
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Wexthory
Guan Yu
15
1 / 4 / 2
8,487
849
6,529
20,327
26,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
21
Kills
4
4
Deaths
21
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
1
0.5
L
Discordia
AGR99
Discordia
0
6
3
0.25
W
Hun Batz
BakaTeshik
Hun Batz
3
1
6
6
W
Xbalanque
Bnic3
Xbalanque
1
0
8
5
W
Cupid
Derash
Cupid
3
2
15
5.25
W
Scylla
3
0
13
9.5
L
Thoth
GENXCID
Thoth
1
5
3
0.5
L
Heimdallr
Jazu
Heimdallr
1
3
3
0.83
W
Susano
SlÍpknot
Susano
11
1
7
14.5
L
Guan Yu
Wexthory
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,074
Damage
41,143
43,975
Taken
58,313
14,561
Mitigated
37,730
7,847
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,503
705
0
190
9,464
2,956
0
0
9,464
0
8,269
L
Discordia
AGR99
Discordia
9,745
470
0
89
8,458
2,218
0
1,599
6,859
29,574
0
W
Hun Batz
BakaTeshik
Hun Batz
7,231
1,122
0
1,167
11,199
4,296
0
6,763
3,752
0
24,072
W
Xbalanque
Bnic3
Xbalanque
7,602
4,157
0
1,446
7,916
2,529
0
4,694
2,895
0
36,521
W
Cupid
Derash
Cupid
9,933
5,315
759
3,095
6,906
2,141
0
3,564
3,066
0
32,192
W
Scylla
9,665
306
148
326
10,908
2,647
0
3,675
6,397
22,478
0
L
Thoth
GENXCID
Thoth
11,338
85
0
0
10,482
2,631
0
2,725
7,757
22,425
0
L
Heimdallr
Jazu
Heimdallr
10,028
3,027
0
1,190
9,582
2,970
0
1,498
8,084
0
46,606
W
Susano
SlÍpknot
Susano
18,643
4,400
0
906
7,046
2,948
0
1,495
5,467
0
25,412
L
Guan Yu
Wexthory
Guan Yu
6,529
646
1,398
4,267
20,327
26,955
0
3,843
16,250
0
9,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,303
Gold Earned
42,942
208
Minions Killed
174
12
Camps Cleared
5
1,055,426
Distance Traveled
915,997
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,421
842
11
1
2
201,626
0
L
Discordia
8,625
863
55
6
1
170,866
0
W
Hun Batz
10,013
1,001
48
5
2
231,039
0
W
Xbalanque
9,439
944
77
8
5
179,393
3
W
Cupid
10,368
1,037
59
6
1
195,152
0
W
Scylla
10,028
1,003
19
2
2
212,889
4
L
Thoth
8,571
857
21
2
1
153,680
0
L
Heimdallr
8,838
884
78
8
1
187,032
1
W
Susano
12,455
1,246
5
1
2
236,953
0
L
Guan Yu
8,487
849
9
1
0
202,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role