Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FettMandalore
Jormungandr
Level 98
God Stats
1W - 3L
1,431 SR
Queue Stats
52W - 76L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Kirbyball
Danzaburou
Level 107
God Stats
4W - 3L
1,459 SR
Queue Stats
94W - 125L
1,410 Elo+
Solo
Team Averages
Level 121
1,463 SR
1,434 Elo+

VS

Team Averages
Level 106
1,632 SR
1,687 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ElMatuwu
Discordia
Level 119
God Stats
1W - 0L
1,780 SR
Queue Stats
96W - 41L
1,731 Elo+
Party 1
Erlang Shen
Erlang Shen
eℓec
Erlang Shen
Level 158
God Stats
6W - 3L
1,618 SR
Queue Stats
238W - 72L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 8 / 4
8,173
743
6,201
9,041
2,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
FettMandalore
Jormungandr
10
2 / 4 / 4
7,196
654
4,443
11,984
11,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Kirbyball
Danzaburou
8
1 / 9 / 6
6,573
598
3,220
10,643
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
4
0 / 2 / 2
5,885
535
667
1,788
532
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
ElMatuwu
Discordia
13
3 / 2 / 11
8,441
767
8,640
8,037
2,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
eℓec
Erlang Shen
15
18 / 3 / 3
10,727
975
19,339
10,705
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
6
Kills
21
21
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
8
4
0.63
W
Gilgamesh
 
Gilgamesh
0
2
2
0.5
W
Discordia
ElMatuwu
Discordia
3
2
11
4.25
L
Jormungandr
FettMandalore
Jormungandr
2
4
4
1
L
Danzaburou
Kirbyball
Danzaburou
1
9
6
0.44
W
Erlang Shen
eℓec
Erlang Shen
18
3
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
28,646
31,668
Taken
20,530
17,580
Mitigated
10,747
888
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,201
604
0
306
9,041
2,984
0
2,132
6,909
30,899
0
W
Gilgamesh
 
Gilgamesh
667
240
0
0
1,788
532
0
553
1,235
0
1,339
W
Discordia
ElMatuwu
Discordia
8,640
902
0
878
8,037
2,617
0
5,472
2,473
31,402
0
L
Jormungandr
FettMandalore
Jormungandr
4,443
1,614
0
0
11,984
11,383
165
4,797
7,187
15,420
0
L
Danzaburou
Kirbyball
Danzaburou
3,220
1,603
0
582
10,643
3,213
0
2,125
8,518
0
6,844
W
Erlang Shen
eℓec
Erlang Shen
19,339
10,144
0
1,992
10,705
7,598
69
4,674
5,946
0
37,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,942
Gold Earned
25,053
92
Minions Killed
109
5
Camps Cleared
4
530,354
Distance Traveled
430,165
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,173
743
64
6
5
180,770
5
W
Gilgamesh
5,885
535
5
0
0
36,129
0
W
Discordia
8,441
767
52
5
2
173,558
1
L
Jormungandr
7,196
654
20
2
0
185,451
4
L
Danzaburou
6,573
598
8
1
0
164,133
2
W
Erlang Shen
10,727
975
52
5
2
220,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role