Player Matchup

Vulcan
Vulcan
Zero420mlg
Vulcan
Level 157
God Stats
2W - 3L
1,553 SR
Queue Stats
55W - 58L
1,532 Elo+
Solo
Geb
Geb
sivan129
Geb
Level 46
God Stats
18W - 13L
1,621 SR
Queue Stats
50W - 41L
1,577 Elo+
Solo
Neith
Neith
tuchero
Neith
Level 109
God Stats
1W - 3L
1,523 SR
Queue Stats
102W - 175L
1,409 Elo+
Solo
Team Averages
Level 104
1,566 SR
1,506 Elo+

VS

Team Averages
Level 77
1,459 SR
1,554 Elo+
Olorun
Olorun
 
Olorun
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GTpolpo
Zeus
Level 29
God Stats
2W - 1L
1,351 SR
Queue Stats
30W - 13L
1,623 Elo+
Party 1
Odin
Odin
abraham2058
Odin
Level 87
God Stats
4W - 1L
1,525 SR
Queue Stats
207W - 193L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Zero420mlg
Vulcan
9
0 / 5 / 0
6,419
584
5,828
7,697
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 1
6,844
622
4,317
12,625
9,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
tuchero
Neith
10
1 / 5 / 0
7,308
664
4,483
9,984
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 0 / 9
7,937
722
4,522
5,001
1,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
GTpolpo
Zeus
13
8 / 1 / 5
8,912
810
13,257
8,348
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 0 / 9
8,614
783
7,764
11,250
7,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
9
6.5
W
Zeus
GTpolpo
Zeus
8
1
5
10.5
L
Vulcan
Zero420mlg
Vulcan
0
5
0
0
W
5
0
9
9.5
L
0
5
1
0.1
L
Neith
tuchero
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,628
Damage
25,543
30,306
Taken
24,599
15,984
Mitigated
12,469
1,628
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,522
2,045
877
1,905
5,001
1,947
1,528
2,066
2,935
26,296
0
W
Zeus
GTpolpo
Zeus
13,257
2,062
0
1,864
8,348
2,821
840
5,134
3,214
36,486
0
L
Vulcan
Zero420mlg
Vulcan
5,828
1,234
0
240
7,697
2,771
0
4,902
2,450
26,267
0
W
7,764
1,688
0
1,342
11,250
7,701
465
3,231
8,019
4,750
25,656
L
4,317
147
0
726
12,625
9,680
0
8,477
3,624
16,253
0
L
Neith
tuchero
Neith
4,483
1,496
0
662
9,984
3,533
0
5,102
4,308
0
15,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
25,463
92
Minions Killed
161
2
Camps Cleared
8
602,005
Distance Traveled
631,299
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,937
722
59
5
0
205,263
3
W
Zeus
8,912
810
57
5
2
206,257
2
L
Vulcan
6,419
584
45
4
2
199,288
3
W
Odin
8,614
783
45
4
6
219,779
0
L
Geb
6,844
622
18
2
0
214,850
3
L
Neith
7,308
664
29
3
0
187,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role