Player Matchup

Bacchus
Bacchus
CadeMFBrown
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,510 Elo+
Party 3
Hel
Hel
KRUMPLED-4-SKIN
Hel
Level 147
God Stats
1W - 0L
1,430 SR
Queue Stats
63W - 59L
1,444 Elo+
Party 1
Charybdis
Charybdis
KumOnYoMama
Charybdis
Level 25
God Stats
1W - 0L
1,266 SR
Queue Stats
7W - 4L
1,552 Elo+
Party 1
Da Ji
Da Ji
YouSaltySon
Da Ji
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
iRepThe401
Jing Wei
Level 105
God Stats
1W - 1L
1,738 SR
Queue Stats
55W - 49L
1,522 Elo+
Party 3
Team Averages
Level 74
1,487 SR
1,498 Elo+

VS

Team Averages
Level 49
1,520 SR
1,442 Elo+
Hera
Hera
AlwaysJune24
Hera
Level 60
God Stats
1W - 2L
1,682 SR
Queue Stats
196W - 201L
1,443 Elo+
Solo
Ne Zha
Ne Zha
Chalklits
Ne Zha
Level 125
God Stats
0W - 4L
1,186 SR
Queue Stats
31W - 42L
1,507 Elo+
Party 2
Hel
Hel
Dolabra
Hel
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 43L
1,642 Elo+
Solo
Kukulkan
Kukulkan
ReyDosCatorce
Kukulkan
Level 15
God Stats
0W - 1L
1,733 SR
Queue Stats
8W - 11L
1,250 Elo+
Solo
Cliodhna
Cliodhna
Sleeve of Oreos
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CadeMFBrown
Bacchus
19
4 / 7 / 16
13,016
651
24,941
28,527
48,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 7 / 19
11,516
576
7,611
26,482
11,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
KumOnYoMama
Charybdis
20
9 / 6 / 9
14,459
723
26,539
23,025
9,448
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 9 / 17
12,463
623
13,693
30,782
12,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
iRepThe401
Jing Wei
20
18 / 6 / 10
18,796
940
34,166
29,392
12,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 18
13,449
672
21,079
17,178
8,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Chalklits
Ne Zha
20
6 / 7 / 21
13,376
669
40,629
25,943
15,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
20
12 / 6 / 18
14,902
745
24,131
34,229
39,768
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
ReyDosCatorce
Kukulkan
19
4 / 8 / 13
12,748
637
16,194
23,362
11,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
20
8 / 6 / 14
13,235
662
17,855
22,251
11,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
119
33
Kills
35
35
Deaths
34
71
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
7
18
2
W
Bacchus
CadeMFBrown
Bacchus
4
7
16
1.71
L
Ne Zha
Chalklits
Ne Zha
6
7
21
2.36
L
Hel
12
6
18
3.5
W
0
7
19
1.36
W
Charybdis
KumOnYoMama
Charybdis
9
6
9
2.25
L
Kukulkan
ReyDosCatorce
Kukulkan
4
8
13
1.31
L
Cliodhna
8
6
14
2.5
W
2
9
17
1.17
W
Jing Wei
iRepThe401
Jing Wei
18
6
10
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,950
Damage
119,888
138,208
Taken
122,963
95,503
Mitigated
85,906
62,565
Healing
52,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,079
6,989
1,137
975
17,178
8,263
1,233
6,040
11,138
43,010
0
W
Bacchus
CadeMFBrown
Bacchus
24,941
939
4,126
3,823
28,527
48,781
237
12,862
15,421
35,682
0
L
Ne Zha
Chalklits
Ne Zha
40,629
6,662
2,709
7,149
25,943
15,105
1,450
5,726
20,217
0
62,040
L
Hel
24,131
1,064
21,593
16,196
34,229
39,768
94
7,697
26,532
45,744
0
W
7,611
673
13,393
11,182
26,482
11,948
323
9,817
16,569
13,478
0
W
Charybdis
KumOnYoMama
Charybdis
26,539
17,318
2,321
4,633
23,025
9,448
1,960
11,084
11,855
0
54,503
L
Kukulkan
ReyDosCatorce
Kukulkan
16,194
4,782
537
1,926
23,362
11,594
1,319
5,767
17,595
33,933
0
L
Cliodhna
17,855
165
56
542
22,251
11,176
609
7,322
14,929
0
32,694
W
13,693
2,764
3,030
7,574
30,782
12,713
491
9,777
20,871
0
22,589
W
Jing Wei
iRepThe401
Jing Wei
34,166
27,686
2,470
10,013
29,392
12,613
2,763
16,976
12,088
0
103,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,250
Gold Earned
67,710
207
Minions Killed
188
0
Camps Cleared
0
1,582,796
Distance Traveled
1,624,345
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,449
672
49
2
0
302,196
0
W
Bacchus
13,016
651
10
1
0
364,653
1
L
Ne Zha
13,376
669
24
1
0
334,380
3
L
Hel
14,902
745
46
2
0
387,038
0
W
Hel
11,516
576
10
1
0
329,628
0
W
Charybdis
14,459
723
47
2
0
229,405
0
L
Kukulkan
12,748
637
29
1
0
280,555
1
L
Cliodhna
13,235
662
40
2
0
320,176
0
W
Da Ji
12,463
623
14
1
0
313,742
1
W
Jing Wei
18,796
940
126
6
0
345,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role