Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Buckeyes335
Bastet
Level 107
God Stats
6W - 6L
1,596 SR
Queue Stats
112W - 119L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
colepotter88
Hou Yi
Level 89
God Stats
8W - 9L
1,444 SR
Queue Stats
51W - 73L
1,354 Elo+
Party 2
Serqet
Serqet
kevinort787
Serqet
Level 86
God Stats
2W - 1L
1,399 SR
Queue Stats
71W - 66L
1,473 Elo+
Solo
Team Averages
Level 91
1,488 SR
1,448 Elo+

VS

Team Averages
Level 56
1,635 SR
1,354 Elo+
Hou Yi
Hou Yi
Edward128103
Hou Yi
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
22W - 43L
1,129 Elo+
Party 1
Discordia
Discordia
Ornoku
Discordia
Level 117
God Stats
3W - 0L
1,859 SR
Queue Stats
225W - 256L
1,392 Elo+
Solo
Athena
Athena
PyschoNox
Athena
Level 26
God Stats
3W - 1L
1,708 SR
Queue Stats
41W - 54L
1,374 Elo+
Party 1
Arachne
Arachne
kingderoo
Arachne
Level 25
God Stats
22W - 12L
1,632 SR
Queue Stats
55W - 54L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
xXJiggleJiggleXx
Cabrakan
Level 83
God Stats
24W - 16L
1,476 SR
Queue Stats
208W - 280L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 1 / 0
7,591
542
3,775
7,031
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
 
Amaterasu
12
3 / 5 / 0
6,886
492
4,514
11,623
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bastet
12
1 / 2 / 3
6,964
497
7,239
8,069
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
11
1 / 1 / 2
6,476
463
2,163
4,877
952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
4
1 / 0 / 0
5,075
363
1,297
3,105
854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 2 / 0
6,895
493
2,754
6,052
1,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ornoku
Discordia
14
0 / 0 / 2
8,206
586
4,993
2,678
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
PyschoNox
Athena
10
0 / 2 / 1
6,474
462
2,126
12,039
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
kingderoo
Arachne
15
6 / 0 / 0
8,670
619
5,133
11,416
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
7,733
552
7,685
11,572
7,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
9
9
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Amaterasu
 
Amaterasu
3
5
0
0.6
L
Bastet
1
2
3
1.25
W
Hou Yi
1
2
0
0.5
W
Discordia
Ornoku
Discordia
0
0
2
1
W
Athena
PyschoNox
Athena
0
2
1
0.25
L
Hou Yi
1
1
2
2
L
Serqet
1
0
0
1
W
Arachne
kingderoo
Arachne
6
0
0
6
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,988
Damage
22,691
34,705
Taken
43,757
17,470
Mitigated
21,590
14,438
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,775
21
0
4,011
7,031
4,538
0
3,253
3,364
49,302
0
L
Amaterasu
 
Amaterasu
4,514
1,243
0
3,473
11,623
8,673
0
7,622
3,959
128
32,197
L
Bastet
7,239
1,784
0
3,998
8,069
2,453
0
1,933
6,066
0
48,674
W
Hou Yi
2,754
1,209
0
1,748
6,052
1,661
1,739
247
5,805
0
38,030
W
Discordia
Ornoku
Discordia
4,993
144
0
1,158
2,678
632
0
917
1,642
50,670
0
W
Athena
PyschoNox
Athena
2,126
636
271
1,862
12,039
7,676
0
804
11,170
24,223
0
L
Hou Yi
2,163
659
178
1,504
4,877
952
220
615
4,262
0
35,482
L
Serqet
1,297
334
0
1,274
3,105
854
0
855
2,250
0
4,728
W
Arachne
kingderoo
Arachne
5,133
3,046
0
4,746
11,416
4,102
21
1,699
9,577
0
55,287
W
7,685
1,376
145
4,777
11,572
7,519
0
444
10,612
45,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
37,978
363
Minions Killed
429
0
Camps Cleared
0
1,142,572
Distance Traveled
1,364,251
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,591
542
124
9
0
269,854
3
L
Amaterasu
6,886
492
73
5
0
272,328
5
L
Bastet
6,964
497
94
7
0
281,701
0
W
Hou Yi
6,895
493
69
5
0
244,531
0
W
Discordia
8,206
586
124
9
0
279,365
3
W
Athena
6,474
462
47
3
0
286,674
0
L
Hou Yi
6,476
463
64
5
0
219,311
1
L
Serqet
5,075
363
8
1
0
99,378
1
W
Arachne
8,670
619
94
7
0
335,902
0
W
Cabrakan
7,733
552
95
7
0
217,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role